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Repainted Concept Art


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#1721 Hartsblade

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Posted 12 April 2012 - 10:07 AM

Updated...

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#1722 Adridos

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Posted 12 April 2012 - 10:23 AM

View Postmaxoconnor, on 12 April 2012 - 09:01 AM, said:

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It looks like a Warhammer after a really long diet. ^_^

#1723 maxoconnor

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Posted 12 April 2012 - 10:39 AM

View PostAdridos, on 12 April 2012 - 10:23 AM, said:


It looks like a Warhammer after a really long diet. ^_^


The original fluff was that it was in direct competition for the contract that the Warhammer eventually won. It is a more mobile Warhammer that gives up some firepower and armor for maneuverability.

#1724 rolling thunder

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Posted 12 April 2012 - 12:12 PM

That's one of the good things about Battletech.You can still design a mech & fit it into Battletech History.There were/are so many unknown mechs out there that almost anything is possible.

#1725 Felix Dante

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Posted 12 April 2012 - 12:40 PM

View Postmaxoconnor, on 12 April 2012 - 09:01 AM, said:

If any of you Photshop Gurus would like to tackle something new, here is a commissioned pic I had done of one of my favorite Old School Battlemechs. Its called a BattleAx. 70 tons, 2 PPCs, 2 LRM5's 1 SRM6, 4, 6, 4

It was one of my favorite mechs from a Battletechnology issue, so I paid a great DeviantArt Artist to modernize this Mech.
Here is the image and I've added some color and filled in the line art.
I'd love to see some repaints of this Mech by some of you talented individuals.

Here is the original pic from the Battletechnology magazine.
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Here is the remake.
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http://www.sarna.net...e:Battleaxe.jpg

You haven't seen the updated version huh?
:huh:

#1726 maxoconnor

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Posted 12 April 2012 - 01:03 PM

View PostFelix Dante, on 12 April 2012 - 12:40 PM, said:


http://www.sarna.net...e:Battleaxe.jpg

You haven't seen the updated version huh?
:huh:

Yea it sucks, thats why I had my own done up RIGHT <_<

#1727 Hartsblade

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Posted 12 April 2012 - 01:10 PM

I think we've lost track of the repaints again...

#1728 Reno Blade

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Posted 12 April 2012 - 01:13 PM

View Postmaxoconnor, on 12 April 2012 - 01:03 PM, said:

Yea it sucks, thats why I had my own done up RIGHT <_<

if the right arm (on left side of the pic) would look like the left mech arm and the missile launcher wouldnt look so out of place, it would be a nice, strong looking warhammer brother.

#1729 maxoconnor

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Posted 12 April 2012 - 01:53 PM

View PostHartsblade, on 12 April 2012 - 01:10 PM, said:

I think we've lost track of the repaints again...

We have to do something to fill in the time till someone either does a new one or they announce the next mech. :P

How about some kick butt Rifleman love?
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#1730 Loose

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Posted 12 April 2012 - 02:12 PM

Quote

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Now that is a thing of beauty.

#1731 Kay Wolf

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Posted 12 April 2012 - 02:37 PM

It really is, I like that. I've not seen a Rifleman ever look that good.

#1732 Kartr

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Posted 12 April 2012 - 03:40 PM

View Postmaxoconnor, on 11 April 2012 - 07:52 AM, said:

I made a new wallpaper based on Ironhawk's atlas.
http://mwomercs.com/...post__p__172269

I've made a few changes and added my own markings and placed it on a suitable background.
I'd like to add some caption to it but I'm not sure what to put.
Thoughts?
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Couple things I noticed with this, the lighting should be coming from behind the 'Mech given that's where the sun is, but its up off the left shoulder and the 'Mech is much "crisper" than the background. Also the whole floating feet people mentioned earlier.

I've only used GIMP a little bit and no photo shop, but I know that in GIMP you can add lighting lighting sources and adjust where they're coming from. I don't remember if you can do it for just a single layer or not, but you might try that to make the light come from more behind the Atlas. Second I'd suggest running a blur or gaussian blur over the 'Mech to slightly break up the well defined edges and make it a little softer/fuzzier to match the background.

