#321
Posted 19 March 2015 - 11:55 PM
#322
Posted 20 March 2015 - 08:22 AM
Rogue Jedi, on 19 March 2015 - 11:55 PM, said:
Thanks for the info guys I suspected there was a system for limiting numbers of weight classes but I didn't know specifically until now!
#323
Posted 21 March 2015 - 07:27 PM
#324
Posted 10 April 2015 - 05:28 AM
My first post and my first (two) quick questions:
1. Is it wise to spend cadet bonus money to buy Timberwolf as first own mech? I feel good in heavy class, love MadCat but im not sure if I wont struggle with money for upgrades/upkeep etc.
2. Can someone link me to some tutorial about all this faction "thingies" as I can't find it? I joined 7 day contract with Wolf Clan but I instantly got lost in all that tab with planets, missions etc.
Sorry for such noobie questions and thx in advance.
#325
Posted 10 April 2015 - 08:35 AM
P a r i a h, on 10 April 2015 - 05:28 AM, said:
My first post and my first (two) quick questions:
1. Is it wise to spend cadet bonus money to buy Timberwolf as first own mech? I feel good in heavy class, love MadCat but im not sure if I wont struggle with money for upgrades/upkeep etc.
Thing to remember with clan mechs, there are no armor, heat sink, engine upgrades like IS mechs. Once you have the mech all you do is buy the weapons loadout you want and you are set. As you play more you can worry about modules down the road.
#326
Posted 12 April 2015 - 09:02 PM
#327
Posted 02 May 2015 - 08:04 AM
#328
Posted 02 May 2015 - 08:34 AM
P a r i a h, on 10 April 2015 - 05:28 AM, said:
My first post and my first (two) quick questions:
1. Is it wise to spend cadet bonus money to buy Timberwolf as first own mech? I feel good in heavy class, love MadCat but im not sure if I wont struggle with money for upgrades/upkeep etc.
2. Can someone link me to some tutorial about all this faction "thingies" as I can't find it? I joined 7 day contract with Wolf Clan but I instantly got lost in all that tab with planets, missions etc.
Sorry for such noobie questions and thx in advance.
I dunno if you figured it out or not... For actual questions it's easier to get answers in the main new player thread with a topic. This is sort of the entry level "Looking for friends" sort of thread.
1) You can. But Timber Wolves are pretty up there in funds. I prefer mediums as a starting point, though my personal starting point was a Jenner, then a Catapult, and I found my calling between the Hunchback and Catapult (but at the time there was 4 'Mechs available...lol.)
2) Factions at the moment don't matter beyond whether you can use Clans or IS 'Mechs. Again, at the moment. Click the Faction tab.
On the right hand side is a planet list. The rest is just for show though like Windows, you can do just about everything here in several different ways.
Choose a planet that is close to intervals of "12" to "12." So 24/24, 36/36, 48/48 for fast matches. Close to but not exact (so 11/10 is good, 12/12 is likely to cop out because it's already full).
Make sure you have a dropdeck of 160 to 240 (or 250) tons with 4 mechs.
Enjoy!
#329
Posted 02 May 2015 - 08:44 AM
Aethelred Kell, on 02 May 2015 - 08:04 AM, said:
What TS3 channel?
I recommend the TS channel found on this website. It'll auto log you in once you click "join our teamspeak."
#330
Posted 02 May 2015 - 10:08 AM
#331
Posted 04 May 2015 - 09:01 AM
check around 9:00 P.M. Pacific Time.
#332
Posted 05 May 2015 - 03:31 AM
I really need to get beter at group outfit sisteadof always playing solo :-(
#333
Posted 05 May 2015 - 12:40 PM
Leif Tanner, on 05 May 2015 - 03:31 AM, said:
I really need to get beter at group outfit sisteadof always playing solo :-(
I saw you in a few matches last night (from Australia), and you were pretty quiet on VOIP. You need to speak up mate, don't be shy.
#334
Posted 06 May 2015 - 03:26 PM
#335
Posted 06 May 2015 - 03:37 PM
SandMarauder, on 06 May 2015 - 03:26 PM, said:
You're in the right place.
This forum, and especially the new player help section, are the best place to look for advice.
Any questions you have, we'd be happy to help.
#336
Posted 06 May 2015 - 03:49 PM
#337
Posted 06 May 2015 - 03:53 PM
SandMarauder, on 06 May 2015 - 03:49 PM, said:
New player help section, and since I'm here, ask right here, or PM me.
Short Question, Short Answer thread is another great resource.
The problem is that this game has no real tutorial, or guide. It's baptism by fire all the way through. Plus the learning curve is the about as forgiving as the west side of mount Thor (pic related)
Do you need an explanation of some of the basic mechanics, or something more specific?
Also, this thread is not just for mentoring advice/appointments, you can also ask questions here.
#338
Posted 06 May 2015 - 04:02 PM
#339
Posted 06 May 2015 - 04:08 PM
SandMarauder, on 06 May 2015 - 04:02 PM, said:
LOL, that's a healthy attitude. I would also advise you to watch some MWO gameplay footage or Youtube tutorials to help you get the hang of things.
http://mwomercs.com/...raining-grounds
Three warnings:
1- Your first 25 matches you will receive an increased stipend of C-Bills (in-game currency. Which btw, you can play this game completely for free, and not worry about a thing, there is no Pay to win) Spend NONE of it, until you finish all 25 matches, then come to the new player help section, and talk with the veterans about what your first mech should be (the consensus has generally been a medium, either the Hunchback, Centurion, or Shadowhawk.), it's one of the most common questions asked there, and we'll be able to give you the best choice to start with, depending on your playstyle, since we've got it nailed down to a science.
2- This is not like the other Mechwarrior games you've played. There are several differences. For example, we can aim our arms separate from our torso weapons (make sure "arm lock" is disabled in the in-game options menu)
3- DO NOT be the first one the enemy sees, they will lock on to you (with the all important "R" key), they will shoot you, and all of them will chase you until you die.
Edited by IraqiWalker, 06 May 2015 - 04:10 PM.
#340
Posted 07 May 2015 - 02:53 AM
IraqiWalker, on 06 May 2015 - 04:08 PM, said:
http://mwomercs.com/...raining-grounds
Three warnings:
1- Your first 25 matches you will receive an increased stipend of C-Bills (in-game currency. Which btw, you can play this game completely for free, and not worry about a thing, there is no Pay to win) Spend NONE of it, until you finish all 25 matches, then come to the new player help section, and talk with the veterans about what your first mech should be (the consensus has generally been a medium, either the Hunchback, Centurion, or Shadowhawk.), it's one of the most common questions asked there, and we'll be able to give you the best choice to start with, depending on your playstyle, since we've got it nailed down to a science.
2- This is not like the other Mechwarrior games you've played. There are several differences. For example, we can aim our arms separate from our torso weapons (make sure "arm lock" is disabled in the in-game options menu)
3- DO NOT be the first one the enemy sees, they will lock on to you (with the all important "R" key), they will shoot you, and all of them will chase you until you die.
Number 3 worked excellently for the other team. This will take some getting used to. This has a large learning curve. Thanks for the advice
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