More mech's in May, we thank the staff of MW: O
#121
Posted 11 May 2012 - 03:36 PM
#122
Posted 11 May 2012 - 06:17 PM
UrLeftKnut, on 11 May 2012 - 03:36 PM, said:
what a name... anyway, that technically was taking the ground out from under them. and last time i checked, this is mechwarrior online in the battletech universe, not the star wars universe. just sayin
#123
Posted 11 May 2012 - 07:27 PM
... however, I would be fairly impressed, if one of the following four mechs (one for each class) were to be announced this May for the launch of MWO ...
... Firestarter
... Phoenix Hawk
... Grashopper
... Hatamoto(-Chi)
#124
Posted 11 May 2012 - 07:32 PM
#125
Posted 11 May 2012 - 07:32 PM
#126
Posted 11 May 2012 - 10:10 PM
The mechs didn't all magically appear one day, brand new and shiny. Alot of them aren't even produced until after the clan invasion.
#127
Posted 12 May 2012 - 08:31 AM
#128
Posted 12 May 2012 - 08:39 AM
It's 3049 right? That IS when this game is set right?
#129
Posted 12 May 2012 - 08:57 AM
#130
Posted 12 May 2012 - 09:08 AM
tyrone dunkirk, on 12 May 2012 - 08:39 AM, said:
It's 3049 right? That IS when this game is set right?
Dude, the Longbow and Crossbow have been in production for 500 years in our time frame. Do some goddam research.
#131
Posted 12 May 2012 - 09:23 AM
Also the Charger
A few others: Victor, Orion, and the Cyclops
EDIT-Forgot these:Vindicator and, if you have the Centurion you have to have the Trebuchet.
Edited by Sprinkle42, 12 May 2012 - 09:25 AM.
#133
Posted 12 May 2012 - 09:42 AM
Rejarial Galatan, on 11 May 2012 - 07:32 PM, said:
While I can understand your desire for superior mech technology (clan omnimechs), Rejarial, frankly, I would like to see an old school approach, having the full potential of Inner Sphere mechs and technology exhausted before the developers even consider bringing the Clans and their technology to MWO. Possibly, this is because I would like to be provided with the full picture (all options available) before moving on to the next stage/higher level, so that everyone (especially, those who also like the early days of BattleTech prior to the clan invasion) gets to choose their favourite approach and nothing is left behind or forgotten on the way to a more advanced gaming environment. The Firestarter is a highly specialised mech, therefore, justifying its implementation, the Phoenix Hawk is possibly the most verstaile Inner Sphere mech of them all (maybe not as iconic looking as a Marauder - although I would contest that - but certainly more versatile for combat applications), the Grashopper is also quite unique in its weight class and a formidable allrounder, and the Hatamoto-Chi is well ... you know and agree on that one
Mike Silva, on 11 May 2012 - 07:32 PM, said:
Ah well, I have a different opinion on that as I would have prefered the looks and features of the lighter Locust by lengths over that of the Cicada, not being too impressed by the new looks of the latter (I actually prefer the original ones). Moreover, I would reckon that the (Unseen) Locust is much more iconic and would overall be much more popular than the Cicada, but then again, it is better than nothing and I am sure some people will want to check it out .. not me though ...
Edited by Ryuu Tetsuhara, 12 May 2012 - 09:44 AM.
#134
Posted 12 May 2012 - 10:08 AM
#135
Posted 12 May 2012 - 02:19 PM
Lighthorse 32, on 12 May 2012 - 10:08 AM, said:
The Mad Dog?
In the interest of both fairness and my own selfishness, and because I keep thinking of these things, I'd like to see some multi-legged 'mechs make an appearance. Like, for example, the Scorpion and Goliath
Edited by UrLeftKnut, 12 May 2012 - 02:30 PM.
#136
Posted 12 May 2012 - 04:39 PM

Also for people confused as you when mechs were created BATTLE MECH TIME TABLE
Edited by Iron Harlequin, 12 May 2012 - 05:02 PM.
#137
Posted 12 May 2012 - 05:13 PM
#138
Posted 12 May 2012 - 05:17 PM
#139
Posted 12 May 2012 - 05:21 PM
Mike Silva, on 12 May 2012 - 05:17 PM, said:
That rather defeats the point of an Omni, doesn't it? I plan on staying IS, but let the Clanners have their fun when the Omnis come out. The Riddle of Steel still holds true after all.
#140
Posted 12 May 2012 - 05:24 PM
Ramien, on 12 May 2012 - 05:21 PM, said:
Maybe. But it's not like Clan 'mechs need any more advantages and the hardpoint system they're applying to the IS designs is how the omni system was described as in most of the literature. If the devs set it up so that people can do whatever the heck they want with the space available to them (as the rule books specify, as opposed to story based descriptions) I won't cry, but I hope this advantage is balanced in some way. As it is, there's going to have to be a two to one advantage in favor of the IS in games to actually level the playing field.
Edited by Mike Silva, 12 May 2012 - 05:25 PM.
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