You know what's the impact of faulty countdowns?
Disconnection rates that make the CTDs look like a good day at the office.
At the end of the day, did end up doing a heck of a lot of damage to the opposing team, but being outnumbered, even 500 damage doesn't save the day.
Edit: You people are picky, got to do extra image editing work.
Edited by Hayashi, 21 November 2012 - 09:26 PM.