Facebook Poll: Which of the following control schemes would you most like to use?
#41
Posted 01 March 2012 - 11:21 AM
keyboard for directional is fail.. there are those who are mouse heads.. k thats fine.. BUT for a mech, using wasd for direction has one HUGE drawaback.
You have four directions. thats it.. There is no such thing as pressing W and A at the same time to move in direction Q<!0 oclock>
that means while moving laterally or rather , in an arc, you cannot maintain xhairs on target. The best you can do is spam between the two directions to achieve an approximation of the target area, which of course is fail again once you have used a hotas setup.
Its the second biggest problem with mwll, after collision terrain NoNsEnSe..
Having to use keyboard took away a whole toolkit of battlemoves I had developed in mw4.
Ive learned more linear attacks though recently in mwll to compensate , so I am looking forward to synthesizing the two now in mwo...
<thats the plan>
#43
Posted 01 March 2012 - 11:30 AM
Regardless people should be able to use joystick, M/K, or controller if they want to. Along with complete customization of said schemes.
And i dont know what framiliarity of battletech has to do with control schemes.
#44
Posted 01 March 2012 - 11:30 AM
Dr.Killinger, on 01 March 2012 - 11:17 AM, said:
I agree 100% - the average user won't spend a big chunk of their salary on a HOTAS setup, and shouldn't feel at a disadvantage for doing so- but I just hope I won't be at a disadvantage for going the immersive route. The problem with MWLL is that the mechs can aim very quickly, so a mouse is best. When I used a X-52 setup, I couldn't complete with the mouse users.
I will disagree 100% with you. For one the JS setup for mwll is essentially hotwired no? but as far as JS v Mouse? I had snap precision aim..mostly , with a saitek regular JS, and then a thrustmaster hotas setup in veng and mercs.
Ive
gotten better with mouse, but I know I am way better with JS. Way more precise than with mouse.
I dreamed !!
I must say that the mechs moved very smoothly and responded nicely . I killed at least one enemy backpeddling and turning , then slammed the throttle forward guns blazing.. sigh...
So saying JS puts you at disadvantage? no, that depends on user.
#45
Posted 01 March 2012 - 11:41 AM
XB360 Gamepad
#46
Posted 01 March 2012 - 11:41 AM
#47
Posted 01 March 2012 - 11:42 AM
G13 + Mouse -> enough keys, D-Pad and mouse for aiming.
#49
Posted 01 March 2012 - 11:48 AM
#50
Posted 01 March 2012 - 11:52 AM
#51
Posted 01 March 2012 - 11:53 AM
Edited by Alan Grant, 01 March 2012 - 11:54 AM.
#52
Posted 01 March 2012 - 11:59 AM
#53
Posted 01 March 2012 - 12:03 PM
(also use quad frag pedals)
Edited by Qman, 01 March 2012 - 12:04 PM.
#54
Posted 01 March 2012 - 12:05 PM
Mostly I just want to know that my G-940 is going to be supported, and since it seems Paul uses one I have high hopes.
#55
Posted 01 March 2012 - 12:08 PM
Keyboard + Mouse.
#56
Posted 01 March 2012 - 12:12 PM
#57
Posted 01 March 2012 - 12:18 PM
Barring all that, though, Joystick+keyboard was always more enjoyable than mouse+keyboard.
#58
Posted 01 March 2012 - 12:24 PM
akkadian, on 01 March 2012 - 12:18 PM, said:
Barring all that, though, Joystick+keyboard was always more enjoyable than mouse+keyboard.
Track IR is cheaper than Kinect, but that's for another thread mostly.
#59
Posted 01 March 2012 - 12:29 PM
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