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Knight of the Inner Sphere


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Poll: Knights of the Inner Sphere (147 member(s) have cast votes)

Is "Knights of the Inner Sphere" appropriate name for player's guild?

  1. Yes! (45 votes [30.61%] - View)

    Percentage of vote: 30.61%

  2. No! (91 votes [61.90%] - View)

    Percentage of vote: 61.90%

  3. Other opinion (11 votes [7.48%] - View)

    Percentage of vote: 7.48%

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#21 Prosperity Park

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Posted 03 January 2012 - 09:44 AM

If we can create canon-units before they exist, then why not get Mechs and Technologies before they exist?

I voted "no" because a House-loyal unit that does not exist should not be pushed into existence...

HOWEVER, enough people are already joining Clan guilds already so it probably doesn't matter.

Edited by Prosperity Park, 03 January 2012 - 09:44 AM.


#22 Durant Carlyle

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Posted 08 January 2012 - 10:03 PM

As someone else stated, part of the fun of being loyal to a House is the availability of elite House units at certain "Loyalty Point" thresholds. I have a feeling that the Knights will be one such unit.

Having said that, there's nothing stopping a mercenary unit from calling themselves that. The other Houses' confusion between the real Knights and the merc unit might be an advantage.

Edited by Durant Carlyle, 08 January 2012 - 10:06 PM.


#23 AuGuR

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Posted 31 January 2012 - 03:58 PM

Just remember, certain iconic unit names will be on the reserved list, so they won't be available. Hopefully they'll weed out the 1337-speak iterations as well.

Then again, time wil tell...

#24 Lima Zulu

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Posted 01 February 2012 - 08:53 AM

Writing such a unit name with l33t - it's beyond good and evil, I believe...

#25 Bluewolf1118

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Posted 01 February 2012 - 03:16 PM

I personally like the idea of having KotIS as our name, but I think we can probably come up with something a little better as far as ingenuity and pride goes. KotIS has a history, our group (or whatever you want to call it) won't. I like think we would do better coming up with our own name.

#26 ShoveI

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Posted 01 February 2012 - 08:53 PM

I'm not exactly sure how unit designations will work within the house structure, if we're allowed to create our own units in the house or if we'll just be tagged as House Marik in general, but I am pretty sure that I read something about being able to join certain house units as a perk of attaining certain ranks and/or loyalty points. I believe KotIS would be one of those units for Marik, Genyosha (?) for the Combine, etc, etc... Whether or not they'll police house/merc unit names in order to keep them somewhat special is another mystery. I hope they do.

#27 Lima Zulu

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Posted 01 February 2012 - 09:55 PM

View PostShoveI, on 01 February 2012 - 08:53 PM, said:

I believe KotIS would be one of those units for Marik,

Five years later only, if game starts an 3049.

#28 ShoveI

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Posted 01 February 2012 - 10:01 PM

Lol, thanks for the correction. Wasn't thinking of the timeline just then. But the point is the same though ;)

#29 Dev909

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Posted 01 February 2012 - 10:36 PM

View PostGenDread, on 04 November 2011 - 06:35 AM, said:

Much like the Black Widows being founded by Natasha Karinski .... i dont think its too early :) RP is RP and a unit had to formed sometime

LtGen. Dread <Black Widow> *M*


Natasha Kerensky Please spell it right.
Not that it an important name in Battletech history or anything...

#30 Durant Carlyle

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Posted 02 February 2012 - 10:17 AM

I have a feeling that once a pilot has declared for the Purple, they'll be put into one of the Marik Militia regiments. Do missions for the House, gain Loyalty Points, and at certain thresholds recruiters for other named units will start sending you in-game mails asking you to join their unit. That might mean Atrean Dragoons, Free Worlds Legionnaires, Orloff Grenadiers, Free Worlds Guards, or one of the many other well-known units. For this game, they'll probably assume that all of the provincial units are loyal to House Marik and therefore are options for us. Eventually, the pinnacle unit for us will probably be the Knights.

You'll be able to stay in a unit if you want to, but the offers may only remain open for a set amount of time before they're retracted. In any case, any Marik pilot will likely be able to drop with any other Marik pilot and gain Loyalty Points to keep advancing -- you won't just be limited to dropping with your unit.

I'm hoping it's something like that anyway...

#31 Lima Zulu

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Posted 02 February 2012 - 02:58 PM

View PostDurant Carlyle, on 02 February 2012 - 10:17 AM, said:

I have a feeling that once a pilot has declared for the Purple, they'll be put into one of the Marik Militia regiments. Do missions for the House, gain Loyalty Points, and at certain thresholds recruiters for other named units will start sending you in-game mails asking you to join their unit. That might mean Atrean Dragoons, Free Worlds Legionnaires, Orloff Grenadiers, Free Worlds Guards, or one of the many other well-known units. For this game, they'll probably assume that all of the provincial units are loyal to House Marik and therefore are options for us. Eventually, the pinnacle unit for us will probably be the Knights.

You'll be able to stay in a unit if you want to, but the offers may only remain open for a set amount of time before they're retracted. In any case, any Marik pilot will likely be able to drop with any other Marik pilot and gain Loyalty Points to keep advancing -- you won't just be limited to dropping with your unit.

I'm hoping it's something like that anyway...

This point is pretty close to my own one, except I doubt Knights' existance right at the start. What else elite units FWL has? I can't believe there was nothing before 3055.

Edited by Lima Zulu, 02 February 2012 - 02:58 PM.


#32 Durant Carlyle

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Posted 02 February 2012 - 05:38 PM

No, the Knights won't exist for a while if PGI sticks to the timeline.

