Hellen Wheels, on 03 January 2012 - 07:05 PM, said:
I think that MWO will be a VIABLE product...not a "minimal viable product." Talk about a "glass half full" outlook....
At launch, I expect MWO to deliver what they've said they'd deliver. That's all been posted already and even rehashed ad nauseum, as has every "want" that's been voiced in those 73,000 posts to date.
This game's success will rely heavily upon the community that loves the genre, and I (for one) will be supporting every effort to make it all it can be.
Minimum Viable Product means that the product is in its most basic state that a consumer is willing to purchase. It is not a jab at the quality of the game, and is in fact a quote directly from the developers themselves.
And yes, just like LakeDaemon, I am quite understanding of how the game will most likely be at launch. All I expect are about 16 mechs and 4 map types, but the updates will be glorious. MWO is like a steak. I like a great steak, but the updates (seasoning) will really spice it up.
Edited by Orzorn, 03 January 2012 - 07:16 PM.