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Latest IS News - Alt Configs from 3050's


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#41 EDMW CSN

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Posted 12 April 2012 - 10:52 AM

View PostPaladin1, on 12 April 2012 - 05:53 AM, said:

Well yeah, you could do that but how many units just happen to have a Class D capable Hanger with them and the time and money to invest in doing this level of refit? Besides, if they're going to go the long range sniper route, why not just switch out the 300 VLAR for a 200 Nisson equipped with DHS and really make it a true sniper? You save an additional 10.5 tons by downgrading the engine like that and you can plow that tonnage right back into additional weapons, such as an additional LRM 20 or more ER LLs.


Heat issues. A 2/3 mech will be almost completely reliant on ballistics like the Gauss rifles and LB-10x autocannons. With a 200 rated engine for a 100 tonner, 2 of your 10 default HS will end up on your mech's side torso.

Using single heatsink is extremely inefficient for a mech with so much tonnage for weapons, yet every single extra DHS will eat even more space. 12 DHS for a 2/3 mech would mean 12 criticals gone and the heat problem is compounded if you mount more than 2 PPCs or 2 ER Large lasers. LRM20 batteries will only make the heat situation worse.

So you are forced to boat Gauss rifles that will explode on damage and pegged to a very shallow ammo bin.

#42 Leon Kousenberg

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Posted 12 April 2012 - 11:05 AM

I think its a great thing if the various alt configurations are available at game launch or soon after as a natural expansion to the houses forces.

I think we will be surprised at how fast the clans will apear as the great boogymen from outside the innersphere, at least in game story wise.
My question is how much of the new tech will be available at launch and at what points will the latter inventions be added as time goes by...

I can see this this game going for a long time if just treated with the care it deserves, after all there are already so many devoted fans that have been itching for something like it to finaly be made.

#43 Paladin1

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Posted 12 April 2012 - 12:21 PM

View Post[EDMW]CSN, on 12 April 2012 - 10:52 AM, said:

Heat issues.


Completely understandable, but it gets back to my original point, which is that designs are always a balance between any two of either firepower, speed or armor. The decision to drop the 300 VLAR to a 200 Nisson was an attempt to show that if you want firepower and armor, you're only choice is to cut into your speed. To keep your speed, you're going to need an XL engine, which is undercutting your armor, well survivability actually, but you get the point.

#44 Alizabeth Aijou

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Posted 12 April 2012 - 12:41 PM

View PostSeth, on 10 April 2012 - 07:17 PM, said:

The AS7-K was formally introduced in 3049, which is the current year. It was built in response to the formation of the Federated Commonwealth and reintroduction of Lostech. I can see Lostech, which was already being reintroduced at this time, being a highly sought over commodity on the black market.

Actually, we're still in 3048. :P

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The Tro may say 3050 but if you check the production start date they are always before 3050.

Which isn't the official source for introduction years anymore.
The MUL is. http://www.masteruni...144/Atlas-AS7-K

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It's important to explain that Inner Sphere advanced technology does not appear in response to the Clans. It's the other way around. The Clans invade when they do because the Inner Sphere is becoming more high-tech.

Along with the Smoke Jaguars claiming that the IS is about to invade the Clans by twisting the information gained from the capture of the Outbound Light, which jumped into the Huntress system on September 27 3048. Rather ironic, really. Especially when you consider that the Explorer Corps was formed in an attempt to find a threat which, according to Adrianne Sims' visions, consists of "six legged bears", "metallic vipers", "emerald birds of death" and "demon horses" invading the Inner Sphere.
Wyrd bið ful aræd.

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Seems to me like it was a preplanned event in the BT timeline.

Don't freak out, but even the Wobbie Jihad was already planned to happen, even back then.
The ComStar Sourcebook hints at it.

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NAIS had nothing to do with the light fusion engine... <.<

Wolf's Baboons...
With the FedCom stealing it.

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Well yeah, you could do that but how many units just happen to have a Class D capable Hanger with them and the time and money to invest in doing this level of refit?

DropShip's 'Mech cubicle.
In-transit to a planet.
Only problem would be getting the different engine/heat sinks.
And since the AS7-K is a Kuritan design, I doubt your chances of getting DHS on it will be high.

#45 Nick Makiaveli

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Posted 12 April 2012 - 07:22 PM

View PostChristopher Dayson, on 11 April 2012 - 08:42 PM, said:

The lostech is finally starting to replace the really crappy 3025 tech in lots of places just when the Clans attack. It's really the only thing that gives Comstar a chance against the Clans is that they're all using lostech mechs and they used Clan Psychology to the fullest advantage they could.

As for Variants, judging from the mechlab blog and suchlike a variant will be it's own unique mech, not just a module slapped in, with completely different hardpoints for weapon customization etc. Something of which I am very very grateful as it removes every mech being an omnimech.


I thought Comstar had a lot of that stuff hidden away for a "rainy day"....

And yea, Mech XP has been confirmed to apply to the mech you are using, and a variant counts as a whole new mech for that purpose.

Unless the pollen count has rotted my brain more than I think...

#46 Karl Streiger

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Posted 13 April 2012 - 12:29 AM

A TRO can't be used to say what mechs are available and what mech isn't available. For example most ClanOmniMechs listed first in TRO3058 were used during the Invasion.
The Wolftrap for example was build to counter the Wolfhound...so i expect that the first production started before the invasion hit the sphere

#47 Alizabeth Aijou

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Posted 13 April 2012 - 01:56 AM

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The Wolftrap for example was build to counter the Wolfhound...so i expect that the first production started before the invasion hit the sphere

Nope, post-invasion (3051).

#48 Omigir

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Posted 13 April 2012 - 06:00 AM

clearly, this is one of those things that is not *really* clear as far as backing up Lore...

Edited by Omigir, 13 April 2012 - 06:04 AM.


#49 Stone Profit

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Posted 13 April 2012 - 07:57 AM

When was a certain Mech introduced? Did it ever go out of production and then resume? All will be answered here, with a bit of reading (Gasp! Not READING!)

http://www.sarna.net...turing_Timeline

#50 Alizabeth Aijou

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Posted 13 April 2012 - 09:03 AM

View PostStone Profit, on 13 April 2012 - 07:57 AM, said:

When was a certain Mech introduced? Did it ever go out of production and then resume? All will be answered here, with a bit of reading (Gasp! Not READING!)

http://www.sarna.net...turing_Timeline

Eh, not really.
It only lists when they first entered production.
I should know, I started that article. :D
The only way to really know when a given 'Mech was in production is to have access to behind the screens information.

#51 Stone Profit

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Posted 13 April 2012 - 03:47 PM

View PostAlizabeth Aijou, on 13 April 2012 - 09:03 AM, said:

Eh, not really.
It only lists when they first entered production.
I should know, I started that article. :D
The only way to really know when a given 'Mech was in production is to have access to behind the screens information.


And since it has links...
Comon now, you can do better than that, right?





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