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Just Had A Thought.

Weapons

38 replies to this topic

#1 El Bandito

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Posted 29 September 2016 - 05:17 PM

What if the guy who had coded in all the weapons had left the dev team after Clan injection in this game, and the rest of PGI's staff are so inept at coding, that they simply are unable to put in new weapons?



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#2 N0ni

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Posted 29 September 2016 - 07:22 PM

I'd believe it more if that same person was getting paid not to include new weapons rather than leaving the team. If it wasn't Russ' idea first, we all know it won't happen.

And if by some reason it does happen with extreme negative effects afterwards, Russ will blame the playerbase for wanting it. (i.e. seperated FP queues when that happened)

#3 RestosIII

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Posted 29 September 2016 - 07:23 PM

PGI right now with its last few white knights.



#4 BLOOD WOLF

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Posted 29 September 2016 - 07:26 PM

View PostEl Bandito, on 29 September 2016 - 05:17 PM, said:

and the rest of PGI's staff are so inept at coding, that they simply are unable to put in new weapons?



give us a scope of what they are capable of coding. It's a big red flag when somebody starts to call other people inept. Not saying you did, but you know.......MWO forums

#5 Deathlike

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Posted 29 September 2016 - 07:28 PM

View PostEl Bandito, on 29 September 2016 - 05:17 PM, said:

What if the guy who had coded in all the weapons had left the dev team after Clan injection in this game, and the rest of PGI's staff are so inept at coding, that they simply are unable to put in new weapons?



Posted Image


If new weapons are coming, I almost expect a weapon or two magically breaking in the process.

View PostBLOOD WOLF, on 29 September 2016 - 07:26 PM, said:

give us a scope of what they are capable of coding. It's a big red flag when somebody starts to call other people inept. Not saying you did, but you know.......MWO forums


To be fair, PGI has coded zero new weapons since the Clan Pack was released.

This is like 2-3 years since Clans were released.

#6 BLOOD WOLF

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Posted 29 September 2016 - 07:35 PM

View PostDeathlike, on 29 September 2016 - 07:28 PM, said:



To be fair, PGI has coded zero new weapons since the Clan Pack was released.

This is like 2-3 years since Clans were released.

you have a point there.

#7 Felbombling

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Posted 29 September 2016 - 08:01 PM

I am worried that they have no intention or lack the ability to introduce new weapons into the game. Who knows... perhaps we'll hear something at MechCon. Two to three years is an long time to go without adding something new for the players to enjoy. It cannot be a new Mech each month, unending.

#8 Lyoto Machida

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Posted 30 September 2016 - 04:43 AM

View PostEl Bandito, on 29 September 2016 - 05:17 PM, said:

What if the guy who had coded in all the weapons had left the dev team after Clan injection in this game, and the rest of PGI's staff are so inept at coding, that they simply are unable to put in new weapons?



Posted Image


Sounds like something I'd write (the post, not the code lol).

View PostBLOOD WOLF, on 29 September 2016 - 07:26 PM, said:

give us a scope of what they are capable of coding. It's a big red flag when somebody starts to call other people inept. Not saying you did, but you know.......MWO forums


Ahem...they obviously can't code switchable LB ammo for one.

#9 STEF_

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Posted 30 September 2016 - 04:48 AM

Posted Image

....and you had this thought only now, El?

Really?

#10 El Bandito

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Posted 30 September 2016 - 04:59 AM

View PostStefka Kerensky, on 30 September 2016 - 04:48 AM, said:

....and you had this thought only now, El?

Really?


Yeah, only now. Earlier on I was musing about how PGI had flat out lied to the playerbase for months about the imminent implementation of FW back in 2012, while waiting for license renewal, and then it hit me. PGI might have lost the capability to code in new weapons and is keeping that from us. Crazy thought I know, but fool me once...

Edited by El Bandito, 30 September 2016 - 05:00 AM.


#11 Y E O N N E

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Posted 30 September 2016 - 05:06 AM

View PostDeathlike, on 29 September 2016 - 07:28 PM, said:

To be fair, PGI has coded zero new weapons since the Clan Pack was released.

