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Mechs released as packs.


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Poll: Mechs released as packs. (247 member(s) have cast votes)

How would you like to see mechs released?

  1. Wait longer for themed mechs to be released all at once. (11 votes [4.45%] - View)

    Percentage of vote: 4.45%

  2. Wait less and have new mechs trickle into the game as they're created. (93 votes [37.65%] - View)

    Percentage of vote: 37.65%

  3. A little bit of each. If a couple of things coincide then so be it, but don't leave us waiting. (143 votes [57.89%] - View)

    Percentage of vote: 57.89%

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#21 THELONGSHANKS

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Posted 06 May 2012 - 12:35 PM

I was thinking along these lines. Having a rare chassis be premium, as long as there was no advantage to having them, they would just be more exclusive models, but wouldn't give the player any advantage. Weapons, repairs, and customizations would cost the same. I don't see a problem with it. It would also create an in built rarity to some mechs, which would be kind of cool.

#22 Haakon Valravn

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Posted 06 May 2012 - 12:36 PM

Seriously, I think that most 'Mechs ought to be constantly trickled out. If it's something that introduces a new mechanic, like LosTech, OmniMechs, and Quads, there should be a whole bunch of them released at once.

#23 Rejarial Galatan

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Posted 06 May 2012 - 12:45 PM

View PostTHELONGSHANKS, on 06 May 2012 - 12:35 PM, said:

I was thinking along these lines. Having a rare chassis be premium, as long as there was no advantage to having them, they would just be more exclusive models, but wouldn't give the player any advantage. Weapons, repairs, and customizations would cost the same. I don't see a problem with it. It would also create an in built rarity to some mechs, which would be kind of cool.

Still asking for the birth of Pay 2 Win. No mech, no matter how rare or pretty should be a real money bought item. ever. Its a slippery slope greased with lard and oil on a near vertical drop. Start down that path, even innocently, and its gonna get ugly at the bottom of the hill.

#24 Ethan Kell

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Posted 06 May 2012 - 12:49 PM

View PostRejarial Galatan, on 06 May 2012 - 12:45 PM, said:

Still asking for the birth of Pay 2 Win. No mech, no matter how rare or pretty should be a real money bought item. ever. Its a slippery slope greased with lard and oil on a near vertical drop. Start down that path, even innocently, and its gonna get ugly at the bottom of the hill.


I don't agree. If this turns out to be a great game, it's going to carry on anyway. The only people who will be upset are the ones who simply don't want to pay money for entertainment. There are always going to be the "RABBLE RABBLE RABBLE" types on the forums who are going to be unhappy about having to pay for anything, but to me that's preferable to not having the game to play in the first place.

#25 Aelos03

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Posted 06 May 2012 - 12:55 PM

View PostEthan Kell, on 06 May 2012 - 12:49 PM, said:


I don't agree. If this turns out to be a great game, it's going to carry on anyway. The only people who will be upset are the ones who simply don't want to pay money for entertainment. There are always going to be the "RABBLE RABBLE RABBLE" types on the forums who are going to be unhappy about having to pay for anything, but to me that's preferable to not having the game to play in the first place.


Of course i will be unhappy it will ruin a game check out good f2p games and you will see there is absolutely no need for premium stuff

#26 Christopher Dayson

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Posted 06 May 2012 - 12:56 PM

Weight is weight really. Hard points are hard points.

I fully expect chassis to be available only for cash at some point. So long as everyone has access to mech's of the same weight then it really comes down to a customization issue. Paying for customization is something that I think they should do as a source of income, and that means certain chassis not available for free to play only.

For example: We have the 100 ton Atlas, it's got tons of hard points already and can be heavily customized. If they wanted to add the King Crab on the cash shop then I am fine with that.

Same for any other weight really.

I just hope they trickle in mech's like on a weekly or bi-weekly basis, so that we always have something new to look forwards to.

#27 Aelos03

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Posted 06 May 2012 - 12:58 PM

View PostChristopher Dayson, on 06 May 2012 - 12:56 PM, said:

Weight is weight really. Hard points are hard points.

I fully expect chassis to be available only for cash at some point. So long as everyone has access to mech's of the same weight then it really comes down to a customization issue. Paying for customization is something that I think they should do as a source of income, and that means certain chassis not available for free to play only.

