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Atlas or Daishi?


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#41 Jack Gammel

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Posted 26 January 2012 - 07:02 PM

View Postcobrafive, on 26 January 2012 - 08:46 AM, said:

Well, the daishi (like most clan tech... :/ ) is an altogether superior machine.

But I still favor the atlas, the style, the symbol, its a classic to me. Besides its no fun having the advantage all the time lol.


That's the problem with this machup. The Daishi is a Clan Omni Assault Mech, one of the most powerful weapons of war ever invented by human hands in the BT universe. The Atlas is a solid machine, and certainly a dangerous weapon, but strictly speaking the Diashi is a superior machine. I just chose the Atlas because I'm not a Clanner, I'm an IS pilot, and that means the Atlas.

Just wait until the 3060's. Then I get my Sagittaire.

#42 Tifalia

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Posted 26 January 2012 - 07:07 PM

I would rather neither of them. But that is my personal opinion.
Anyone can win a battle in an Assault 'mech and what is more, you are almost unstoppable if it is a Clan Assault OmniMech.
Where is the fun or the challenge in that?
I never pilot the things .

#43 Datum

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Posted 26 January 2012 - 07:15 PM

Dire Wolf (take note of the correct designation, Inner Sphere Barbarians)
I'll take the C configuration: Jumpjets, Targeting Computer, and enough weapons to knock over a mountain.

#44 Jack Gammel

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Posted 26 January 2012 - 07:48 PM

View PostDatum, on 26 January 2012 - 07:15 PM, said:

Dire Wolf (take note of the correct designation, Inner Sphere Barbarians)


Says the guy wearing DC colors?

Your people were the ones who came up with the IS name.

Edited by Jack Gammel, 26 January 2012 - 07:51 PM.


#45 FACEman Peck

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Posted 26 January 2012 - 07:57 PM

"Correct" is purely a point of view. But, I prefer calling it the Daishi, it just sounds more bad *** that way.

#46 Captain Hat

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Posted 27 January 2012 - 01:24 AM

Bah! The victor gets to write the history, it's one of the perks of, you know, actually WINNING a war. It will be remembered as the Daishi.

#47 Gideon Sterne

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Posted 27 January 2012 - 01:56 AM

Well, I like them both, but for personal preference, I always end up riding a Daishi in MW4:M... strip out all the guns, slap on max armour, bung in 4x ERLL, an ERPPC and an ERML for laughs, chuck on a LAMS and you're laughing. Alright, you're slow, but you can dish out the hurt and soak up a lot of fire. A LOT of fire.

For Solaris playing, I run with 2x Clan LBXAC20s and 2x Clan LBXAC10s with an ERML just because. Now THAT hits like a TON of bricks dropped from orbit!

#48 Egomane

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Posted 27 January 2012 - 02:16 AM

Why are these threads always comparing a clan mech with an inner sphere mech?
Timberwolf or Warhammer?
Atlas or Dire Wolf?

From a technical point ov view, a clan mech is always superior to inner sphere mechs for various reasons (I will not consider games with a pinpoint accuracy as a legal counter to any of those, as pinpoint accuracy was never intended as a part of the BT universe without a targeting computer):
- Clan tech is less heavy and needs lees space on the chassis
- Clan tech has more punch per ton then any inner sphere weapon counterpart. They also have a better range
- Clan omnis can be refitted for various missions in very short time (remember: it will be a matter of "years" before the IS will have its own omnis)
- Clan mechs of the same weight are often faster and therefor more manouverable then IS mechs, and still have more firepower and range

So if you want to compare something, compare IS vs IS and Clan vs Clan.

That said, I will chose the underdog in this comparison because the deathskull of the Atlas looks awesome. :lol:

#49 Semyon Drakon

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Posted 27 January 2012 - 04:20 AM

Dire Wolf because they get 'issued' not bought Freebirths....

Semyon

#50 THE 4thbreed

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Posted 27 January 2012 - 06:55 AM

@ Egomane very well, you are correct in saying how clan tech is superior to IS tech. so how about I refrase the question. how bout the Atlas VS the Annihilator? anyone ?



#51 Captain Hat

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Posted 27 January 2012 - 07:51 AM

Field work or Solaris? If field work, urban, open or general purpose?