This is like 2-3 years since Clans were released.


One can sort of make the case that the Flamer is new.

Shuddup, let me have my hopes.

#12 BLOOD WOLF

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Posted 30 September 2016 - 05:09 AM

View PostLyoto Machida, on 30 September 2016 - 04:43 AM, said:


Ahem...they obviously can't code switchable LB ammo for one.

Does somebody have a video demonstrating how easy it is?

Need visuals.

Edited by BLOOD WOLF, 30 September 2016 - 05:10 AM.


#13 DovisKhan

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Posted 30 September 2016 - 05:19 AM

View PostBLOOD WOLF, on 29 September 2016 - 07:26 PM, said:

give us a scope of what they are capable of coding. It's a big red flag when somebody starts to call other people inept. Not saying you did, but you know.......MWO forums


It's ll a matter of "want", they obviously don't want it or don't have the resources.


Because it's really not that big of a problem to hire someone or outsource the job. Heck, I'd be willing to bet that at least one guy in the MWO playerbase is capable of this job


I have never seen another game where it was such a huge problem to add something like a new gun to the game...

View PostEl Bandito, on 29 September 2016 - 05:17 PM, said:

What if the guy who had coded in all the weapons had left the dev team after Clan injection in this game, and the rest of PGI's staff are so inept at coding, that they simply are unable to put in new weapons?



Posted Image


They obviously dont WANT to add new weapons.


Even if they don't currently possess the resources, they could easily fund the person for the job by announcing a mechpack with said new weapons, most of the playerbase would buy it.


The next mech pack announced will be for February, that's waaaaay more than enough time to find a person and have him develop it

#14 BLOOD WOLF

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Posted 30 September 2016 - 05:22 AM

You should play Elite dangerous then. Takes a year for anything to be added

#15 Lostdragon

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Posted 30 September 2016 - 05:29 AM

View PostBLOOD WOLF, on 30 September 2016 - 05:22 AM, said:

You should play Elite dangerous then. Takes a year for anything to be added


Faster than PGI then.

#16 BLOOD WOLF

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Posted 30 September 2016 - 05:41 AM

View PostLostdragon, on 30 September 2016 - 05:29 AM, said:

Faster than PGI then.

what??

Posted Image

Edited by BLOOD WOLF, 30 September 2016 - 05:42 AM.


#17 Lostdragon

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Posted 30 September 2016 - 05:55 AM

View PostBLOOD WOLF, on 30 September 2016 - 05:41 AM, said:

what??

Posted Image


Let me break out the crayons for you. PGI hasn't released a new weapon since Clan Wave 1. That was in 2014. If Elite is releasing a new weapon yearly that is a lot faster than PGI.

#18 STEF_

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Posted 30 September 2016 - 06:02 AM

Pgi knows really well that with a jump in the timeline they will sell much more mechs, new mechs with new weapons, new tech!

Instead they are scraping the 3050 barrel..... guess why?

#19 Tristan Winter

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Posted 30 September 2016 - 06:06 AM

View PostBLOOD WOLF, on 30 September 2016 - 05:22 AM, said:

You should play Elite dangerous then. Takes a year for anything to be added

View PostLostdragon, on 30 September 2016 - 05:29 AM, said:

Faster than PGI then.

Posted Image

#20 El Bandito

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Posted 30 September 2016 - 06:16 AM

View PostLostdragon, on 30 September 2016 - 05:55 AM, said:

Let me break out the crayons for you. PGI hasn't released a new weapon since Clan Wave 1. That was in 2014. If Elite is releasing a new weapon yearly that is a lot faster than PGI.



Yep. Not to mention that it is taking PGI far more than a year to make MG and LBX viable weapons--something that the playerbase have been asking PGI from very early on. They can't even balance existing underpowered weapons (by literally editing a single value in the XML sheet), never mind adding new ones.

Edited by El Bandito, 30 September 2016 - 06:19 AM.






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