Rotation has a bunch of uses slightly above ground and in the air too. Personally I like the idea of rotation because it will give light mechs that much more advanced pilot maneuvers over heavy non jump capable mechs. For Light mechs movement advantage is the only thing keeping them alive.
Some uses I can think of are;
Say you jump past you opponent and want to shoot him in the back. Say you are running past your opponent but want to do a quick 360 while still going strait.
Run jump, spin, fire, reface strait continue to run.
Run jump, spin, land with a different facing, continue to run in new facing direction -->abrubtly changes direction of attack, consequently you dodge an alphastrike.
Skidding would be the ideal solution if anyone has a problem with rotation and fighting inertia.
Allowing skidding would also enable another advanced pilot maneuver... Mechanized drifting. Chew on that.
Edited by ManDaisy, 27 November 2011 - 07:15 PM.