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Introduction: Zhizhu Merc Corp with affiliation to the Capellan Confederation


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#61 MrWhite

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Posted 16 October 2014 - 12:10 PM

I really appreciate the time you're putting into these logos btw :) hopefully we get some interest in people willing to join and help revitalize our small group.

#62 Karzer

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Posted 17 October 2014 - 02:06 AM

I'll get to do some more studies later today or tomorrow. I'm not only doing this for you guys :D . I need a good row of excellent looking logo's for our website: http://tikonov.ru/

Edited by Karzer, 17 October 2014 - 02:07 AM.


#63 Karzer

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Posted 18 October 2014 - 05:20 AM

Next Study:

Posted Image



#64 Koniving

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Posted 18 October 2014 - 05:41 AM

The laughing skull made me chuckle. I'm liking both of them actually. This skull definitely is a keeper! It fits well with some of the more whimsical Zhizhu members including but not limited to myself. (Definitely would color it in though; I'm already missing that turmeric shade from the old one. But wait for the feedback from some of the others, I don't want you doing more than you want to.)

Edited by Koniving, 18 October 2014 - 05:45 AM.


#65 Just wanna play

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Posted 18 October 2014 - 05:59 AM

View PostKarzer, on 18 October 2014 - 05:20 AM, said:

Next Study:

Posted Image






hmm, perhaps put a soldier on each side of the pillar (mirrored in comparision tothe other not oriented same way) to fill the empty space and represent support nd brotherhood...or something

such as.....

http://www.google.co...ved=0CAQQsCUoAA

http://www.google.co...ved=0CAcQsCUoAQ

http://www.google.co...ved=0CBMQsCUoBQ

type stuff


then maybe put a little 兄弟 underneath each for "brotherhood"

or just ignore me im talking to myself

Edited by Just wanna play, 18 October 2014 - 06:02 AM.


#66 ZeProme

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Posted 27 October 2014 - 10:14 AM

Just to be here to give a bump to my favorite merc corp!!!!

Nah, just jk. ZZ is a terrible community... don't play with them...

>_>

(What I just said there may or may not be true)

pls dont hurt me guys D:

welp

#67 Koniving

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Posted 27 October 2014 - 10:18 AM

*Pats the ZeProme.*

On a side note, I had some progress with the campaign building.
Posted Image

Quite proud actually, I got Princess (the megamek name for the bot) to play civilian vehicles and pedestrians in a semi-realistic manner. The traffic pile up in the street as the SecurityMechs crossed the road was pretty funny.

#68 ZeProme

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Posted 27 October 2014 - 10:19 AM

Thanks Konnie :D

#KONNIE_BEST_SENSEI

In other news, ZZ means ZhiZhu... yeah I'm pretty sure people know this...

Btw, what is that app you are using Koniving?

Edited by ZeProme, 27 October 2014 - 10:21 AM.


#69 Koniving

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Posted 27 October 2014 - 10:34 AM

View PostZeProme, on 27 October 2014 - 10:19 AM, said:

In other news, ZZ means ZhiZhu... yeah I'm pretty sure people know this...

Btw, what is that app you are using Koniving?

You're welcome.
[ZZ] is what we're using in game, as there are ZZT and ZZ tags, which are not us.

I'm using Megamek. Basically a cool version of BT with sprites. I'd love to see a better visual graphical board with 3D models someday.

Some wipe-outs. This is after crossing a street of active traffic. The bot players were given instructions to carelessly panic when seeing my mechs within double blind rules.
Spoiler

Spin-out! Might've blown a tire or screwed up suspension; something nasty happened to it.

Mechs navigating on pavement in the rain in slightly high gravity conditions. Vehicles trying to avoid them as they cross the road.
Spoiler


That second car made two successful swerves navigating between mechs as they stomped across that road, but on the third one it wiped out.
The flatbed truck was able to stop fairly well.

Edited by Koniving, 27 October 2014 - 10:34 AM.


#70 ZeProme

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Posted 27 October 2014 - 10:38 AM

That's the thing, I was wondering why we have [(ZZ)] as our tags when other mercs don't need the ( ).

#71 Koniving

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Posted 27 October 2014 - 11:06 AM

Yep, that's pretty much the reason.

Btw, know what happens when you successfully crouch-walk through a building without even destroying your search light at dusk, only coming to cross a rain-soaked parking lot?

Bad slippage. (Go-Cho is a Kurita corporal rank, btw. The storyline is being hired to train some Kurita pilots.)
Spoiler

This, and a few of the other incidents are covered in the image I gave earlier within the after-action report.

#72 ZeProme

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Posted 29 October 2014 - 08:19 AM

In order news, ZZ might be having it's own production crew... who wants to see some awesome short video footages? :D

#73 Koniving

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Posted 29 October 2014 - 08:26 AM

I see you've been reading Zhizhu's threads. Been thinking about it quite a bit since Verrick mentioned it again. So I revived those threads, the comedy videos (temporarily titled Red versus Blue) and the more serious ones. Good number of ideas already and I'll be adding a new one to the serious videos soon.

Though a comedy vid concept literally just came to me. :P

The big thing though is I want Lordred to do the recording. He and PTC have the best visual quality (higher than possible with MWO's settings alone) and naturally it'd be best to have them filming.

#74 ZeProme

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Posted 29 October 2014 - 08:36 AM

Remember half a year ago? You had some sort of lore project but that never lifted off :(

I had my Centurion ready the whole time :/

#75 Koniving

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Posted 29 October 2014 - 08:39 AM

View PostZeProme, on 29 October 2014 - 08:36 AM, said:

Remember half a year ago? You had some sort of lore project but that never lifted off :(

I had my Centurion ready the whole time :/

I do, I spoke with Arnold about that, too. The audio actually is recorded. But I kinda had been miffed at PGI / MWO for a while so I wasn't in the mood to give them free PR with my love of the game that this isn't (Battletech). Word of the Charger, even if it didn't win, kinda got me reading the lore again and I got all excited. The Charger is freakin' rich with lore and awesomeness. Completely worthless in an MWO standpoint for its primary variant, but awesome nonetheless.

#76 ZeProme

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Posted 29 October 2014 - 08:41 AM

In other news, lots of great feedbacks from the AS7-S variant. Since I'm rather cheap, I decided to buy the Fire Resistance Pack.

I think it's very worth it. 30 days of premium, 1 hanging item, plus faction content a.k.a possibly skin and paint.

So, I think I got 2 hero mechs for the price of $20 which is pretty damn good considering to buy a 100-ton hero mech (like the Iron Boar), you need roughly $30+ for one unless it's discounted.

The problem now is patience and hoping that the three mechs later to be implemented around February are good...

Can't complain, AS7-S ftw.

#77 Koniving

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Posted 29 October 2014 - 08:44 AM

It's funny as a missile boat. And it does look pretty awesome.

I'm on ZZ's TS if you want to join. I'm trying to figure out how to open a firewall port so I can play my campaign on multiplayer.

Edited by Koniving, 29 October 2014 - 08:44 AM.


#78 ZeProme

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Posted 29 October 2014 - 08:50 AM

I wish I can Kon, I'm at work here. It would be awkward to "listen" to you and text back.

P.S. Don't tell my boss :X

#79 ZeProme

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Posted 29 October 2014 - 08:59 AM

Well, I'm not going to make it into a missile boat. Those missile hardpoints looks very nice for brawling which is what I'm going to make it into.

Going to formulate the build later...

#80 ZeProme

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Posted 29 October 2014 - 11:33 AM

Here, got the build: http://mwo.smurfy-ne...11f729a3fce11cc

What do you think? Maybe it could use a beagle :/





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