"MechLab is the most complex system in the game. It's almost as large as Mech combat itself. That being said, trying to explain it's functionality at this point is almost impossible to make crystal clear for everyone. It all comes down to the interface and how everything is going to be handled in terms of restrictions of what you can and cannot do in MechLab. All we can truely do is ask you to wait until you get your hands on it before making any judgements as to what will break and what will not break etc.
We are MechWarriors ourselves and want the best game out there. Everyone has been putting forth ideas on how MechLab and its restrictions should operate and the design team is compiling all this feedback into a cohesive system. Yes, this kinda sounds like "shut up and wait", but to be 100% honest with you, you won't get it until you get your hands on it. At that time I will be more than happy to hear what your thoughts are. We just don't have the time to create a video or special assets to break it all down to the level of clarity that you're looking for. Open Beta approaches and you'll be able to tinker to your heart's content.
The original Q&A that dealt with this topic, and generated all those questions, can be found here, if you're new to the forums.
Edited by Hayashi, 24 April 2012 - 02:30 PM.
Linking to Q&A for those without background.