To Clan or not to Clan
Posted 31 January 2013 - 03:53 PM
Posted 05 March 2013 - 11:54 AM
Posted 05 March 2013 - 12:50 PM
With our mechs, Robin. With our mechs!
Posted 05 March 2013 - 04:07 PM
I'd ofcourse play by the honor rules and grant hegira to respectable enemies.
Why was I not aware of this? Do you need be affiliated with Wolf Dragoons or Kell Hounds or is it always an option? Been so long since played it maybe I just do not remember, Damn those CRC Errored disks!!!
Posted 05 March 2013 - 04:30 PM
Posted 12 March 2013 - 09:25 PM
I guess 80% of those that sign up as clanners once they become available are only after the easymode that clantech represents.
I know there are diehard lore-clanners here, but most won't be.
Then, if the devs are smart, we get canon countermeasures against clan superiority to keep the clans balanced for gameplay.
Something like a team size handicap (Binary vs Company, aka 10vs12) or a BV like system. Something like that: Yes you can sign up for combat with a binary of Timberwolves and Mad Dogs, but don't be surprised if you have to fight a reinforced company of Awesomes and Maulers.
Suddenly those guys would have to actually work for their victories, and would even have to be, as lore dictates, good pilots to archive anything.
Then there will be much whining, and us IS pilots laughing.
I'm kinda looking forward to it.
While I'm not directing this at everyone who grabs a Timber Wolf because they like the Mech, you make the very real point that the majority will just use them to a useless degree.
I keep hearing that the Clan Mechs should run quite a bit warmer then the IS ones. If they really do stack the teams unevenly and people are already cooking Mechs in the snow, these people have zero chance of being anything more useful then a distraction/handicap.
That little rant aside, if they do implement IS vs. Clan matches that are stacked in the IS' favour for numbers I can say I will be very happy. Such an exciting concept.
Edited by KelesK, 12 March 2013 - 09:51 PM.
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