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Will Clan Mentality Factor into their playstyle?


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#1 superyurigagarin

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Posted 06 August 2012 - 09:52 PM

I was wondering how the Clan's in game play will function. Tech and Mech Wise they have a big leg up on the IS machines. But their biggest downfall is how they actually fight. They work in Stars (5 mechs) rather than Lances(4) but seem to prefer engaging targets in a duel like fashion. Will the clan players in gameplay have different scoring rules? Like maybe less XP or money earned for assists, and a larger than normal amount gained for the actual kill? If you have clan members who have no reason to act like actual Clanners, what's the point? They'll just steam roll IS players the majority of the time.

Edited by superyurigagarin, 06 August 2012 - 09:53 PM.


#2 Enig

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Posted 06 August 2012 - 09:56 PM

It will impact mine.

EDIT: It impacts mine.

Edited by Enig, 06 August 2012 - 09:56 PM.


#3 sicky

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Posted 06 August 2012 - 10:29 PM

how do you know that clans will be playable?

#4 superyurigagarin

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Posted 06 August 2012 - 10:46 PM

Would it be logical to release a mech game and never add the most popular mechs in it aside from the atlas and catapult? Going straight IS just because of the timeline is screaming a clan addition down the road.

#5 Nathan K

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Posted 06 August 2012 - 10:49 PM

View Postsicky, on 06 August 2012 - 10:29 PM, said:

*troll*


I'm sorry, did you say something?

#6 Enig

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Posted 06 August 2012 - 10:56 PM

View Postsicky, on 06 August 2012 - 10:29 PM, said:

how do you know that clans will be playable?


http://mwomercs.com/...layable-in-mwo/

#7 sicky

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Posted 07 August 2012 - 12:28 AM

View PostEnig, on 06 August 2012 - 10:56 PM, said:



thank you

#8 Aaron DeChavilier

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Posted 07 August 2012 - 12:39 PM

View PostNathan K, on 06 August 2012 - 10:49 PM, said:

insular *****.

I have yet to see Clan players play the way they should. As soon as the battle goes against them, they ditch any sort of honor and just play to win. Then again, their rules of engagement practically hands them an 'out' when playing IS, so its not like it really matters.

#9 Keifomofutu

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Posted 10 August 2012 - 07:41 AM

Well I plan to shoot ******* in the face?

#10 Lightfoot

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Posted 10 August 2012 - 08:03 AM

The timeline is set to the Clan Invasion 3049 rather than the original 2009 trailer's 3015. That would be a hint.

Now will clan tech players observe RP rules of honor? Most won't, in MMOs XP and kill counts matter. You would have to offer a major XP bounty for abiding by RP, otherwise players go for teh win. The major resource the Inner Sphere had was actually numbers eventually, so I would imagine IS will have a numbers advantage in drops since that is something the game can enforce. Just a wild guess though.

#11 3ffigy

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Posted 10 August 2012 - 12:43 PM

To be fair to the clans zellbrigen was never universally observed in the same way from clan to clan, nor were most inner sphere units considered worthy of the honor as the inner sphere mechwarriors did not observe the tradition and were treated in many cases as bandits. A read through the wiki, novels, and source books quickly reveals the extent to which zellbrigen simply did not apply to most engagements beyond initial battles between the clans and inner sphere. Outside of the ability to have prearranged tourney style engagements between two opposing teams it probably would not be practical in an online game like MWO. See sarna: http://www.sarna.net/wiki/Zellbrigen .

Edited by 3ffigy, 10 August 2012 - 12:46 PM.


#12 Alaric Wolf Kerensky

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Posted 10 August 2012 - 07:17 PM

Are you referring to my Clan Wolf mentality or my Clan Jade Falcon mentality? I am a Wolf, but I tend to "Go Falcon" sometimes, which is simply attack everything in sight and never cease advancing. Clan Wolf on the other hand only loosely adhered to Zell.

Edited by Alaric Wolf Kerensky, 10 August 2012 - 07:42 PM.


#13 Savage Hero

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Posted 10 August 2012 - 07:26 PM

When Clans do come out i think it should be like a wave system 3 stars versus like 6 lances? when one star is defeated the next one comes out to play.

#14 Valaska

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Posted 12 August 2012 - 11:48 AM

Innersphere aren't exactly honorable or worthy opponents, so if there are clan vs clan fights, yes. If its clans vs the Innersphere, no.

#15 Sidney

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Posted 12 August 2012 - 12:18 PM

Considering most people on here have no concept of what Zellbrigen actually is versus 'Honor Rules'- let alone agree on what the 'honor rules' include and don't include...

I'm going to go with 'probably not'.

I suspect we'll see a minor boost in Clan technology over I.S 3050 technology (E.g, a Clan ER PPC will deal 20% more damage than an I.S ER PPC) and a matchup of a Binary versus a Company (10 vs 12) but otherwise it'll be the same as usual.

Hopefully we'll see extra bonuses if the Clan players adhere to some basic 'honor rules'. E.g, extra loyalty or C-Bills if the Clan player doesn't ram into I.S opponents.

View PostAaron DeChavilier, on 07 August 2012 - 12:39 PM, said:

I have yet to see Clan players play the way they should. As soon as the battle goes against them, they ditch any sort of honor and just play to win. Then again, their rules of engagement practically hands them an 'out' when playing IS, so its not like it really matters.


Post 3052, it sounds like the Clan Players are playing just like the Clans in the fiction.

RPG wise, Clan players (at least in 3rd Edition) had an 'Honor Quirk' that compelled them to continue to fight honourably even if losing. However, sacrificing their own honour for the good of the Clan is supposed to be what Clan warriors are willing to do- so they'd have to perform a willpower roll to overcome the quirk. How important the battle is and how honourable their opponents were would modify the rule (it's easier to drop Zell against a deceitful mercenary unit than it is another Clan for example).

Besides which- winning dishonourably is worth more honour in the Clans than losing honourably anyway.

The ideal is to win honourably and against great odds so that you gain the most prestige and are nominated for your Bloodname, elected to prestigous posts by the Clan Council etc. etc.

After that it's winning.

Then losing honourably.

And finally, losing dishonourably pretty much dooms your career.

#16 Stormwolf

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Posted 12 August 2012 - 12:30 PM

View PostSidney, on 12 August 2012 - 12:18 PM, said:

Considering most people on here have no concept of what Zellbrigen actually is versus 'Honor Rules'- let alone agree on what the 'honor rules' include and don't include...


Tell me about it, some guys even think that targeting the head or legs are a big no-no.

#17 Andar89

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Posted 13 August 2012 - 12:39 PM

View PostStormwolf, on 12 August 2012 - 12:30 PM, said:


Tell me about it, some guys even think that targeting the head or legs are a big no-no.


if you do have any grudge or vendetta against the pilot or if you do not want to make him a Bondsmen, I would consider it legit to shoot one's head.

Edited by Andar89, 13 August 2012 - 12:50 PM.


#18 Stormwolf

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Posted 13 August 2012 - 12:46 PM

View PostAndar89, on 13 August 2012 - 12:39 PM, said:


if you do not have any grudge or vendetta against the pilot or if you do not want to make him a Bondsmen, I would consider it legit to shoot one's head.


Ofcourse, those toilets won't clean themselves, best to take a bondsman...

#19 Andar89

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Posted 13 August 2012 - 12:51 PM

Well you need a new cleaner crew... I shall focus fire on legs and arms then





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