As for the floating effect I think you mentioned something about adding more fog around the feet. Don't remember seeing it so not sure how that turned out. My suggestion for those is to make the fog right at the edges of the feet so thick you can't see them. That way there's no way to see where the feet actually "touch" the ground.

Anyway hope that helps and kudos to all the talented artists who make and repaint these great machines.

#1733 Alexander Fury

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Posted 12 April 2012 - 10:13 PM

View PostKay Wolf, on 12 April 2012 - 02:37 PM, said:

It really is, I like that. I've not seen a Rifleman ever look that good.


Ya....mine always seem to be laying about the battlefield in a mess of loose pieces ;)

View PostFelix Dante, on 12 April 2012 - 12:40 PM, said:


http://www.sarna.net...e:Battleaxe.jpg

You haven't seen the updated version huh?
:huh:



I like his better!!

Edited by Alexander Fury, 12 April 2012 - 10:11 PM.


#1734 Minatorc

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Posted 13 April 2012 - 01:37 AM

Having 3 takes at the iconic Catapult. Cheers to peace through superior firepower.

1st Aragon Borderers
(checks are annoying and I still need more practice)
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Lindons Battalion
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1st Capellan Dragoons (possibly the most oddly named Fed-Com unit)
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#1735 RotS Targe

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Posted 13 April 2012 - 07:53 AM

I'm liking the middle one a lot, nice.

#1736 Psychopuppet

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Posted 13 April 2012 - 08:07 AM

Here are some repaints I did for our merc

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#1737 Vincent Vascaul

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Posted 13 April 2012 - 11:37 AM

If memory serves the Battle Axe was the predicessor to the Hammerhands which was the Daddy of the Warhammer, So really its the WH's grandpa.

#1738 wwiiogre

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Posted 13 April 2012 - 12:09 PM

If warhammer remains unseen then please release the Battleax or even the Hammerhands as an alternative so the concept reaches play. We lose so many types of weapons systems and important parts of lore by not having the Mechs that are unseen in their weight and class and loadouts. I don't care if they rename them or redesign them we need them in the 3025 stable because they do jobs no other mechs could do and they do it better. Give FD free reign and go. Shoot the Warhammer in the original 2009 trailer looks way more than 10% different than the anime version and to me would pass muster in a simple test for copyright. But then again I am not a dweeb and can see the difference.

chris

#1739 Kay Wolf

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Posted 13 April 2012 - 01:11 PM

Psychopuppet, those are excellent. Nicely done, indeed.

#1740 Ironhawk

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Posted 14 April 2012 - 05:37 AM

View Postmaxoconnor, on 11 April 2012 - 07:52 AM, said:

I made a new wallpaper based on Ironhawk's atlas.
http://mwomercs.com/...post__p__172269

I've made a few changes and added my own markings and placed it on a suitable background.
I'd like to add some caption to it but I'm not sure what to put.
Thoughts?
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Here is the Atlas by itself.
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Code of Conduct suggestion to those who work on other fan artists' work:
- PM the original artist first
- PM the result and get an OK before posting if it is meant to be funny or to translate a different meaning or message than the original
- keep it tasteful and respectful
- make sure to provide credit to the original fan artist on the intro and on the artpiece (because the images are in effect links to images posted elsewhere so we may lose track)

If you've noticed, Hayden respectfully mentions FD's work on all of his DA postings.

As for Max's work here, I fully endorse it. It is tasteful and does not change the nature of the original art. Plus we can see he's put a lot of work and heart into it. Personally, I like the scene a lot. I do think he needs to put subtle shadowing under the feet (he has to manage it without affecting the fog effect though). As for lighting: yes a blur effect might help. A second light source in front of the Atlas is possible however; this is the fun part with sci-fi as light could come from a binary star, a large planet (and this is actually a moon) reflecting light from that setting sun, a large moon... Name it!

Good job Max!





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