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Should the Inner Sphere be represented in 3 dimensions?


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Poll: How should the Inner Sphere map look? (297 member(s) have cast votes)

Should the Inner Sphere map be 3-D or 2-D?

  1. 2-D, since it's easy to visualize and is familiar to us already. (105 votes [35.35%] - View)

    Percentage of vote: 35.35%

  2. 3-D, since the galaxy is 3-D. (edited) (50 votes [16.84%] - View)

    Percentage of vote: 16.84%

  3. Both; use the 2-D in some cases for simplicity, and create a 3-D map for aesthetic purposes. (142 votes [47.81%] - View)

    Percentage of vote: 47.81%

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#61 William Petersen

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Posted 28 December 2014 - 01:10 AM

I voted 3-D, but should've voted both. Like how EVE does it. "Flaten map" for 2-D, or uncheck it for 3-D.

I don't understand how/why no one has made a 3-D map of the Inner Sphere before. It should be a /relatively/ simple task once you have all the information for the planets. You know their projection onto the 2-D plane, and many, many, relative distances between systems. Surely you could put all that stuff into some program and get it to spit out a 3-D map.

#62 Therrinian

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Posted 13 January 2015 - 06:00 AM

Its kinda funny to see that as MW:O released the community warfare module, EVE online released its 3D map Beta. ^^

Both have its strong points, and I think they could learn a lot from eachother.

Take a look:



#63 Senor Cataclysmo

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Posted 14 January 2015 - 04:06 AM

Yes yes yes! The lack of 3Dness always bothers me.

#64 gloowa

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Posted 10 August 2015 - 04:28 AM

View PostNecrodemus, on 21 June 2012 - 08:41 PM, said:

With this information it should be possible to generate a 3D map that is accurate.


No. If you move even one planet off the plane, distances to all planets are changed, therefore changing cost of transport to this planet and if the planet was at the edge of jump ship range, it could become inaccesible from certain other planets. You cannot take points on 2d plane and turn them into cloud of points in 3d sphere while perserving distances between points.

Edited by gloowa, 10 August 2015 - 04:29 AM.






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