AWS-8Q = 3 PPCs, and small laser =
4 Energy HP (10 E Crits)
AWS-8R - The 8R variant of the Awesome was introduced in 2683[5], and is also focused on long range damage but dispenses with the traditional energy-based loadout, armed with two LRM-15 launchers and a Large Laser, but also retains the Small Laser.
2 energy HP, 2 ballistic HP (3 E Crits, 6 B Crits) = 9 Weapon Crits
AWS-8T - Introduced in 2815[5] and taking the concept of the 8R further, the 8T removed five heat sinks and replaces them with an additional Large Laser while retaining the two LRM-15s of the 8R.
3 energy HP, 2 ballistic HP (5 E Crits, 6 B Crits) = 11 Weapon Crits
AWS-8V - An attempt to meld the concepts behind the 8R with the 8Q, the 8V was introduced in 2980[5]. It is armed with a single PPC, an LRM-15 launcher, and a Large Laser. This mix of weapons allows the Awesome to keep up a constant barrage after it has depleted its LRM ammunition.
2 energy HP, 1 ballistic HP (5 E Crits, 3 B Crits) = 8 Weapon Crits
AWS-9M - The 9M is an upgrade of the Awesome that uses Star League technologies, and was introduced in 3049[5]. The 'Mech is built around a 320 Hermes XL Fusion engine, giving the 'Mech a top speed of 64.8 km/h. The heat sinks were upgraded to double heat sinks to allow this variant to be rearmed with three Fusigon Longtooth ER PPCs. The ER PPCs are backed up by two Hovertec Streak SRM-2s, a Magna 400P Medium Pulse Laser, and a Diverse Optics Type 10 Small Pulse Laser.
5 energy HP, 2 ballistic (11 E Crits, 2 B crits) = 13 Weapon Crits
OK.. NOW found this for those of us without TT Rules handy..
type heat dam min short med long weight crit cost
ac 02 1 2 4 8 16 24 6 1 C 75 K
ac 05 1 5 3 6 12 18 8 4 C 125 K
ac 05 ultra 1 5 2 6 13 20 9 5 C 200 K
ac 10 3 10 5 10 15 12 7 C 200 K
ac 10-X 2 10 6 12 18 11 6 C 400 K
ac 20 7 20 3 6 9 14 10 C 300 K
Flamer 3 2 1 2 3 1 1 C 8 K
Gauss Rifle 1 15 2 7 15 22 15 7 C 300 K
laser ER lg 12 8 7 14 19 5 2 C 200 K
laser lg 8 8 5 10 15 5 2 C 100 K
laser lg pulse 10 9 3 7 10 7 2 C 175 K
laser med 3 5 3 6 9 1 1 C 40 K
laser med pulse 4 6 2 4 6 2 1 C 60 K
laser sm 1 3 1 2 3 0.5 1 C 11 K
laser sm pulse 2 3 1 2 3 1 1 C 16 K
lrm05 2 1/m 6 7 14 21 2 1 C 30 K
lrm10 4 1/m 6 7 14 21 5 2 C 100 K
lrm15 5 1/m 6 7 14 21 7 3 C 175 K
lrm20 6 1/m 6 7 14 21 10 5 C 250 K
mg 0 2 1 2 3 0.5 1 C 5 K
PPC 10 10 3 6 12 18 7 3 C 200 K
PPC ER 15 10 7 14 23 7 3 C 300 K
srm2 2 2/m 3 6 9 1 1 C 10 K
srm2 streak 2 * 3 6 9 1.5 1 C 15 K
srm4 3 2/m 3 6 9 2 1 C 60 K
srm6 4 2/m 3 6 9 3 2 C 80 K
Like MW4 I assume crits will be placed in different sections so in the case of the 9M, you would get one B Crit in each shoulder.. ? OR something like that.
So the CHUCKIE (MY Name I CALLED IT... !) Will be a AWS-C1 = 2 ER PPCs; 3 MED Pulse; and a LRM 10, and a AMS, the extra 4.5 tons will go into an extra Double Heat Sink.. and upgrade of the 320XL to a 335XL.. IF that would do anything.. otherwise it would go into Armor I guess..
Engine size tonnage table
engine no eng tons
320 22.5
325 23.5
330 24.5
335 25.5
340 27
345 28.5
350 29.5
355 31.5
360 33
365 34.5
370 36.5
375 38.5
380 41
385 43.5
390 46
395 49
400 52.5
I THINK This is how the system works..
BTW the spread sheet for weapons and engines is at Sarna
Edited by Chuckie, 18 April 2012 - 06:00 PM.















