Armor types
#1
Posted 18 March 2012 - 02:31 PM
Not really advocating for or against the inclusion, just curious what others have heard.
#2
Posted 18 March 2012 - 02:45 PM
Edited by OhGilPin, 18 March 2012 - 02:53 PM.
#3
Posted 18 March 2012 - 03:07 PM
Laser Reflective armor did not start research and development until 3055 (Federated Commonwealth) and 3059 (Clan Jade Falcon), and did not see prototype designs and production until 3058 (FedCom) and 3061 (CJF).
Reactive Armor started research and development in 3058 (Draconis Combine) and 3061 (Clan Ghost Bear) and didn't see prototype and production until 3063 (Draconis Combine) and 3065 (Clan Ghost Bear)
Edited by Evinthal, 18 March 2012 - 03:42 PM.
#4
Posted 18 March 2012 - 03:07 PM
#5
Posted 18 March 2012 - 03:18 PM
#6
Posted 18 March 2012 - 03:20 PM
Thanks!
#7
Posted 18 March 2012 - 03:41 PM
It should be: R&D start 3058 (Draconis Combine) and 3061 (Clan Ghost Bear) and Prototype/Production: 3063 (Draconis Combine) and 3065 (Clan Ghost Bear)
On an similar note, Hardened Armor had a R&D start date of 3045 (Federated Commonwealth) and 3057 (Clan Ghost Bear) with Prototype and production dates of 3047 (FedCom) and 3061 (Clan Ghost Bear). However it was very rarely used then, and doesn't see much use until the Jihad Era forward so I doubt we will see that one either.
Editing my previous post to correct it. Always happy to help!
#8
Posted 18 March 2012 - 03:50 PM
#9
Posted 18 March 2012 - 04:26 PM
the fact is, reactive compatible armor is the basic armor you'll be using. look on the atlas screenshots and concepts. that grey square plate on its leg is a piece of reactive armor.
#10
Posted 18 March 2012 - 04:30 PM
#11
Posted 18 March 2012 - 04:49 PM
And in case you havent noticed they have faithfully stuck to the canon going so far as to work with the guy that did all the timeline stuff for BT. so the game will be exceptionally canonical ( i think thats the word i want) .
TL:DR --> Reactive is a long way off in BT. dont like it then move on b\c this will stick to canon.
#12
Posted 18 March 2012 - 09:11 PM
#13
Posted 18 March 2012 - 09:55 PM
cinco, on 18 March 2012 - 04:26 PM, said:
Yeah, it looks a bit like an ERA brick, agreed. But it's probably just artistic flair and nothing more. The concept artist (FD) has stated that he likes to borrow real world military syles.
As for lore accuracy, Randall Bills is working with the dev team to ensure the game stays lore accurate. Some things will certainly be changed for better gameplay, but I doubt this is one of them.
Edited by Gigaton, 18 March 2012 - 09:55 PM.
#14
Posted 18 March 2012 - 09:59 PM
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