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Standing Together (aka Oh No They Di'int!!)


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#1 Phii Phy Pho Phum

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Posted 24 July 2012 - 08:27 AM

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Now that we have gotten what I believe will be a nice firm company sized group of mech pilots, I'm interested to see if there are any other mercenary companys that would like to discuss an 'alliance' of sorts. Given the nature of human beings there will be times (IG) where your company is short-changed or not paid at all once the grind for Faction Warfare begins. How are you planning to deal with this? I think I have an idea.

I would like to see a collective of mercenary companies operating independently but with an agreement to form a coalition if one of its members are shafted. The bargining power of such a force would make the contractor much less likely to shaft any Company.

For example:
House Steiner hires Bravo Whiskey Charlie and the Dark Sabres to handle the pacification of XYZ world in Kurita. Suffering pretty severely they are successful and the world and its resources change hands to House Steiner. Steiner then refuses to pay for services rendered.

The word goes out and as the other members of the Coalition finish up their present contracts they in agreement with BWC and the Sabres pick four worlds to grind on behalf of House Kurita. These worlds then come under the firepower of the combined X number of mercenary companies until BWC and the Dark Sabres are paid in full plus a bit for having to deal with their backstabbing.

I know its kind of a rough sketch idea right now but thats pretty much the jist of it until we can actually see how standings from the Faction Warfare will go. I'd propose a representative from the companies be given guest access to each others TeamSpeak or Ventrilo to help with the discussions.

This could come in handy as well if say my group - the Dirt Nap Squad simply can not handle the a job by itself could contact, for example, the leadership of The Skjaldborg and ask that the Svinfylking be attached to DNS for a job and cut of the contract.

Just ideas for now but looking forward to maybe talking with some of you others to hash things out.

Edited by Phii Phy Pho Phum, 24 July 2012 - 08:28 AM.


#2 The Outlaw Kazzen

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Posted 24 July 2012 - 08:44 AM

While I am not with a Merc Corp, (I'm a Lone Wolf) I can see the value in an alliance.

#3 Promptus

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Posted 24 July 2012 - 08:54 AM

View PostPhii Phy Pho Phum, on 24 July 2012 - 08:27 AM, said:

I know its kind of a rough sketch idea right now but thats pretty much the jist of it until we can actually see how standings from the Faction Warfare will go. I'd propose a representative from the companies be given guest access to each others TeamSpeak or Ventrilo to help with the discussions.

We have a section on our teamspeak server for this specific purpose.

#4 Firefly

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Posted 24 July 2012 - 09:19 AM

http://www.mwodragoons.com/wolfnet/

An alliance. Not a single unit. All units are welcome. Dragoons sub-unit name is NOT required (Swiftslayers, for example, is a merc unit in the alliance that doesn't have any sort of Dragoons heritage to its name).

Edited by Firefly, 24 July 2012 - 09:20 AM.


#5 Phii Phy Pho Phum

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Posted 24 July 2012 - 09:40 AM

View PostFirefly, on 24 July 2012 - 09:19 AM, said:

http://www.mwodragoons.com/wolfnet/

An alliance. Not a single unit. All units are welcome. Dragoons sub-unit name is NOT required (Swiftslayers, for example, is a merc unit in the alliance that doesn't have any sort of Dragoons heritage to its name).


I took the chance to look at your website and registered for the forums - What I read there isn't quite the idea of what I have in mind. You have a firm alliance of mercenary units under the Dragoons Banner and according to your information I am not a 2) commander/leader or duly-appointed representative for a mercenary unit which would like to join the Dragoons. The idea of placing the DNS orginization under another banner does not appeal to me but the offer of working together still stands. Perhaps I'm not understanding what it is you guys are trying to do. If you'd like to talk it over on comms I'll be home from work in another 4 hours or so.

Thanks in advance.


View PostPromptus, on 24 July 2012 - 08:54 AM, said:

We have a section on our teamspeak server for this specific purpose.


Awesome - I look forward to speaking with you guys in the near future.

Edited by Phii Phy Pho Phum, 24 July 2012 - 09:41 AM.


#6 Guido

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Posted 30 July 2012 - 07:11 PM

View PostPhii Phy Pho Phum, on 24 July 2012 - 09:40 AM, said:


I took the chance to look at your website and registered for the forums - What I read there isn't quite the idea of what I have in mind. You have a firm alliance of mercenary units under the Dragoons Banner and according to your information I am not a 2) commander/leader or duly-appointed representative for a mercenary unit which would like to join the Dragoons. The idea of placing the DNS orginization under another banner does not appeal to me but the offer of working together still stands. Perhaps I'm not understanding what it is you guys are trying to do. If you'd like to talk it over on comms I'll be home from work in another 4 hours or so.

Thanks in advance.


I think you may have read into it too much. Dragoons Alliance is composed of independent mercenary companies. Each unit has it's own agenda, but we support each other during a need such as the one you described.

I think that the greater punishment to House Steiner in the above case would be to place a mercenary "black mark" on the house, with each mercenary unit refusing to accept contracts from them for X number of days or weeks.

Of course, this hypothetical situation would only be applicable if the Devs were to allow Houses to hire mercenary units to fight against other Houses. Normally, according to the Devs' only vague references to Community Warfare, is that a Merc unit's only opponents are other Merc units, and that we are fighting for the Periphery which has no impact on the game flow, as unfortunate as that is.

Edited by Guido, 30 July 2012 - 07:13 PM.


#7 Rhyshaelkan

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Posted 31 July 2012 - 06:18 PM

From Community Warfare Devblog

"Faction Players

As a Faction Player, loyalty points are earned by playing and winning matches. As the player accumulates loyalty points, they will gain a military faction rank at pre-determined loyalty point totals. If a player loses LPs by decay or negative actions, they will be demoted.
Gaining ranks earns special privileges and items, including membership to special units, unit skins, and bonuses to C-Bills and XP. These are all non-permanent and subject to the player maintaining a certain rank level. At the highest possible levels, players can begin to influence their faction by controlling which planets are targeted in territory conquest." [emphasis by me]

If House players of sufficient rank are able to direct the rationale behind some contracts, your example might very well come true.

It will be interesting to see how it all plays out. There might be another round of beta testing on the Community Warfare pillar after the "shoot 'em up" parts are mostly tested and balanced. While I twitch for Community Warfare to be included. I want them to take their time to get it right.

As my boss said, the member units of the WDA are quite separate. With separate agendas. However when planet invasion and holding come into play, I hope there will be the ability to contract each other for mutual defense. Not unlike a Clan officer including other officer's units in the bid for a Trial of Possession. Or indeed contract blackouts due to unjust bid practices. [do it right PGI!!!]

Edited by Rhyshaelkan, 01 August 2012 - 12:38 PM.


#8 Firefly

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Posted 01 August 2012 - 05:14 AM

Rhys and Guido pretty much summed it up. We're an alliance of mercenary units. It's that simple, with nothing else to read into it. There isn't a Dragoons commander, each merc unit is represented by its commander or someone who the commander appoints in their stead. That representation is basically like being seated at the Round Table. Every rep/commander is equal. And since we're allies, we back each other up. Beyond that, there's nothing else.

#9 CptMoreguns

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Posted 01 August 2012 - 06:04 AM

Its a nice thought of teaming up for "merc oneness" but i would strongly recomend u get as much of your pay up front and have the remander in a comstar account - makes it much harder for someone not to pay you when they no longer have control of the money. In later years that might not work once comstar loose's thier wobbie minds but in the early days comstar is as good as a bank and handles a LOT of middleman work for a small %. Just a thought from a old merc





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