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The next TRO3050 Assault mech will be... Phase 2


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Poll: The next TRO3050 Assault mech will be... Phase 2 (319 member(s) have cast votes)

Choose wisely!

  1. Zeus (110 votes [34.48%])

    Percentage of vote: 34.48%

  2. Cyclops (60 votes [18.81%])

    Percentage of vote: 18.81%

  3. Mauler (87 votes [27.27%])

    Percentage of vote: 27.27%

  4. Victor (62 votes [19.44%])

    Percentage of vote: 19.44%

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#41 h00n

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Posted 20 August 2012 - 10:31 PM

Mauler because loadsagunz

#42 Iron Harlequin

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Posted 20 August 2012 - 11:25 PM

madcat....


Posted Image

Edited by Iron Harlequin, 20 August 2012 - 11:25 PM.


#43 Hohiro Kurita

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Posted 21 August 2012 - 09:59 AM

It's a tough poll because all of those are grossly under-rep'd in all the MW games. I vote for Cyclops because it's never been in a game. It may have been in MW4 but MW4 was terrible so it doesn't matter. Clops is also very underrated and I feel that Colonel Sterlings mech should get some props! (Sterlings Fusiliers, Northwind Highlanders, the 'mech she piloted to her death in Task Force Serpent, killin those damn jags on Huntress).

View PostFurniture, on 26 July 2012 - 12:13 PM, said:

If I remember right, designs like the King Crab and Thug were Star League era designs that faded out because the technology was lost (endo steel, XL engines, etc). At the moment ComStar is the only faction that has lots of those and it's not a playable faction. TRO 3050 isn't the one you should be looking at, you should be looking at TRO 3039. At least until they start announcing mechs unique to the 3050 Renaissance.

Edit: So even though by 3049 these technologies had been rediscovered, they were still very rare. And the mech designs like the Thug, which had always used them were even rarer in the armies of the Houses. What we really need is a ComStar faction in preparation for Tukkayid after the Clans come.


By this logic, which I agree with, no lvl 2 should be in the game. At 3049 LVL 2 tech is not accessible or manufactured enough to be an option, even as inconsistently as it is (Whoops nda).

And by the logic of "Theres no point to put in x mech because x mech is a mech and mech y does the same thing." then no mech at all should be in the game - it should be 4 mechs, 1 assault, 1 heavy, etc. That's stupid. Quit trying to rationalize one mech over the other because if you know inner sphere designs well enough, you'll see they all are similar and that doesn't matter, in weapons or role.

Edited by Hohiro Kurita, 21 August 2012 - 10:07 AM.


#44 Ashla Mason

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Posted 21 August 2012 - 01:48 PM

The absence of highlander is uneemly. Hell, half of us ere convinved it would be Asault mech #3 the last tim we were waiting.

#45 Odanan

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Posted 21 August 2012 - 02:00 PM

View PostBuda, on 25 July 2012 - 06:57 PM, said:

It's not about "pick your favourite", it's about "pick the one you think is going to be from those 4". Take it as some kind of study on crowd wisdom


There is no such thing as "crowd wisdom". :P

I like your list (except for the Mauler, which I think is far-fetched) but you forgot two other strong runners: Banshee and Charger. I know, I know, they are underarmed (in their primary variants) but so is the Dragon, and it made it to the game anyway.

#46 Odanan

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Posted 21 August 2012 - 02:12 PM

View PostHohiro Kurita, on 21 August 2012 - 09:59 AM, said:

It's a tough poll because all of those are grossly under-rep'd in all the MW games. I vote for Cyclops because it's never been in a game


The Ciclops was in MW2Mercs.

View PostHohiro Kurita, on 21 August 2012 - 09:59 AM, said:

Quit trying to rationalize one mech over the other because if you know inner sphere designs well enough, you'll see they all are similar and that doesn't matter, in weapons or role.


Off course it matters! The hardpoint system really makes the mechs different. Look at the variants: an Awesome is VERY different from an Atlas, for instance.

About the pool, I voted for the Cyclops, because I think it is the most likely. But apart from it's speed, the Cyclops isn't much different from an Atlas in hardpoints. So, I hope the next mech will be the Victor - a jumping, more mobile mech, with possible lots of ballistic hardpoints.

The Highlander is great, but it's very rare at this moment (3049), so it should wait a little.

View PostAshla Mason, on 21 August 2012 - 01:48 PM, said:

The absence of highlander is uneemly. Hell, half of us ere convinved it would be Asault mech #3 the last tim we were waiting.


Talking about crowd wisdom...

