Airrotech, or battletroop's. or battlespace
Posted 09 April 2012 - 10:14 AM
Posted 09 April 2012 - 10:46 AM
yeah, id love to see drop ship landings stopped by a previous fight in space
Posted 09 April 2012 - 01:54 PM
Which in turn got replaced by AeroTech 2.
And BattleTroops focused on infantry/battlearmour, pretty much between MechWarrior RPG and BattleTech in scale.
Anyhow, BattleSpace/AeroTech is mostly obsolete since Total Warfare, Tactical Operations, and Strategic Operations contain all the rules needed for space/atmospheric battles, all the way up to 2.400.000 tons of WarShip.
Don't think there's any equivalent to BattleTroops using the current rules, though.
Or an isometric tactical turn-based game like Fallout, Jagged Alliance, X-Com, etc.
Kage, Raiden, Kanazuchi, Void, DEST, Inazuma, Kirishima, Kyushu, Samarkand, and Tatsumaki, mostly.
Edited by Alizabeth Aijou, 09 April 2012 - 01:58 PM.
Posted 09 April 2012 - 02:07 PM
Apologies. With the spelling of the first post, I assumed that the OP was requesting the return of games outside of the BT universe, and thus had incorrectly filed his request within the Kurita forum. Enjoy the rest of your day.
Posted 10 April 2012 - 01:38 AM
And ClanTroops (supplement for BattleTroops) also contains at least one scenario that takes places in the Combine, as well as a chapter labeled "BattleTech Integration".
Oh, and I forgot to list any of our ASF, in case you didn't notice.
Also, according to Herb (Lord of All Nukes), the tactical combat rules from AToW are a sufficient replacement to BattleTroops. Or at least until they decide to make a new edition of BattleTroops after all.
Edited by Alizabeth Aijou, 10 April 2012 - 01:41 AM.
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