1. Please list the Battletech weaponry, its advantages and disadvantages as well as your personal opinion regarding those.
2. Please list the most prominent 'Mechs of each class. In regards of told stories, usage by VIP's, as well as player popularity.
3. Please list the most important events of the Battletech universe and in short words the procedures leading up to them.
4. Please list the Battletech authors you liked the most. Please also mention your fav. novel/s.
Thank you for your time!
ntl;wr version:
I got into contact with Battletech about nine years ago. I was bored out of my mind and some dude I knew tossed me what looked like some random sci-fi book. I actually only just took it to get him to **** as he kept babbling about how great it was and how I should totally take it and Gaus Cannons on animals and stuff.
It basically won me over at the very first page: The political map of the inner sphere. I'm a sucker for fictional border movements. Weird, I know.
Since it was nine years ago and since said book was only one in a long line of random media I ate up at that time, it's a bit of a blur, looking back. Something about some conspiring omnipotent network going down with pancakes or whatever. >_>
After reading it, I thought: Alright, giant robots and a bunch of tanks blowing each other up with a bit of brain usage involved. I can dig that - lets see youngest Battletech game.
Unfortunately, it was only after my service in the federal defence that I finally got to it. Some comrade of mine gave me copies of MC and MW4.
But by then, I couldn't bear the graphics anymore. Its weird with older games, really. I found that your must have played a game by the time it came out in order to fully appreciate and enjoy it. Because as your visual standards rise later on, you won't be able to get into it anymore. Even today, I'm still addicted to C&C:RA and Master of Orion II. Yet, I can't get into Jagged Alliance 2 or Fallout 2 because they look too darn ugly. Weird, I know
Haven't cared about Battletech since.
But, now there is this new thing turning up that gives the illusion that matches actually matter by introducing the IS map. They let you determine the ownership of worlds that are totally irrelevant to the universe and no one cares about! Yay for fictional border movements! And all that powered by Crytec 3! Holy cow!
So here I am. A noob. Basically, like all of you
Now.
Before I'll raid my book store for some Battletech stuff. What are, in your eyes, the most important phases of the Battletech universe. I already heard about Natasha (when I read about the trials), about the clans, the jihad and the dark age. But where do you think is the sweet spot? Which authors do you think are the best?
Further more, I do remember about short and long range missiles/lasers, about the gaus/rail guns and er ... plasma? O.o
Would you please reintroduce me to the weapons?
I already made up my mind about taking the smallest, most annoying 'Mech out there to perfect the dance on the swords edge. I also decided to pledge my allegiance to house Steiner (good as any, really) just so I could welcome the clans with
So, what do you think would be the best choice of 'Mech for that whole deal? Which one would be best to use with which weapons?
I would thank you for your time answering my wall of text. But we all know that typing up your opinions on these topics is basically just nerd-masturbation















