Final 'Mech Showdown!
#61
Posted 19 April 2012 - 01:22 PM
A lot of us Recon/Scout pilots are still waitin for a real Recon mech and the Raven is the better choice it wil come with the electronics we want. I still might have to gut a Jenner to get my speed and Jump jets as to not have the auto bulls eye on my head as a scout that the Raven will have
#62
Posted 19 April 2012 - 01:25 PM
RJ788, on 19 April 2012 - 12:15 PM, said:
Adridos, on 19 April 2012 - 12:25 PM, said:
Jenner is an opposite, it is a speedy light, but it carries a big payload with it.
The Raven mounts both a Beagle Active Probe (able to detect shutdown/hidden 'mechs), Guardian ECM Suite, Target Acquisition Gear (able to designate indirect-fire missile targets), and NARC beacon launcher (enhances missile lock-on and accuracy).
Per the TT BT rules, the Guardian ECM suite is supposed to be able to disable the effects of Artemis IV fire control, Streak SRMs, NARC beacons, and C3 networks within its 180m range; it also jams BAP (though the effect is apparent to the jammed unit), and has a secondary mode that allows it to project false "ghost targets" to enemy sensors (though this doesn't work at the same time as jamming).
All in all, it's a nifty Electronic Warfare platform and artillery spotter. It's at its most effective defensively against an enemy force that makes extensive use of enhanced targeting equipment for missile systems, and most effective offensively with a force containing lots of indirect-fire semi-guided LRM and Arrow IV artillery missile batteries. The only asset that particularly recommends it as a recon vehicle is the BAP, which can be mounted to other, faster units with smaller target profiles (I'd lose to see a Mongoose make it in-game!)
However, in most prior MW video games, teh ECM suite has had a combined effect of disabling all enemy targeting systems (Artemis IV, Streak SRMs, NARC beacons, C3 networks, and Targeting Computers) within a much larger range, as well as jamming BAP, reducing sensor ranges for all enemy 'mechs, and making the ECM-equipped unit very difficult to target using either active or passive radar. This essentially combines the TT rule effects of Guardian ECM and Stealth Armor (or the old Star League combination of Null Signature and Chameleon Light Polarization Shield), without any of the related drawbacks in heat build-up and limitations on carrying targeting equipment. I think this has contributed to the allure of the Raven, as many people see it as an efficient artillery spotter that's nearly impossible to target and destroy, instead of an advanced and expensive countermeasures platform to be deployed against enemy forces that make extensive use of advanced and expensive targeting equipment.
Where by contrast, a Jenner is useful for just hunting down and destroying enemy artillery and command units with flanking attacks, owing to its excellent speed, agility, and close-range firepower.
#63
Posted 19 April 2012 - 01:28 PM
i want decent light mech... or gimme firestarter!
#64
Posted 19 April 2012 - 01:29 PM
#65
Posted 19 April 2012 - 01:30 PM
Or the Crab/King Crab ?
Edited by Jonas, 19 April 2012 - 01:31 PM.
#66
Posted 19 April 2012 - 01:32 PM
#67
Posted 19 April 2012 - 01:35 PM
Oswin Aurelius, on 19 April 2012 - 01:11 PM, said:
Everyone has a hard-on for energy mechs, thus the Black Knight.
People are obsessed with PPCs and Gauss Rifles, thus the Devestator.
I'm going with the Dervish because it's the only one that's actually a decent choice from its weight group. All the others are here because very few people even bothered looking at the other mechs they've never heard of.
Why do you assume we're all ignorant simply because we chose the 'mechs that you didnt? This post seems rather insulting to me.
#68
Posted 19 April 2012 - 01:36 PM
#69
Posted 19 April 2012 - 01:39 PM
I've been playing Mech Assault 2 Lone Wolf recently and I loved the Raven with the flamethrower. I like to get in close and cook my prey. I just love it when the big mechs just stand there. Too toasty to do anything more.
Looking at Sarna.net, I don't see any variants with a flamethrower. I hope I'll be able to add one in the mech lab or otherwise I'll be
#70
Posted 19 April 2012 - 01:40 PM
#71
Posted 19 April 2012 - 01:45 PM
FoXabre, on 19 April 2012 - 01:39 PM, said:
I've been playing Mech Assault 2 Lone Wolf recently and I loved the Raven with the flamethrower. I like to get in close and cook my prey. I just love it when the big mechs just stand there. Too toasty to do anything more.
Looking at Sarna.net, I don't see any variants with a flamethrower. I hope I'll be able to add one in the mech lab or otherwise I'll be
First off, Mech Assault was an insult to the BT universe, and second, if you want flamers then let me introduce to you mr. Firestarter.
#72
Posted 19 April 2012 - 01:46 PM
Assuming PGI include flamers, you WILL be able to include them on your Raven. Just don't expect to be impressed: they're short-range, low-damage, fair-heat weapons. Their advantages lie mostly in their secondary utilities (heating the opponent up a bit, slaughtering infantry, starting fires to fill the battlefield with smoke and movement-limiting blazes).
if the flamer's secondary functions aren't mapped into the game, there will basically be no reason to take one over a good ol' medium laser.
Edited by Der Kommissar, 19 April 2012 - 01:48 PM.
#74
Posted 19 April 2012 - 01:59 PM
5/8/5, 2xLRM10, 2xSRM2, 2xMLAS, good armor. Good heat curve and a threat at any range. a good harasser with the speed to keep up. And enough ammo to keep pouring it on.
#75
Posted 19 April 2012 - 02:02 PM
Quote

Raven is just too well-liked to lose. I'm still surprised Zues didn't take assault though.
#76
Posted 19 April 2012 - 02:14 PM
(i ddint pick the others because they are ugly as hell)
PD: In other considerations Devastator loadout if my prefferred but still voted for black knight for having int he description being a comand mech.
#77
Posted 19 April 2012 - 02:14 PM
#78
Posted 19 April 2012 - 02:14 PM
#79
Posted 19 April 2012 - 02:16 PM
if we are going to have information warfare then we need the mech originally designed for it. It is the quintessential recon mech, a true scout in all its glory. With ecm, eccm, beagle active probe, narcs and tag. Not much of a fighter, but then again its job is not fighting its job is blinding the enemy and ruining their day.
I want one or two in my company, period! I can get support mechs, assault mechs etc. They are a dime a dozen and there are lots of them. There is only one recon mech that is this good and does everything a recon mech should.
RAVEN
chris
#80
Posted 19 April 2012 - 02:17 PM
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