The elite units before that would be the 1st Free Worlds Guards, the 1st Brigade of the Fusiliers of Oriente and the Oriente Ducal Guard (actually the first regiment of the Fusiliers of Oriente, just not in name), and the 1st Regulan Hussars. This is conjecture of course, but those are the units rated as "Elite" in the Field Manual of the Free Worlds League which is fairly near the time of the game at start.

Edited by Durant Carlyle, 02 February 2012 - 05:47 PM.


#33 Baragoon

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Posted 05 April 2012 - 04:08 PM

Timeline point aside (of which I am in total agreement), important units from BT canon should not be formed by players. All it takes is one [expletive] that is in charge to say "Ok KotIS, we now fight for House Liao" to totally ruin things. People should be aware that once the game is released there is going to be a flood of players that have never played a game of BT in their lives, so the last thing veterans would want is some know-nothing 14 year-olds taking names of units from a wiki page and totally ruining the atmosphere of the game.

PG have said this is the game we have been waiting a decade for, let's hope they protect the canon.

#34 Karel Spaten

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Posted 06 April 2012 - 04:10 AM

If people want a Knight's title as a merc, there's always the Knights of St. Cameron (formed 2956).

#35 HereticTLL

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Posted 07 April 2012 - 06:02 PM

1st of all as I see this we will either be fighting as Mercs for a House, but maybe also possibly actual House Regulars as well. If Merc, call yourself whatever(avoiding canon as a good rule of thumb), if Regulars then we can expect the canon BTU units for that faction.

As to Knights? We are Mechwarriors the Elite of the elite. We are the Equestrian class, this is the very definition of a Knight; we were spurs to show this class distinction. Sure if you were some tank driver who got promoted then there may be some class tensions if you never made it past an NCO rank, but a graduate of a Marik Academy with a service record in the Militia would automatically be referred to as "Sir" (if not by their former Rank) upon retirement by polite Society.

This is why loosing his ride and joining the ranks of the "dispossessed" is such a fear to many Mercs; with the loss of their 'mech they suffer the loss of social rank and their spurs....luckily House Regulars will usually get a 2nd or many chances to avoid such a fate. Mercs are the Cowboy gunslingers, Regulars as the Knights.

#36 Rodney28021

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Posted 10 June 2012 - 06:32 AM

View PostHereticTLL, on 07 April 2012 - 06:02 PM, said:

1st of all as I see this we will either be fighting as Mercs for a House, but maybe also possibly actual House Regulars as well. If Merc, call yourself whatever(avoiding canon as a good rule of thumb), if Regulars then we can expect the canon BTU units for that faction.

As to Knights? We are Mechwarriors the Elite of the elite. We are the Equestrian class, this is the very definition of a Knight; we were spurs to show this class distinction. Sure if you were some tank driver who got promoted then there may be some class tensions if you never made it past an NCO rank, but a graduate of a Marik Academy with a service record in the Militia would automatically be referred to as "Sir" (if not by their former Rank) upon retirement by polite Society.

This is why loosing his ride and joining the ranks of the "dispossessed" is such a fear to many Mercs; with the loss of their 'mech they suffer the loss of social rank and their spurs....luckily House Regulars will usually get a 2nd or many chances to avoid such a fate. Mercs are the Cowboy gunslingers, Regulars as the Knights.

Well said.

#37 Randalf Yorgen

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Posted 10 June 2012 - 08:51 AM

as has been said, Don't use names from the major canon units as that would bring nothing but complaint and ill will to you. Of the lesser canon units that could be ok, just do a good search of their history before you pick it. Although "Wacko's Rangers" were a lesser unit they were really in a tough spot seeing as how they had made a nemisus out of Wolfs Dragoons. Also further in their history they led an assault on Outreach and later still assisted the Blakests in their Jihad. They really were only a minor unit at the start but as you can see, be learning the future history of the unit name you chose you can avoid some possible problems in the future.

For a list of Merc Unit names from the BT universe check this site out; http://www.sarna.net...cenary_Commands it has everything you could want.

#38 Ito Ogami

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Posted 10 June 2012 - 06:23 PM

Howdy,


I for one would prefer that they stick to the timeline and not go into an alternate one. The Knights were not created until 3054/55 (do not have my nvels near so do not quote me) so why bring them in.

If a merc wants to call itself that then let them, but as for house units, I for one would rather stick to the timeline.

#39 MeanieGreenieRMA

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Posted 11 June 2012 - 01:19 AM

View PostAdamBaines, on 15 November 2011 - 03:06 PM, said:

The Knights are a house unit. So I voted no.

And I really wish people would stop calling things guilds. This is not WoW :-) The only thing that might be considered a Guild in the B-tech universe is the MRBC (Mercenary Review and Bonding Commission).

~S~
i think u hit the nail on the head paladyne the poll is not about kots it about r we going be acceptable to guild like wow not houses and not clan of couse i'm a mean old fart i may be wrounge but not oftem

#40 The Justicar

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Posted 13 June 2012 - 03:12 PM

View PostThomasMarik, on 29 December 2011 - 10:28 AM, said:

I voted a tentative yes.

It really depends on how these military units are depicted in game. If they aren't even referenced in the game then I would imagine all the regiments would be open for grabs as a guild name. If these units are actually central to the plot or gameplay then it would not be appropriate and would likely just be impossible to make due to filters.


No offense but not only am I not surprised "ThomasMarik" would vote yes to this thread, I really hope we aren't allowed to make our pilot names lore characters.

The whole point of this game is to make your own history and destiny within the storylines, not hijack actual lore because you have no creativity.

Also, MWO is supposedly going to progress in realtime. Meaning, if they stick to their guns, the Knights won't be available till 2018, if ever.

Edited by The Justicar, 13 June 2012 - 03:13 PM.






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