That is the New Cataphract 4 Ballistic Hardpoint loadout. With any for of these (AC2/5/UAC5), you're taking a pretty severe beating. Not sure PGI was expecting/ready for this.
The issue PGI needs to address primarily is Impact physics.
This needs to be split into two categories. 1 - the size of the AC round, and 2 - the size of the mech being hit.
Right now AC2 causes more shake then any other weapon, and while they've stated AC/20 is going to do some serious shaking in the near future, it's also important to look at the mech targeted.
AC2 hitting a Commando or Jenner should have more impact then hitting an Atlas, same with any other AC/Gauss round.
Right now getting quad chain-fired pretty much means you aren't going to get anything remotely resembling a steady visual, and even experienced pilots are going to have a hard time turning and aiming under these conditions.
For the next week or so, it's going to be rough with all the Quad gun and streakboats out there. Hopefully PGI will find that happy medium.
Edited by Monsoon, 21 November 2012 - 12:02 PM.