#61
Posted 03 May 2012 - 10:39 AM
Now that that's solved... I just can't get over how beautifully rendered the world is, and how amazing the mechs look stomping around the environment. This will give piloting a mech a sense of realism, of weight and tactile immersion, we haven't been able to get close to in the past. I've never been more excited about a title in my 25 years of gaming that is for sure!
As for the comment(s) about the motion blur and wanting to turn it off, I'd say wait and see. Motion blur is a very useful and immersing graphical effect and one the CryEngine (especially CryEngine 3) does very well. I concede that at times it can be over done, especially when talking about walking or running speeds, but that mech is moving ant 109.8 kph (68 mph) at that level of speed motion blur is appropriate to a certain level. One thing to remember is that motion blur translates to still shots very poorly, looking merely like unfocused portions of the screen, the effect is much better when in motion. Not all that surprising I guess given what it is.
#63
Posted 03 May 2012 - 10:41 AM
Aegis Kleais™, on 03 May 2012 - 10:36 AM, said:
How does a bug in the game have anything to do with whether the players had a shot taken of them in battle vs. posing?
Well if there was talk of doing a screenshot (rather than one just randomly being taken) you'd think they would attempt to organize what they want to show. The very idea of "posing" for a screenshot indicates some level of pre-planning.... whereas the fact that the resulting pic shows a bug (which I presume they wouldn't want to show) leads me to believe that they weren't posing at all and this was just a random spur of the moment screenshot.
Obviously I am making a lot of assumptions there but the same is equally true of you.
#64
Posted 03 May 2012 - 10:46 AM
MadBoris, on 03 May 2012 - 10:41 AM, said:
That's the difference that looking at some tiny cropped image can make, and maybe a pipe.
Ya just gotta have some faith dawg! Check the radar, then check the crop again (no, not your crop for the pipe) the pic. It is standing right there.
Magnificent *******, on 03 May 2012 - 10:41 AM, said:
Obviously I am making a lot of assumptions there but the same is equally true of you.
PrintScrn FTW! Yaaaah Baby!
#65
Posted 03 May 2012 - 10:49 AM
Bullwerk, on 03 May 2012 - 10:39 AM, said:
I'll respond since I made the point. It's merely a point of personal preference.
I, sir, am a graphical nut (http://www.incrysis....ic.php?id=11614). Motion blur, while touted as the cool movie effect, was conceived first and foremost, and is used primarily, to hide lower resolution assets and improve performance. Putting a smear over fewer triangles, lower lod, was a cool way to get performance for developers, and cut down art costs, while detail grows that manifold. That's the truth. As to the effects, some like it, I have great eyes and more about color gamuts and pixel precision, my brain adds it;s own motion blur at my peripherals anyway, I woldn't want a pair of glasses adding more.
Edited by MadBoris, 03 May 2012 - 10:50 AM.
#67
Posted 03 May 2012 - 10:52 AM
Magnificent *******, on 03 May 2012 - 10:41 AM, said:
Obviously I am making a lot of assumptions there but the same is equally true of you.
Hey, I'm not blaming anyone, don't take it offensively.
May we be buried in more screenshots! (posing or no!)
#68
Posted 03 May 2012 - 10:54 AM
And I don't know why some people are saying that the enemy mech doesn't look like a Jenner. That's definitely a Jenner. You can easily tell by the way the front juts out. That's the center torso "disk". You can even make out the "arm" pods.
Quote
How the hell do you kill yourself with such low heat producing weapons?!
Edit: Hey, what's that black line for above the very top left weapon pipper in the center of the screen?
Edited by Orzorn, 03 May 2012 - 10:57 AM.
#69
Posted 03 May 2012 - 10:55 AM
Edited by WerewolfX, 03 May 2012 - 10:55 AM.
#70
Posted 03 May 2012 - 10:55 AM
#71
Posted 03 May 2012 - 10:56 AM
Edited by Gunmage, 03 May 2012 - 10:57 AM.
#73
Posted 03 May 2012 - 10:59 AM
Gunmage, on 03 May 2012 - 10:56 AM, said:
They also said that chassis had more hard points than are actually on a variant. So the K2 could have 4 or 6 ballistic hard points on it, but the K2 with PPC only had weight for 2.
#74
Posted 03 May 2012 - 10:59 AM
MadBoris, on 03 May 2012 - 10:49 AM, said:
I'll respond since I made the point. It's merely a point of personal preference.
I, sir, am a graphical nut (http://www.incrysis....ic.php?id=11614). Motion blur, while touted as the cool movie effect, was conceived first and foremost, and is used primarily, to hide lower resolution assets and improve performance. Putting a smear over fewer triangles, lower lod, was a cool way to get performance for developers, and cut down art costs, while detail grows that manifold. That's the truth. As to the effects, some like it, I have great eyes and more about color gamuts and pixel precision, my brain adds it;s own motion blur at my peripherals anyway, I woldn't want a pair of glasses adding more.
I agree motion blur is something of a personal taste thing and am well aware of it's beginnings. I just always like to wait and see how the graphical style set as the standard by the developers works in a game. They make these choices about the effects to use and how to use them for many reasons including visual style and performance among others. I will always give the devs the benefit of the doubt when I jump into a title the first time, just to see their vision as they intended it. Now that doesn't mean I always keep it that way, in fact I very rarely do. Hell, I've modded Skyrim so heavily it looks nothing like their original vision because honestly I think it sucked
#75
Posted 03 May 2012 - 11:00 AM
#79
Posted 03 May 2012 - 11:02 AM
CoffiNail, on 03 May 2012 - 10:59 AM, said:
They did say a chassis had a whole mess of MG's, didn't they? Hmmm.... A MG or an AC/20 both take the same # of mounts. If it had multiple MG's and was a Catap, then that would give the chassis the ability to just about boat any weapon type.
ALL BOW BEFORE THE MIGHTY CATAP!
#80
Posted 03 May 2012 - 11:04 AM
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