BattleMech 9: Raven
#201
Posted 25 April 2012 - 10:38 AM
#202
Posted 25 April 2012 - 10:39 AM
Aidan, on 25 April 2012 - 10:07 AM, said:
The direction isn't so much to save tri's as much as it is to make it look good, so the (lack of a rounded) nose was not designed with tri-count in mind.
The philosophy behind recreating the 'Mechs is more in line with the notion that they are designed with utilitarian functionality in mind. Function should appear to override form. An Abrams tank is designed to be a functioning war machine and that's all; it is by chance alone that it just so happens to look cool as well; coolness was not in the minds of the architects. We want the 'Mechs to reflect this feeling. Also, It should feel like a Mech's name was inspired by it's design, not designed to look like what it was named.
#203
Posted 25 April 2012 - 10:40 AM
Though, I still plan on piloting an Awesome when I get the chance, despite Captain Doofus McDoomswinger's portrayal of an assault pilot.
#204
Posted 25 April 2012 - 10:40 AM
Drop the SRM(6) to an SRM(4)
Drop one heat sink, replace with double sinks (I hate heat issues)
Replace exoskeleton with Endo-Steel (even the 3-L only has standard internals)
boost engine to a 280 to negate need for crit allocation for heat sinks (and to give a much higher top speed)
If endo steel can't be replaced aftermarket, drop engine down to a 245, put the srm 6 back in, and put the free ton into armor
Thoughts?
#205
Posted 25 April 2012 - 10:42 AM
Dihm, on 25 April 2012 - 10:27 AM, said:
Well, I suppose. I'm mostly disappointed by the description of the ECM - I'd love a version that disrupts C3, Artemis IV, Narc, Targeting Computers and Streaks, and even better still if it could spoof with ghost targets, but a OLOLCAN'THITMECAN'TTRACKME device is the last thing I want to see.
#206
Posted 25 April 2012 - 10:43 AM
#207
Posted 25 April 2012 - 10:45 AM
#208
Posted 25 April 2012 - 10:48 AM
The Men Shen later is a good example of a mech that seems to adhere to a single design language like the TRO Raven did not with its sloping, sculpted, curvy body with boxy or geometric attachments everywhere.
#209
Posted 25 April 2012 - 10:48 AM
#210
Posted 25 April 2012 - 10:49 AM
#211
Posted 25 April 2012 - 10:50 AM
#212
Posted 25 April 2012 - 10:51 AM
Dennis de Koning, on 25 April 2012 - 10:39 AM, said:
The direction isn't so much to save tri's as much as it is to make it look good, so the (lack of a rounded) nose was not designed with tri-count in mind.
The philosophy behind recreating the 'Mechs is more in line with the notion that they are designed with utilitarian functionality in mind. Function should appear to override form. An Abrams tank is designed to be a functioning war machine and that's all; it is by chance alone that it just so happens to look cool as well; coolness was not in the minds of the architects. We want the 'Mechs to reflect this feeling. Also, It should feel like a Mech's name was inspired by it's design, not designed to look like what it was named.
Dennis,
I sit corrected. But I think we can both agree that FD's "faceted" approach to many rounded and smooth surfaces found in various TRO hand sketches, does reduce poly count and increases in-game performance efficiency while still presenting the "functionality" of which you speak.
Over all IMHO, the Raven is a delighful compromise and looks very functional.
#213
Posted 25 April 2012 - 10:54 AM
Aidan, on 25 April 2012 - 10:51 AM, said:
Absolutely, it does reduce count; but the faceted design in Alex's concepts are largely due to his geometric style, which looks cool - it's win/win.
#214
Posted 25 April 2012 - 10:55 AM
But I can't find any hidden messages for myself. Either it's not there, or I'm missing it horribly.
Edited by SuckyJack, 25 April 2012 - 10:56 AM.
#215
Posted 25 April 2012 - 11:00 AM

But the Davion insignia just kills it for me. This is not a Raven, end of the line.
#216
Posted 25 April 2012 - 11:02 AM
#217
Posted 25 April 2012 - 11:02 AM
I'm have mixed feelings. It's always been one of my favourite mechs. Missing the distinctive curved cockpit window and the curved "beak" is a little upsetting, but it certainly is a modernized/industrialized take that likely makes a lot more sense than the original.
Also, it's gotta be the first time I've seen the feet done this way and I like it for this mech.
#218
Posted 25 April 2012 - 11:03 AM
#220
Posted 25 April 2012 - 11:05 AM
Also why are there French flags painted on it's legs and nose?
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