Omigir, on 17 February 2012 - 09:12 AM, said:
All I really have to say, is that with as much war as is going on in the IS, it makes no sens that R&D slowed down as much as it had during 3030-3050. The IS does not really start seeing new technology untill *after* the clans invade. This is unheard of. War always breeds new techology yet not only did the termoil prevent new war machines being developed, but the IS retarded in concepts and desing during this time frame. Why not stumble on lost tech a little bit sooner? Have that burst of inovations that are seen in 3050-3060 (or so) when starlegue tech is being rediscovered and implimented occure sooner?
Surprised no one's mentioned it yet (though a few have been close) most top scientists of the day were being systematically assassinated by Comstar, and new manufacturing plants sabotaged and destroyed. The fact that a few new mechs were put out is actually a minor miracle. The plan was for Comstar to show up and be the big hero, which clearly backfired when the clans showed up. It's explained.
Vexgrave Lars, on 17 February 2012 - 10:09 AM, said:
Mechwarrior is not a religion, yet look at how were defining the games development direction based on this type of inquiry, such verbiage as, "canonical impediment prevents sacrament from being performed validly and/or licitly." Cannon or "law" applicable in a non static environment, poppycock!
Its Scifi mythology. The only reason to force it to stagnate is to ensure that those "in the know", and are old school hardcore nerd MW gamaholics stay in control, they know the good fits, good Mechs ...and be damed they should lose control for having any surprises. I am old school, but welcome new gear, growth and development. Surprise me, exhilarate me with imagination and concept! I'll pass on the same ole, same ole.
This is the equivalent of saying "Why can't Sonic the Hedgehog carry a laser shotgun?" We stick to the canon because the canon forms the universe. It defines the playing characters, the houses that drive the fight to rule the sphere, the way mechs get developed, and why certain people hate other people. The lore is what drives the universe and it always has, because players enjoy it. You know what would surprise me? Instead of creating crappy new mechs like we got with MW:4, let us see so many of the mechs that have never been put into a mechwarrior game. The Annihilator made it in at one point, why can't we have an Imp, or a Dervish, or a Quickdraw?
Shoot, I'll give you a challenge, Vex. Name an original
mech idea. Something that hasn't been done before, and when the game comes out, I'll buy you a $5 gift card to MWO.
Marauder3D, on 17 February 2012 - 10:23 AM, said:
Plenty of canon mechs have never made it into the game.
New mechs themselves don't really add anything.
So to summarize...