B-With the stated emphasis on urban combat environments/using cover in combat and what we know about the pilot/mech skill trees it would be one of the worst mistakes they could make to not include this! Imagine having to turn every corner knowing there could be a hatchet blade the size of a smartcar waiting to crash through your canopy!
C- I never actually played TT, so what is that axe actually capable of? Can it smash in a cockpit potentially? Take limbs clean off? Is the arm capable of full articulation, like can it swing sideways and stuff? I normally really dislike more articulate/humanoid mech designs but i remember seeing the cartoon a few times when I was a kid and just being smitten by this guy.
Crazy, I thought this thread disappeared. Guess I better get to making variants after all then! But yes to A, I painted the Axman (over FD's backdrop) and agreed with B, the 2N having the LRMs was also capable of some support roles as well but the 1N is more like a hunchy with a club. As for C, as pointed out the hatchet even at that size wasn't likely to chop limbs off, but the damage was enough to crush a mech's head in one hit. Nice if you like to bring back salvage that someone else gets to clean up!
Of course his name is Tony.
Tiger Stripes make everything cool. Everything.
Any chance a modeler wants to try and make a low poly model of this Axman ?
I want to try and make a paper model of this
Fun fact I actually had part of a model for this (earlier version of) at one point...not sure where it went off to, but it wasn't by any means finished anyway.