Rather a number of topic, I'll put my suggestions into one thread.
1) In the mech lab being able to click on weapons with the right mousebuton and assign them to a particular hardpoint (when there are options)
2) Conquest maps: Randomly drop the locations of the points, making sure at least 1 is near the spawn point of one team and one is near the spawn point of the other team
3) Domination maps: the centre of the protect circle should appear randomly within a square defined on the map, the starting points and generators should appear relative to that centre point.
4) Faction Quickplay: new type of quickplay where you can earn faction points in a quickplay designed to be faction play map location specific, but clan vs inner sphere (or other in-fighting location dependant) . Planet skirmishes. May not always be 12 vs 12.. could be random amount 3v3, 6v6 , 9v9 or 12v12
5) Masc's need a speed improvement (especially executioner) above 20kph given the slot sacrifice,(other mechs just increase their engine by the same tonnage spent on masc and get constant better speed)
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Suggestion List (Smallish)
Started by Necrosaur, Sep 27 2016 03:12 AM
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