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Mechs released as packs.


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Poll: Mechs released as packs. (247 member(s) have cast votes)

How would you like to see mechs released?

  1. Wait longer for themed mechs to be released all at once. (11 votes [4.45%] - View)

    Percentage of vote: 4.45%

  2. Wait less and have new mechs trickle into the game as they're created. (93 votes [37.65%] - View)

    Percentage of vote: 37.65%

  3. A little bit of each. If a couple of things coincide then so be it, but don't leave us waiting. (143 votes [57.89%] - View)

    Percentage of vote: 57.89%

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#101 Christopher Dayson

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Posted 06 May 2012 - 04:39 PM

It's a pity we can't sell chassis out of our mech bay to try and get something new. That'd be sweet.

#102 Aelos03

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Posted 06 May 2012 - 04:46 PM

View PostChristopher Dayson, on 06 May 2012 - 04:36 PM, said:


Will there be chassis that are for cash only? I have no idea. Would it bug me? No it wouldn't so long as the prices were reasonable. In every game where I've seen stuff purchasable for cash as well as in game money the prices have been /insane/, so that it takes exhorbitant amounts of time to grind out the in game money in order to get what you want. That's how they sucker you into paying.

Unfortunately, once they do that, they can then start ramping up the RL cash value (Look at the value of new space ships in STO for example) and things can become untenable really fast. If I have to grind for 40 RL hours, to get 2 hours worth of work in cash shop money then somethings wrong.




there is nothing wrong with that, i want people that don't have to pay still be able to get same thing as people that pay even if it costs a lot of time thats way system works if you don't like pleas pay and get it with c-bills i will invest my money into skins and stuff and earn things trough game.

#103 Iron Harlequin

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Posted 06 May 2012 - 04:46 PM

There are free to play MMO's currently that you can buy real money with ingame currency, thus truly free to play. You dont spend a single penny out of your own wallet. Just you know.....a buttload of time to earn enough ingame money to exchange for ingame real money.

#104 Christopher Dayson

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Posted 06 May 2012 - 04:50 PM

View PostIron Harlequin, on 06 May 2012 - 04:46 PM, said:

There are free to play MMO's currently that you can buy real money with ingame currency, thus truly free to play. You dont spend a single penny out of your own wallet. Just you know.....a buttload of time to earn enough ingame money to exchange for ingame real money.


If you're referencing EVE for example, I used to do that myself, buying PLEX from people with ISK.

Without knowing what sort of price ranges, in game money, or currency ratio we're dealing with we're all pretty much in the same boat. We just don't know how bad it's going to be. Probably worse than 15$ a month tho.

#105 Tyzh

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Posted 06 May 2012 - 04:56 PM

View PostChristopher Dayson, on 06 May 2012 - 04:39 PM, said:

It's a pity we can't sell chassis out of our mech bay to try and get something new. That'd be sweet.


You mean like in World of Tanks where you can sell a tank back for some of the currency you bought it with? I don't see why that wouldn't be in the game. I was under the impression you were saying that the game wouldn't make enough money without premium mechs that you can only acquire with cash. I'm sorry.

The most profitable free to play games, as I understand, maintain a lack of "premium" content. Anything that has any tactical variation in the game can be purchased with both money and in-game currency. Of course, the whole thing is dependent on them getting their prices right. If they, like you suggested, go overboard on how hard it is to get things with in-game currency and it becomes obviously forcing your hand into shelling out silly amounts of cash, then everything will be horrible for everyone. Everything I've read from them, though, and the way they talk to the community... I'm inclined to have a bit of faith in them.

#106 Iron Harlequin

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Posted 06 May 2012 - 04:56 PM

I shudder at the thought of PLEX.... I read about an incident, where some plex was destroyed.

About $1000 worth

#107 Aelos03

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Posted 06 May 2012 - 04:57 PM

View PostChristopher Dayson, on 06 May 2012 - 04:50 PM, said:


If you're referencing EVE for example, I used to do that myself, buying PLEX from people with ISK.

Without knowing what sort of price ranges, in game money, or currency ratio we're dealing with we're all pretty much in the same boat. We just don't know how bad it's going to be. Probably worse than 15$ a month tho.


He talks about all successful f2p online games ...

#108 Vollstrecker

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Posted 06 May 2012 - 05:05 PM

View PostChristopher Dayson, on 06 May 2012 - 04:39 PM, said:

It's a pity we can't sell chassis out of our mech bay to try and get something new. That'd be sweet.


If you were referencing my post by chance, I simply meant more like an Auction-House (or Black Market) type of player-driven economy. I don't see why we wouldn't be able to sell our used rides back to the "system" for a few C-Bills back.

Though kind of on that note, I wonder if you'd be able to donate old rides to a "pool" or "garage" or something for a Merc Corp? Like donating your old Hunchback for some new guy to ride after you got that Victor you've always wanted or whatever.

#109 LackofCertainty

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Posted 06 May 2012 - 05:07 PM

View PostKasiagora, on 06 May 2012 - 11:11 AM, said:

I was thinking that after the game comes out and we start getting new mechs released as updates or DLC that it might be kinda cool to have them come out as group installments.

Example: The Ostmann Industries Pack. You hop on after a month of not seeing new mechs and suddenly they've added the Ostsol, Ostroc, Ostscout, and Ostwar all at once with press release data singing the praises (or lack there of) of these new mechs to be added to the forces of the innersphere.
Or the Urban Combat Pack. Similar situation, but this time it's an Enforcer. King Crab, and Urbanmech that all come out under overwhelming fanfare and applause.
Or the Team Banzai Pack. Close Combat has finally been implemented and to celebrate the devs have released the Hatchetman and the Axman upon us all!

