WhirlpoolBrewer, on 27 January 2012 - 10:27 AM, said:
I've been playing the computer games since Mech Warrior 2, and I have always preferred mechs that don't remind me of gundams... like alomst every inner sphere mech does. I prefer the war simulation side of it all, not the arcade Mech Assault meets Gundamwing thing that most inner sphere mechs scream. Nobody can claim that they want Mech Warrior to be more sim than Mech Assault was and like mechs with hands. For pete sake the last mech to come out had a Mohawk. It looks like instead of shooting me, he is going to pull a guitar out and play heavy metal rock.
There are respectable Inner Sphere mechs out there that I'm praying they come out with. I'm happy to hear about the catapult, and I really hope they put the uziel in as well. There are acceptable mechs on the Inner Sphere side, but whenever a mech with hands comes out everyone just gets all excited about it, and my hope for a good mech warrior game drops a little more.
Don't get me wrong I still plan on playing it, specially when Clan mechs become available, but until then its just a little depressing. Heres to hoping for less 50 ton jokes and more 50 ton machines of war.
No offense, but your reasoning seems flawed. Why shouldn't mechs have hands? I suggest your problem is that the only exposure to Mechwarrior is through the video games, and their rather narrow combat focus. Hands allow one to pick up and take items during fast objective raids (like parts and ammo), allow you to grab nearby objects to use as weapons when your ammo is expended. Make it easier to get up when knocked down (without, you know, lodging a rock in the PPC barrel where your hand might be) and many other things.
If Mechwarrior Online is trying to become a true sim of the Battletech universe, and not just Mechwarrior 5, (or those idiotic Mech Assault games) they need to make missions and contracts where the hands get used. I'm hoping they do fans of the REAL Battletech game a solid and continue with what they started.
And don't look for that Uziel too soon. They came into production around 3063, and it's just now 3049. I'm really tired of people basing all their expectations for this game off MW4, which was a pale shadow of Battletech.