#47 Kazuki Otori

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Posted 21 August 2012 - 02:23 PM

Hatamoto!? Or how about a Grand Titan!?

#48 Ashla Mason

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Posted 21 August 2012 - 04:30 PM

View PostKazuki Otori, on 21 August 2012 - 02:23 PM, said:

Hatamoto!? Or how about a Grand Titan!?

Grand titan won't exist for a few years, and the hatamoto-chi is pretty similair to the Awesome.

#49 Zakatak

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Posted 21 August 2012 - 09:32 PM

I didn't see Highlander on that previous list either...

I want King Crab.

Edited by Zakatak, 21 August 2012 - 09:32 PM.


#50 Zuesacoatl

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Posted 22 August 2012 - 03:42 AM

The most logical choice would be the Victor as a Davion/lyran Assault mech, but I am unsure of game balance and an assault flying on pillars of flame in the open beta, so I would honestly say the Zeus since it is the closest looking to the BMaster, and offers a good mix of long and medium range firepower.

#51 Bluten

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Posted 22 August 2012 - 05:31 AM

The next Assault will be the Urbanmech. They will increase the barrel size so it now weighs 90 tons.

#52 Belorion

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Posted 22 August 2012 - 09:21 AM

Not today.

#53 Ridge Galaxy

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Posted 22 August 2012 - 09:30 AM

Zeus

#54 Ridge Galaxy

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Posted 22 August 2012 - 09:35 AM

View PostRidge Galaxy, on 22 August 2012 - 09:30 AM, said:

Zeus


#55 bikerbass77

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Posted 22 August 2012 - 09:56 AM

I think that the Mauler will most likely be there but I would prefer the Highlander. After all, we do not have a DFA mech in the collection yet.

#56 bikerbass77

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Posted 22 August 2012 - 10:06 AM

View PostBluten, on 22 August 2012 - 05:31 AM, said:

The next Assault will be the Urbanmech. They will increase the barrel size so it now weighs 90 tons.

Ok, I know this may well be flame bait, but why does the Urbanmech seem to have such a fan club? It's slower (32.4km/h = 20mph) than my grandmother drives and has no long range weaponry. What's more, at 30 tonnes, It's just going to get squashed as soon as it comes against any real fire-power. I mean, it may have a lot of armour/tonne but that will not make a difference because of the pummelling it will get because it gets outrun by an Atlas.

#57 The Birdeater

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Posted 22 August 2012 - 10:18 AM

I've voted for the Victor, cause MWO need a jump capable assault mech. I would prefer the Highlander, but it isn't in the poll, so the Victor is my choice.

#58 Odanan

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Posted 22 August 2012 - 02:50 PM

View PostHans Davion, on 22 August 2012 - 10:06 AM, said:

Ok, I know this may well be flame bait, but why does the Urbanmech seem to have such a fan club? It's slower (32.4km/h = 20mph) than my grandmother drives and has no long range weaponry. What's more, at 30 tonnes, It's just going to get squashed as soon as it comes against any real fire-power. I mean, it may have a lot of armour/tonne but that will not make a difference because of the pummelling it will get because it gets outrun by an Atlas.


The UrbanMech is useless, specially in MWO. Speed is the only chance of lighter mechs but an UrbanMech can be outmaneuvered by an Atlas!

View PostZuesacoatl, on 22 August 2012 - 03:42 AM, said:

The most logical choice would be the Victor as a Davion/lyran Assault mech, but I am unsure of game balance and an assault flying on pillars of flame in the open beta, so I would honestly say the Zeus since it is the closest looking to the BMaster, and offers a good mix of long and medium range firepower.


Zeusacoatl: nice nick name.

#59 Aidan Kerensky

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Posted 23 August 2012 - 10:53 AM

Since they have the gauss rifle in game, I would think something showcasing it would make sense. The highlander has Canon issues but the victor would generally work (although dcms and Liao shouldn't buy it :)

#60 Raalic

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Posted 23 August 2012 - 11:46 AM

View PostAidan Kerensky, on 23 August 2012 - 10:53 AM, said:

Since they have the gauss rifle in game, I would think something showcasing it would make sense. The highlander has Canon issues but the victor would generally work (although dcms and Liao shouldn't buy it :)


Plenty of 'mechs already in the game can mount gauss, even dual gauss. Catapult K-2 and Jagermech, to name two. Sure, they don't have gauss on their stock variants, but ballistic hardpoints + critical space = whatever you can fit. I'm daydreaming about a King Crab with dual gauss rifles in the arms.





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