The battletech universe
#1
Posted 31 March 2012 - 12:00 PM
What I keep hearing (well reading really) is "Well it's set before the clan wars so I won't get my favourite mech", or "They should keep true to the timeline".... this makes me feel rather inadequate in the game really.
So the question is, does everyone know what these timelines are? do you all read the "Inner Sphere News" updates as if they came from CNN or BBC News? can you all tell me what is happening with each faction? do you all know the political views of each faction and how/when/why they were formed?
Most importantly, can I be sure that not being a person who is bothered about the timelines isn't going to hinder me in anyway when it comes to attempting to play the game long term?
For me, MechWarrior is about killing other Mechs' with big bad a** metal robots with guns... that's it...
P.s. Love the Role Based Warfare angle, good luck to PGI and the devs, you've done well to push me to get a new PC just to play this game!
#2
Posted 31 March 2012 - 12:06 PM
and i am going to guess you chose the Free Rasalhague Republics' badge because you think it looked cool
And yeah I quite like the lore, and the timeline and that whole shindig
#4
Posted 31 March 2012 - 12:12 PM
There is a very large amount of information out there regarding the history of the factions represented in this game, but it shouldn't be too hard for you to take a 'crash course' in the basics, if you wish. I'm absolutely certain that the fans of each 'House' would be more than happy to introduce you to their worlds via these boards.
That said, I don't think there's anything preventing someone from simply enjoying the game for its big stompy robotsTM. However, the more you play over time, the more you might decide that you really like the universe too!
In either case, welcome aboard!
#5
Posted 31 March 2012 - 12:13 PM
Personally I do not follow the very detailed lore all that much. I know about a drop in the pond in terms of the lore and I cannot name off important events by heart. But I do understand things like the Clan Invasion, Word Of Blake, Dark Age and such.
Being said, if you are interested in the Lore there are some fantastic overviews of the universe that are actually enjoyable to watch on the internet.
I know my lack of knowledge will never hurt my ability to play the game at any point.
The thing about being set before the Clan Wars and people being hurt that their favorite Clan Mech won't be in the game right away is entirely about technology level when making a simulation game. It would be akin to a Recreation US Civil War RTS including a M1A1 Battletank.
Staying true to the timeline is important if the timeline is going to have any meaning on the game itself. This is because Clan Tech is better in every respect compared to the Inner Sphere counterparts. The differences between the two tech levels is like comparing modern battletanks to those used in WWII.
#6
Posted 31 March 2012 - 12:21 PM
My concern is that things may be expected to happen in say a year or two, like this "Clan tech" stuff, that people might be planning for, but I'm not aware of. This would put me at a disadvantage I would think...
#7
Posted 31 March 2012 - 12:28 PM
At the moment I am more disapointed at the MMO market in general, I really don't care if there is lore or not, or even I have to pilot a 50 ton cheezy-poof, I want to see what the game is all about and I will follow the parts that peak my interest.
Edited by crazy jake, 31 March 2012 - 12:29 PM.
#8
Posted 31 March 2012 - 12:31 PM
If Clan Tech is put into the game at a later date it would be akin to a new WoW dungeon or DLC Packs for BF3. It's just added to the game itself, there wouldn't be a secret mission that would require knowledge of the BT universe on what to do.
The whole collective desire for Clan Tech is just that people have the line of thought of "I want this battlemech, when this battlemech comes out I'm going to have it with this loadout" because it's their favorite. It's the same thing with fans wanting to play their favorite team in sports games, it doesn't give them an advantage of any sort it justs fufills a desire.
#9
Posted 31 March 2012 - 12:32 PM
e.g. This article about the clan invasion will become relevant next year:
http://www.sarna.net...i/Clan_Invasion
Edited by Exilyth, 31 March 2012 - 12:33 PM.
#10
Posted 31 March 2012 - 12:41 PM
#11
Posted 31 March 2012 - 12:45 PM
#12
Posted 31 March 2012 - 12:45 PM
Kiff_Stevenson, on 31 March 2012 - 12:12 PM, said:
There is a very large amount of information out there regarding the history of the factions represented in this game, but it shouldn't be too hard for you to take a 'crash course' in the basics, if you wish. I'm absolutely certain that the fans of each 'House' would be more than happy to introduce you to their worlds via these boards.
That said, I don't think there's anything preventing someone from simply enjoying the game for its big stompy robotsTM. However, the more you play over time, the more you might decide that you really like the universe too!
In either case, welcome aboard!
This whole thing.
#13
Posted 31 March 2012 - 01:15 PM
So yes ... love the Lore.
#14
Posted 31 March 2012 - 01:24 PM
P.S:
Woodstock? When did you join us?
I thought you were Marik.
Edited by Adridos, 31 March 2012 - 01:25 PM.
#15
Posted 31 March 2012 - 01:27 PM
#16
Posted 31 March 2012 - 01:31 PM
While I can appreciate that you just want to shoot stuff, there are plenty of games that allow you to do that, there are even plenty of games that will allow you to do that in giant robots.
The appeal of MW:O is that the Devs are deeply devoted to the lore and want to develop a game that is consistent with that. I also happen to feel that a game based on 3025 tech will actually end up being more fun to play then the post clan invasion upgrades.
#17
Posted 31 March 2012 - 01:36 PM
for example, back in the day when I played MW2, i was too young to read (or care) the mission briefing and situation reports, but going back now, it makes the game so much richer. same with MW3 and 4. and the Mechcommander games. back when i played those, i really didnt have much context to what was going on (who cares about Port Arthur, Tranquil, Cermak, or Carver V? who cares about Kentares IV? what was operation serpent? what was operation bulldog? why are the sword guys fighting the fist guys? why are these jaguar guys so bad?). it wasnt until years later when i really started getting into the board game that the true greatness and depth of the past games started to become clear. (i have been replaying the MC games, and watched the play through of the MW3 campaign on youtube [because i cant get it working on win7])
Its good to know who the major players are. its good to know who the clans are and how they different. is it nessessary? no, but it will make the experience much richer
#18
Posted 31 March 2012 - 01:37 PM
#19
Posted 31 March 2012 - 02:06 PM
bothered as in invested in, interested, care about?
or bothered as in irritated, annoyed or disturbed?
#20
Posted 31 March 2012 - 02:12 PM
Melee hate threads
Corrected.
Edited by Damocles, 31 March 2012 - 02:37 PM.
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