Edited by KlLLFACE, 28 February 2012 - 05:49 PM.
What format are the skirmishes? Is it a 1-3 lances vs 1-3 lances or is there some advanced game types?
#1
Posted 28 February 2012 - 05:40 PM
#2
Posted 28 February 2012 - 05:51 PM
http://mwomercs.com/...developer-blogs
from what i understand there will be a large variety of missions for class,role,mech and so on...
#3
Posted 28 February 2012 - 06:32 PM
#4
Posted 28 February 2012 - 06:57 PM
#5
Posted 28 February 2012 - 07:15 PM
Edit: Pretty sure WoT is 16 vs 16 too...
Edited by Pvt Dancer, 28 February 2012 - 07:16 PM.
#6
Posted 28 February 2012 - 07:48 PM
Pvt Dancer, on 28 February 2012 - 07:15 PM, said:
Edit: Pretty sure WoT is 16 vs 16 too...
So far we've only announced 12 v 12 or 3 lances on each side. We're hoping for more down the road, however early play tests indicate 12 v 12 is going to be very competitive and engaging.
#7
Posted 28 February 2012 - 08:13 PM
Pvt Dancer, on 28 February 2012 - 07:15 PM, said:
Its almost confirmed we are definitely not getting 16 vs 16. We may get 12 vs 12, which is what they are shooting for but if things don't work out, then we be getting only 8 vs 8.
So I really really hope we get 12 vs 12 modes although my sweet spot is 16 vs 16.
edit : Ooops as what My Bryan said before my post
Edited by Maris, 28 February 2012 - 08:14 PM.
#8
Posted 28 February 2012 - 08:16 PM
#9
Posted 28 February 2012 - 08:37 PM
Bryan Ekman, on 28 February 2012 - 08:16 PM, said:
Dude, I am seeing all kinds of players wanting in this game.....NOW!!!
lol. Don't look now, but we are surrounded by them.
#10
Posted 28 February 2012 - 09:11 PM
Bryan Ekman, on 28 February 2012 - 07:48 PM, said:
So far we've only announced 12 v 12 or 3 lances on each side. We're hoping for more down the road, however early play tests indicate 12 v 12 is going to be very competitive and engaging.
Bryan Ekman, on 28 February 2012 - 08:16 PM, said:
12v12 is perfect imo, for the reasons Bryan has given.
#11
Posted 28 February 2012 - 11:17 PM
To be real though personally I'd really enjoy a few different battle sizes or maybe even a random battle button, as many engagements in Battle Tech were for example 1 Lance vs 1 Lance or something like that and would add a lot of variety to the game as there'd be different pacing because scouting would be more important with smaller engagements especially on the same size maps as the 3lance vs 3lance battles.
Edited by KlLLFACE, 29 February 2012 - 12:24 AM.
#12
Posted 29 February 2012 - 09:57 AM
KlLLFACE, on 28 February 2012 - 11:17 PM, said:
No need to be upset. You're new here. We get a shocking number of people here who know nothing about canon, nor want to learn about it. Best to assume people don't know about it.
#13
Posted 29 February 2012 - 10:00 AM
PS thanks Bryan for all the info around the forums. You've been super helpful with confirming things and making all of us more excited!
#14
Posted 29 February 2012 - 10:07 AM
Edited by Skylarr, 29 February 2012 - 10:08 AM.
#15
Posted 29 February 2012 - 10:14 AM
#16
Posted 29 February 2012 - 07:11 PM
And yes it is good to see the dev's active on the forum, bravo old chap, bravo.
#18
Posted 29 February 2012 - 08:59 PM
12v12 will make it EZer to form and implement some form of strategy.
Edited by FinnMcKool, 29 February 2012 - 09:00 PM.
#19
Posted 29 February 2012 - 09:21 PM
#20
Posted 01 March 2012 - 01:14 PM
Bryan Ekman, on 29 February 2012 - 07:13 PM, said:
Our range is 1 v 1 up to 12 v 12 and all combinations in between, including lop sided.
I am so amped for this game. You guys/gals (if there are any.) are doing a great job. and please tell the rest of the dev team that we are all itching for the game and are loving the work you are doing. Keep up the good work.
This for Paul LOL love the trolling dev.
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