The mech weapon choice for die-hard House Steiner mechwarriors?
#41
Posted 06 May 2012 - 10:04 AM
#42
Posted 06 May 2012 - 10:55 AM
Perhaps the most die-hard Lyrans would run in with only a hatchet, and bash anyone's heads in?
#43
Posted 08 May 2012 - 02:47 PM
#44
Posted 11 May 2012 - 02:15 PM
#45
Posted 12 May 2012 - 05:18 AM
#46
Posted 12 May 2012 - 12:20 PM
I love the Stieners cause they got Hollanders, if they didnt have em. I wouldnt be a Steiner.
Isnt the LRM variant of the Hatchetman a Steiner mech as well? I love that one also.
The Steiner Maurauder carries a Gauss weapon too if I remember correctly.
#47
Posted 15 May 2012 - 05:55 AM
#48
Posted 15 May 2012 - 02:08 PM
#49
Posted 17 May 2012 - 11:37 AM
#50
Posted 20 May 2012 - 08:40 AM
#51
Posted 20 May 2012 - 08:48 AM
#52
Posted 21 May 2012 - 08:31 PM
You can't jam a Slug once its put down range. I will pull out the grease pencil and put manual sights on the pit glass and shoot you full of holes old skool rifleman days. Who needs instrumentation when you are putting armor piercing rounds down range at a high rate of fire?
What will be interesting to see is the phys-x engine on ballistic/beam and hit box detection which will lend itself hopefully to a quasi-balanced enjoyable game.
#53
Posted 21 May 2012 - 08:46 PM
#54
Posted 22 May 2012 - 12:02 PM
#55
Posted 25 May 2012 - 03:36 AM
#56
Posted 25 May 2012 - 06:48 AM
#57
Posted 26 May 2012 - 05:37 AM
#58
Posted 26 May 2012 - 01:26 PM
#60
Posted 27 May 2012 - 07:18 AM
Autocannons not only sound satisfying, but they also make a mess of everything
but I'd have to say my preference is ppc's, I enjoy the dribbly soup they make of everything they hit, and the smell that follows. not to mention the havok they wreak on electrical systems and the heat they impart onto your targets. sometimes the field inhibitor gets in the way of a close range fight but I usually pull that out and bin it, safety is for cowards anyway.
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