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Hot-Fix Scheduled For 20-Oct-2016


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#21 The Unstoppable Puggernaut

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Posted 20 October 2016 - 01:05 AM

I thought the alarm on Terra was to warn people to get off the planet before it blows itself apart lol. That or a pre-overheat warning.

I am personally loving this remake, it's making it more accessible but at the same time I can see some strategy angles coming in.

But please please please fix Assault !!!! Dammit it's overdue and taking too long to fix this. At least revert it back with turrets so there is a base.

I miss my favourite game mode.

#22 Galenit

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Posted 20 October 2016 - 01:15 AM

View PostaGentleWarrior, on 20 October 2016 - 12:51 AM, said:

Nice to see you fixed that, noticed most of the mentioned bugs myself too!

However that makes me think: don't you have a test environment where you install your patches and test it?
I did not need more then a hour to notice most of that stuff.
Maybe you should not announce updates before doing a test run, or is it intended that we are the testers?
That is a common template that 1-2 days after patch a hotfix is installed...

View PostaGentleWarrior, on 20 October 2016 - 12:51 AM, said:

Nice to see you fixed that, noticed most of the mentioned bugs myself too!

However that makes me think: don't you have a test environment where you install your patches and test it?
I did not need more then a hour to notice most of that stuff.
Maybe you should not announce updates before doing a test run, or is it intended that we are the testers?
That is a common template that 1-2 days after patch a hotfix is installed...

Every serious game does a hot-fix after every patch!
Thats what i have heard from a friend, who has heard that from hers sisters friends friend.
I dont know any game where you got a hotfix after every patch, but iam old and dont know **** about the digital world.
Maybe the kids can tell me a game where you get a hotfix after every patch?


At least playing the "new" maps one or two times, is what i would expect, it would have showen the beep-bug.
And its not the first time that a single match with some patch-changes would have showen some bugs.
In the end we can clearly say they dont test patches and they dont play a single match to test a "new" map.

But we have a new mech for every patch so we can do their one time test match and all the other patch-testing for them with the new toys.

Wanna buy a new mech-pak to do their patch testing?*

*This time with the brand new clearly p2w option.
Buy the hero and get the only variant with ballistics!

Edited by Galenit, 20 October 2016 - 01:28 AM.


#23 Van mw

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Posted 20 October 2016 - 01:31 AM

View PostD V Devnull, on 19 October 2016 - 10:45 PM, said:

Pardon me, but how the hell did someone leave that big of a kiss on the Mech?!?!? Posted Image
You know, there is one candidate. Awesome "Pretty Baby" :)

#24 PFC Carsten

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Posted 20 October 2016 - 02:13 AM

View PostDeathlike, on 19 October 2016 - 05:17 PM, said:

Yay for the monthly hotfix that we've been getting w/o fail.

It's no patch if it doesn't require a hotfix! You remember those iron-on patches your mom had to iron on your trouser's knees every other week, right? :)

#25 aGentleWarrior

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Posted 20 October 2016 - 02:51 AM

View PostGalenit, on 20 October 2016 - 01:15 AM, said:

Every serious game does a hot-fix after every patch!
Thats what i have heard from a friend, who has heard that from hers sisters friends friend.
I dont know any game where you got a hotfix after every patch, but iam old and dont know **** about the digital world.
Maybe the kids can tell me a game where you get a hotfix after every patch?


At least playing the "new" maps one or two times, is what i would expect, it would have showen the beep-bug.
And its not the first time that a single match with some patch-changes would have showen some bugs.
In the end we can clearly say they dont test patches and they dont play a single match to test a "new" map.

But we have a new mech for every patch so we can do their one time test match and all the other patch-testing for them with the new toys.

Wanna buy a new mech-pak to do their patch testing?*

*This time with the brand new clearly p2w option.
Buy the hero and get the only variant with ballistics!

Meant to read [color=#959595]That is a common template AT PGI that 1-2 days after patch a hotfix is installed...[/color]

#26 Dee Eight

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Posted 20 October 2016 - 03:08 AM

Its a common template at blizzard. Overwatch gets patches and hot fixes constantly. Last month we got a patch here that didn't require a hot fix as the only noteworthy mistakes were minor mech loadout ones that hardly affected gameplay at all.

#27 MovinTarget

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Posted 20 October 2016 - 04:18 AM

View PostDee Eight, on 20 October 2016 - 03:08 AM, said:

Its a common template at blizzard. Overwatch gets patches and hot fixes constantly. Last month we got a patch here that didn't require a hot fix as the only noteworthy mistakes were minor mech loadout ones that hardly affected gameplay at all.