For Solaris or urban conflict, the Annihilator is an absolute beast. The sheer amount of firepower that thing can lay down at close to medium range is awesome, and in Solaris or an urban firefight its lack of speed and overall range don't hurt it too much because verything's already so close in anyway. In MechWarrior games it gets worse- especially in MW4: Mercs (the MekTek version at least) because you can mount two machineguns to get past the game's anti-1-hit-kill mechanism and four Clan LBX UAC-20s for the single biggest alpha hit you will ever see a 'mech take. This thing KOs Fafnirs for fun at close range.

For open field work, the Atlas is king. With its ECM suite and long-range capabilities, it can hurt the Annie before the Annihilator can even see it a lot of the time and its greater speed is a massive advantage here.

For general purpose field work I would also take an Atlas over an Annihilator: It's got a good punch at most range brackets to be honest, and even though it won't equal the Annihilator at close range it will be almost as effective against most enemy types while still retaining the ability to lay down some serious pain at range when the field opens up a bit. The Annihilator will often be in situations in the field where it lacks the range to just reach out and touch somebody, but the Atlas is almost never put in that position- you know when you're fighting an Atlas that however far away from you it is, you're still in danger.

Basically, the Annihilator's low speed means that even in its long-range variants it ends up being more of a specialist 'mech for defence work, while the Atlas is a much more versatile platform for general purpose combat use. For offensive work particularly, the Atlas is just plain more tactically useful.

Edited by Captain Hat, 27 January 2012 - 07:57 AM.


#52 KingCobra

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Posted 27 January 2012 - 08:01 AM

I like to play both mechs and with the right load out ether one can win a battle thats if custom variants are allowed. if its plain stock or a TT/CBT variant i would say the daishi has it hands down the atlas has more arm and leg area to hit that means the daishi with its squat stance can deflect more rounds and its legs and arms would be much harder to take out,The new MWO Atlas might far better than the old design.

#53 David Zibler

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Posted 27 January 2012 - 11:08 AM

Definitely the Atlas.

#54 guardian wolf

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Posted 27 January 2012 - 11:35 AM

Dire Wolf for the Dire Wolf/Atlas comparison, and that was a close match.

Atlas over the Annihilator hands down, every time.

#55 Silver Wind Jones

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Posted 27 January 2012 - 01:58 PM

The Kodiak would kick any Atlas or Daishi!!! But Atlas or Daishi, I'll have to go with the Atlas hands down!!!

#56 FACEman Peck

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Posted 27 January 2012 - 03:27 PM

Ok, if we're talking about what would kick the crap out of either/both, I'll put my money on the Fafnir or the Longbow any day. Longbow lays down the pain at medium to long range with zillions of LRMs, Clan or IS. The Fafnir, with dual HGRs, is murderous at 0-600 meters. The Atlas sucks, big, B.A. 'Mech with relatively low guns for 100 tons, while the Daishi has frickin' half of it's weight behind guns, if not more.

#57 Alaric Wolf Kerensky

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Posted 01 February 2012 - 07:22 PM

Stravag spheroids... using the wrong name. B) FACEman I support, the Atlas is an overrated snail. In fact, I have a Dire Wolf in MW4 (Dire Wolf was underpowered in that game, stock variant was lacking in 4 large pulse lasers....) that can easily kill an Atlas in roughly 4 seconds....... at a range of 900 meters. :P

#58 100mile

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Posted 01 February 2012 - 07:28 PM

Yep...........................................(Atlas if pushed to decide)

#59 Solis Obscuri

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Posted 01 February 2012 - 08:12 PM

Emperor or Gladiator (B or D variant).;-)

#60 Moorecroft

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Posted 01 February 2012 - 09:24 PM

View PostFACEman Peck, on 25 January 2012 - 04:29 PM, said:

That beginning part intrigues me. Good luck aiming for that PERFECT spot while you're getting knocked around my enemy fire, watching your radar, trying to not take friendly fire, watching enemies right in your face, I could go on but what's the point?


Did you play MW4? It's painfully simple to CT a Dire Wolf in that game. I very quickly stopped piloting them. Not that I play assault much anyway...

EDIT: Actually, the Atlas kinda had a similar problem. You could hit it in the head or pelvis from anywhere (even from behind) and the damage went CT... It was better than the Dire Wolf though, because twisting could cover both. Unless you were above it, then you just keep shooting its skull until it explodes.

Edited by Moorecroft, 01 February 2012 - 09:53 PM.






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