A: Suck the fun out of it and make it boring.
How To do it:
A short single player story must be completed in order for new characters to interact in the multiplayer games modes. This also serves as a tutorial, and as a way to justify the innitial mech and c-bills allocated to new players. Each tutorial is NOT skippable. All must be played in order to join the full game.
!!! Anything that has not completed the tutorial should not even be allowed to talk or send any message of anykind to anyone.
Reasons why it is not skippable:
1) Multiple characters will take time and effort to generate.
2) The Tediousness of completing the same mission over and over again just so you can make a new character to grief will by far out weigh the thrill of griefing for 1 or two games before you are banned and have to create another character.
3) Mission varying objectives and detailed combat, will not be able to be done by a bot. Thus the complicated-ness of steering, avoiding, shooting, and completing objectives will act as a natural filter for simple bot programs that spam .
4) "MOST IMPORTANT" Final mission: Throw new character created into live multiplayer combat. Anyone who does not pass has to repeat until they do. Bots are dumb. Anything that just stands there and sends messages all day will be a sitting duck. Anything that shoots its target but fails to complete its secondary objectives will still fail the mission. In this way spam/ bots are isolated to just the character creation servers, thus they never seriously affect the larger game.
End idea, Time is money. If too much time is required to do something, its not worth the money.
Edited by ManDaisy, 23 February 2012 - 04:24 PM.