Or alternatively, every couple of weeks you get these mechs individually as they're made. There's less waiting time, but also whenever they come out there will be a small rush of players swiping them up and there's less chance on each release of there being something that you've been waiting for.

I'm just wondering which of these people would prefer. Personally I wouldn't mind a little mix of both and I'm going to edit the poll question now to have that as an option.


These types of things are bundles that you put into the store after the fact. You release each one and put them up for sale in the store as they're made, and then when a good number of them are out, you put them all together in a pack, at a slight discount. That way, the people that "have to have it now" buy them as they come out for a premium, and the people who want a few of the mechs get tricked into buying more because "well the bundle's -only- 5$ more and it comes with these two extra mechs!"

(I say $, because big slightly discounted bundle packs are usually cash shop only. If you want all the mechs with c-bills, they'll probably force you to buy each one for the full c-bills price.)

Edit:
I'm terribad at this double-posting thing.


View PostIron Harlequin, on 06 May 2012 - 04:56 PM, said:

I shudder at the thought of PLEX.... I read about an incident, where some plex was destroyed.

About $1000 worth


Yeah, one of my friends bought 80$ worth of plex and had them all destroyed. Really it was just stupidity on his part, because instead of going to where he wanted to sell the plex and then redeeming them, he instead redeemed them where he was, and then flew to the most highly populated sector on the server with all the plex in his defenseless shuttle to sell them.

Edited by LackofCertainty, 06 May 2012 - 05:14 PM.


#110 Aelos03

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Posted 06 May 2012 - 05:13 PM

Posted Image

#111 Jonas

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Posted 06 May 2012 - 05:29 PM

See I like the idea of packs but I very picky when it comes to Mechs. I have to say the redesigns have opened me up to some of the Mechs that before I wouldn't have been to keen on.

Edited by Jonas, 06 May 2012 - 05:40 PM.


#112 RotS Targe

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Posted 06 May 2012 - 05:36 PM

ok, so, I think they should be trickling in pre-3049 era mechs, weather in big packs, or one at a time, I like the idea of the themed 'mechs droping in a group. I think 'mechs that come after launch in the timeline (Bushwhacker, Penetrator, and so on) should be released acording to canon.
As for the whole price thing, I think that the release should be free, and the only actual change would be that the 'mech would be available in the market, whether that is for purchase with real money on C-Bills, I feel is beyond the scope of the OP's question, so that's all I will say about that.

#113 SideSt3p

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Posted 06 May 2012 - 05:51 PM

I will be happy with whatever the people actually making this game choose. Seeing as how I have ZERO input into their decision...

#114 EDMW CSN

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Posted 06 May 2012 - 05:53 PM

View PostVollstrecker, on 06 May 2012 - 12:00 PM, said:


I would SO shell-out for a Top Hat and Monocle for an Urbanmech. Just saying.



Yarrrrrrrrr Urbie !

#115 Rejarial Galatan

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Posted 06 May 2012 - 06:14 PM

View PostChristopher Dayson, on 06 May 2012 - 02:34 PM, said:


Where am I going to put gauss rifle? How about where the PPC's go *shrug*. We don't know the hard points, and there is catapults with ballistics hard points as variants.

<blinks> this was NOT really said was it? Ok Christopher, you do know that a GAUSS rifle is considered a BALLISTIC weapon and thus it CANNOT be placed into an energy weapons hardpoint right?

#116 Iron Harlequin

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Posted 06 May 2012 - 06:21 PM

View PostRejarial Galatan, on 06 May 2012 - 06:14 PM, said:

<blinks> this was NOT really said was it? Ok Christopher, you do know that a GAUSS rifle is considered a BALLISTIC weapon and thus it CANNOT be placed into an energy weapons hardpoint right?



But according to that his logic in that statement it doesn't matter.

#117 Rejarial Galatan

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Posted 06 May 2012 - 06:23 PM

He does run with a messed up logic, the whole chassis's are cosmetically different only sorta thing. Like saying a limo chassis is the same as a 58 chevy wagon....

#118 Vollstrecker

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Posted 06 May 2012 - 07:12 PM

View PostRejarial Galatan, on 06 May 2012 - 06:14 PM, said:

<blinks> this was NOT really said was it? Ok Christopher, you do know that a GAUSS rifle is considered a BALLISTIC weapon and thus it CANNOT be placed into an energy weapons hardpoint right?


He was referring to the CPLT-C2 Catapult, which does have Ballistic weapons: http://www.sarna.net/wiki/Catapult

#119 Rejarial Galatan

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Posted 06 May 2012 - 07:14 PM

his claim of putting a BALLASTIC IN AN ENERGY HP is what got me.

Edited by Rejarial Galatan, 06 May 2012 - 07:16 PM.


#120 Christopher Dayson

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Posted 06 May 2012 - 07:20 PM

View PostVollstrecker, on 06 May 2012 - 07:12 PM, said:


He was referring to the CPLT-C2 Catapult, which does have Ballistic weapons: http://www.sarna.net/wiki/Catapult


Indeed I was! So yeah, cut back on the personal attacks if you would. I have been nice in this thread. Since there are indeed ballistic hard points, it is therefor, possible to put gauss rifles and AC's on a Catapult.

As for /WHERE/ you nor I have any idea if there are ANY ballistic points in addition to those where the AC's go in that one variant. If they can remove missile packs for PPC's they can certainly remove them for ballistics as well.

Thank you, have a nice day, move along now.

EDIT: P.S. Lay off the personal attacks Rej. The worst I ever said was that you were wrong.

Edited by Christopher Dayson, 06 May 2012 - 07:22 PM.






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