Jump to content

Starting mech for House Steiner


175 replies to this topic

Poll: Assumption that there's other mechs than Atlas (737 member(s) have cast votes)

Starter mech for House Steiner (weight)

  1. Assault (109 votes [14.79%] - View)

    Percentage of vote: 14.79%

  2. Heavy (139 votes [18.86%] - View)

    Percentage of vote: 18.86%

  3. Medium (162 votes [21.98%] - View)

    Percentage of vote: 21.98%

  4. Light (118 votes [16.01%] - View)

    Percentage of vote: 16.01%

  5. Voted There's other mechs than an Atlas? (149 votes [20.22%] - View)

    Percentage of vote: 20.22%

  6. Overlord Class Dropship (60 votes [8.14%] - View)

    Percentage of vote: 8.14%

Vote Guests cannot vote

#61 Uncle Totty

    Member

  • PipPipPipPipPipPipPipPip
  • The Hunter
  • The Hunter
  • 1,556 posts
  • Facebook: Link
  • LocationSomewhere in the ARDC (Ark-Royal Defense Cordon)

Posted 19 February 2012 - 12:12 PM

Atlasess. Atlasess everywhere. ;)

#62 Hadespwr

    Rookie

  • 8 posts

Posted 20 February 2012 - 08:04 PM

Is this a joke? We're the Lyran Commonwealth, we have one strategy that always works:

Outnumber the enemy...with heavier 'Mechs!

I'm going with a Warhammer WHM-6K. Wait, we can't get those, can we? Curse you Harmony Gold!!!!

Okay I'll go with a Thunderbolt TDR-7M. Sure, it's a Marik refit, bite me.

Also, nothing wrong with the Atlas provided the pilot knows what he/she is doing and doesn't stray out into open ground. Also, turn off that radar. Why do you need radar for an AC/20 anyway?

#63 Sporkosophy

    Member

  • PipPipPipPipPipPipPip
  • 845 posts
  • LocationFlorida

Posted 20 February 2012 - 08:11 PM

WHM-6K? And you call yourself a Steiner. That's a Kuritan Mech and you know it.

#64 Hadespwr

    Rookie

  • 8 posts

Posted 20 February 2012 - 08:14 PM

View PostSporkosophy, on 20 February 2012 - 08:11 PM, said:

WHM-6K? And you call yourself a Steiner. That's a Kuritan Mech and you know it.


Yes, I do know it. And in my intro post for House Steiner I said that I fight for the Lyran people, not necessarily for House Steiner. If that means I use a Kuritan 'Mech for that purpose, so be it. The only tech I won't use is Clan.

#65 Sir Ghost

    Rookie

  • Elite Founder
  • Elite Founder
  • 3 posts

Posted 25 February 2012 - 06:31 AM

I'd love to be able to start with a fine Thunderbolt with the proper Steiner mods.

#66 THE 3rdbreed

    Member

  • PipPipPip
  • Knight Errant
  • 65 posts

Posted 26 February 2012 - 04:12 PM

You mean Steiner makes mechs lower than 99.9999 tons? who knew?

#67 Chris Blackwood

    Rookie

  • 1 posts
  • Facebook: Link
  • LocationMunich

Posted 27 February 2012 - 11:56 AM

Well, i'd prefer a heavy mech

#68 Lina Thoren

    Member

  • PipPipPipPipPip
  • 138 posts
  • LocationNew Orleans, LA

Posted 27 February 2012 - 12:57 PM

View PostTHE 3rdbreed, on 26 February 2012 - 04:12 PM, said:

You mean Steiner makes mechs lower than 99.9999 tons? who knew?

Anyone who's ever seen the Archon's Throne room? There's a reason they keep Griffins in there instead of Zeuses or Atlases. :D

#69 Rommalb

    Rookie

  • The Scythe
  • The Scythe
  • 5 posts

Posted 27 February 2012 - 01:04 PM

Just like in World of Tanks I think it best to start out at the bottom (lights, low end mediums), I can't imagine any faction that would put a greenhorn mech jock in an atlas.

#70 Damocles

    Member

  • PipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 1,527 posts
  • LocationOakland, CA

Posted 27 February 2012 - 05:07 PM

View PostRommalb, on 27 February 2012 - 01:04 PM, said:

Just like in World of Tanks I think it best to start out at the bottom (lights, low end mediums), I can't imagine any faction that would put a greenhorn mech jock in an atlas.