The major difference is that blizzard had the budget and resources to overhaul WoW and build it out in a way that partches are near-seemless and behind the scenes...

#28 X Player

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Posted 20 October 2016 - 04:31 AM

So where is the fix for the LT/RT missile slots on the Stalker? As I recall, it should only have 1 per arm...

Sorry if I am killing the fun for some of you, you may take revenge on the MWO battlefields. Posted Image

Edit:
Another new bug I encountered is that you cannot zoom out again after heat shutdown in zoomed mode. You need to zoom in again to be able to zoom out.

Edited by X Player, 20 October 2016 - 08:53 AM.


#29 Ravenlord

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Posted 20 October 2016 - 06:41 AM

View Post627, on 19 October 2016 - 10:47 PM, said:


Gone are the times where you could read "LRM5 here, plz lock" Posted Image


(Yeah, the hopper can still do it, I know... but JumpLurming was never a thing)


Nooooo, please leave me my LRM 5 Posted ImagePosted Image

Also, I kinda liked the alarm on Terra Therma. It added a certain feeling of urgency.
I honestly thought it was a feature until someone said something about it on the chat.

Edited by Ravenlord, 20 October 2016 - 06:43 AM.


#30 Desintegrator

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Posted 20 October 2016 - 07:32 AM

Hot-fix / hot-fix !

We need a warhorn for that...

#31 D V Devnull

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Posted 20 October 2016 - 08:34 AM

Argh... I just tripped over a Tutorial Bug... Heading to file a Bug Report about it now. -_-

~D. V. "Just when you think you've found them all, one more shows up..." Devnull

#32 Rhialto

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Posted 20 October 2016 - 08:52 AM

What about the new BJ-2(L) which fire LRM-5, 15 and 20 in a single volley but LRM-10 in 2 volleys. Is this normal?

#33 D V Devnull

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Posted 20 October 2016 - 08:56 AM

View PostD V Devnull, on 20 October 2016 - 08:34 AM, said:

Argh... I just tripped over a Tutorial Bug... Heading to file a Bug Report about it now. Posted Image

~D. V. "Just when you think you've found them all, one more shows up..." Devnull

In regard to this, the Bug Report is now Filed. View it @ http://mwomercs.com/forums/topic/238613-tutorialacademy-crazy-bug-wrong-battlegrid-map/ to see what's up. :huh:

~D. V. "Bug Report Created." Devnull

#34 LTG Renner

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Posted 20 October 2016 - 10:42 AM

Not That many would care or that it is very game changing but, left D arm on summoner has a big gap between the laser hard-points. kinda is an eye sore.

#35 Luscious Dan

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Posted 20 October 2016 - 11:55 AM

View PostInnerSphereNews, on 19 October 2016 - 04:23 PM, said:



• Select 'Mech: Fixed an issue where the 'Mech could either not be visible, or only partially visible, in the 'Mech Portrait after making a customization change.



Hopefully this means the portraits for my Loyalty mechs come back, they disappeared as soon as I customized them all :P

#36 Ruccus

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Posted 20 October 2016 - 01:05 PM

View PostRhialto, on 20 October 2016 - 08:52 AM, said:

What about the new BJ-2(L) which fire LRM-5, 15 and 20 in a single volley but LRM-10 in 2 volleys. Is this normal?

Yeah, I saw this thread so I thought I'd bring it up too. It seems kind of weird that LRM10s would fire in two volleys but LRM5s, 15s, and 20s would fire in one volley.

#37 Livestick

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Posted 20 October 2016 - 01:19 PM

View PostInnerSphereNews, on 19 October 2016 - 04:23 PM, said:

• Cockpit Item Screen: Fixed an issue where Items that have been purchased and equipped were no longer listed if filtering by Owned.


What? That was a bug, not a feature? But this way makes so much more sense than the way it was before! Please don't fix it! I don't wanna go back! :(

#38 Felicitatem Parco

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Posted 20 October 2016 - 01:33 PM

Did they remember to patch-in the Strip All Modules button?

#39 Racerxintegra2k

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Posted 20 October 2016 - 01:51 PM

Why would you take down the servers at 6pm EST is that the most dead period of the day ? I would think that's prime time.

#40 Mordynak

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Posted 20 October 2016 - 02:13 PM

View PostProsperity Park, on 20 October 2016 - 01:33 PM, said:

Did they remember to patch-in the Strip All Modules button?

Pretty please PGI?





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