Welcome to Battletech and the Lyran Commonwealth then xD

#71 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 28 February 2012 - 05:02 AM

There are no rookie pilots in battletech - you maybe a greenhorn on the battlefield - but you have a commander that gives you the order what to do - you don't have to think for yourself like in WoT. You are a mechwarrior you doesn't learn to pilot a mech in a slum - you learned to pilot a mech as child in a mercenary company or at an academy.
Thanks to the ablative armor of a battlemech you can beat every mech with every mech it may last centuries but you are able to do this.

#72 Bluey

    Member

  • PipPipPipPipPipPipPip
  • 948 posts
  • LocationAnatolia

Posted 28 February 2012 - 05:05 AM

Medium is a good start

#73 Thom Frankfurt

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,741 posts
  • Google+: Link
  • Facebook: Link
  • LocationSearounders Tavern, Port St. Williams, Coventry

Posted 28 February 2012 - 05:11 AM

I clicked on light. I think it'd be a nice change to see a Lyran in something other than a uber assault mech.

#74 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 28 February 2012 - 06:30 AM

View PostThom Frankfurt, on 28 February 2012 - 05:11 AM, said:

I clicked on light. I think it'd be a nice change to see a Lyran in something other than a uber assault mech.

No problem - the Wolfhound is more then capable of tearing a Vindicator apart

#75 Thom Frankfurt

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,741 posts
  • Google+: Link
  • Facebook: Link
  • LocationSearounders Tavern, Port St. Williams, Coventry

Posted 28 February 2012 - 07:25 AM

View PostKarl Streiger, on 28 February 2012 - 06:30 AM, said:

No problem - the Wolfhound is more then capable of tearing a Vindicator apart

Quite possible. But like always, it all depends on the pilot's skill and dumb luck.

And the Wolfhound, to quote John Spartan is, 'very not bad.'

Edited by Thom Frankfurt, 28 February 2012 - 07:25 AM.


#76 GD26

    Member

  • PipPipPip
  • 74 posts
  • LocationGlengarry

Posted 28 February 2012 - 12:50 PM

Quote

It's House STEINER. The starting mech should follow how they solve every problem: Throw assault mechs at it until it goes away – Zervziel


That’s why it’s got to be a “big foot”! ;)

#77 Sassori

    Member

  • PipPipPipPipPipPipPip
  • Rage
  • Rage
  • 884 posts
  • LocationBlackjack

Posted 29 February 2012 - 11:12 PM

Ok first: Every Mechwarrior is a trained pilot. They've had countless hours of sim or hands on training by family members.

Second: A mech can be either scrap salvaged and given, or it can be an honored family heirloom. If your mommy or daddy drove an Atlas, and you're the eldest child with mechwarrior training, guess what green horn, you get to start in an Atlas.

Third: There will be some deviation from established cannon, namely, we're all likely going to be starting off relatively equally. However, each weight class has a well defined role to begin with. A good lance is generally a mix of weight classes and not all Assaults. Yes, even Lyrans know this.

I expect we might pick a 'role' and then it'll start us off at the low end of the weight class. For example: The Assault role, can easily be medium, heavy, or assault class of mech (A good 55 ton medium like a Wolverine can put out some serious pain, let alone clan mediums...) so I'd guess it'd start you with medium. Scout is however light/medium only pretty much, and on the lighter end of medium. Command is pretty much strictly heavy, think, Rifleman for example, at least to start. Defense however, that's where I can see the possibility of starting with an assault mech, but more likely a heavy. Crusaders are incredible platforms, durable, with good range... till they run out of missiles anyways (Though I do enjoy the crusader variant with 2 large lasers). Even stock Thunderbolts can bring the pain.

My 2 cents.

#78 Karl Streiger

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 20,369 posts
  • LocationBlack Dot in a Sea of Blue

Posted 01 March 2012 - 01:39 AM

Not to forget the Thunderbolt and Archer Steiner FieldModification Kit
Most people forget that the first brand new designs the IS had saw

Steiner/Davion 1 light, 1 medium
Liao 1 light, 1 heavy
Kurita 2 assault
duno where to place the Merlin

Edited by Karl Streiger, 01 March 2012 - 01:39 AM.


#79 Sporkosophy

    Member

  • PipPipPipPipPipPipPip
  • 845 posts
  • LocationFlorida

Posted 01 March 2012 - 06:35 AM

Merlin was a heavy.and was produced in the Outworlds Alliance, which is between Kurita/Davion.

#80 Reb

    Member

  • PipPip
  • 40 posts
  • LocationSouth

Posted 02 March 2012 - 11:59 AM

Just how many mechs are not going to be allowed b/c of Harmony Gold?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users