For example: We have the 100 ton Atlas, it's got tons of hard points already and can be heavily customized. If they wanted to add the King Crab on the cash shop then I am fine with that.

Same for any other weight really.

I just hope they trickle in mech's like on a weekly or bi-weekly basis, so that we always have something new to look forwards to.

Posted Image

#28 Rejarial Galatan

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Posted 06 May 2012 - 12:59 PM

Ethan Kell, thing is, when it comes down to it, I am more than willing to pay for the fluff, special pain schemes, mech bay space, faster xp gain or even fun colors for my mechs eyes. But, much like Aelos03, I think ANY premium mech or weapon is decidedly where this will go wrong and go wrong fast.

#29 Haakon Valravn

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Posted 06 May 2012 - 01:05 PM

I agree. But only if things like LosTech and ClanTech are cash only items. If it's something that uses tech commonly available and is roughly comparable to what's available for the unpaying masses, I don't see the problem.

I would much rather pay for a Marauder (because I actually want to drive one) than a pair of fuzzy dice.

Edited by Haakon Valravn, 06 May 2012 - 01:07 PM.


#30 Christopher Dayson

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Posted 06 May 2012 - 01:08 PM

I am serious Aelos3. Chassis are very popular but what is the real difference between a King Crab and an Atlas? Both are slow 3/5 walkers, both have a lot of armor, both are 100 tons, both have heavy weaponry.

The difference is in appearance, it's a cosmetic factor. Especially since when it comes down to variants there is even more customization allowed in a single type of mech.

We have a fairly free form mech lab (But not too much so, which I am thankful) when we see an Atlas to begin with we won't know if it's a stock layout until it is to late in a lot of cases. Same thing with that King Crab, does it have AC 20's, or did it remove them for AC-10's and some other weaponry or greater speed?

Chassis are cosmetic for a large part and aren't going to make an immense difference. This is a good thing imho since it doesn't hurt anyone for sticking with stock chassis and modifying them over buying a new chassis of the same weight class just cuz they like it better for whatever reason.

#31 Orzorn

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Posted 06 May 2012 - 01:10 PM

I don't think some of you understand just how much money people are willing to spend on boosters and vanity items alone. Additionally, there need not be a schism. League of Legends allows users to purchase heroes with both in-game currency or real money. So anyone can get any hero, some people can just get them faster by paying real cash. The most expensive heroes are only ever 6300 IP, which only takes a good 3-4 days of casual play to get.

Pay 2 Win is a crap model and probably reduces actual income by driving away customers. Games like League of Legends and Team Fortress 2 have shown just how much cash people are willing to shill out for vanity alone.

Edited by Orzorn, 06 May 2012 - 01:11 PM.


#32 Ethan Kell

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Posted 06 May 2012 - 01:10 PM

View PostRejarial Galatan, on 06 May 2012 - 12:59 PM, said:

Ethan Kell, thing is, when it comes down to it, I am more than willing to pay for the fluff, special pain schemes, mech bay space, faster xp gain or even fun colors for my mechs eyes. But, much like Aelos03, I think ANY premium mech or weapon is decidedly where this will go wrong and go wrong fast.


I think weapons would be over the top, completely agree there. Those could offer a decisive advantage. But given that we're given the ability to tweak and modify whatever chassis is available to us, I don't think that this would offer a significant advantage.

Say you have an Atlas in your garage and they make the Grand Titan available for $2. Would you actually be upset and feel disadvantaged in any way?

#33 Aelos03

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Posted 06 May 2012 - 01:12 PM

View PostChristopher Dayson, on 06 May 2012 - 01:08 PM, said:

I am serious Aelos3. Chassis are very popular but what is the real difference between a King Crab and an Atlas? Both are slow 3/5 walkers, both have a lot of armor, both are 100 tons, both have heavy weaponry.

The difference is in appearance, it's a cosmetic factor. Especially since when it comes down to variants there is even more customization allowed in a single type of mech.

We have a fairly free form mech lab (But not too much so, which I am thankful) when we see an Atlas to begin with we won't know if it's a stock layout until it is to late in a lot of cases. Same thing with that King Crab, does it have AC 20's, or did it remove them for AC-10's and some other weaponry or greater speed?

Chassis are cosmetic for a large part and aren't going to make an immense difference. This is a good thing imho since it doesn't hurt anyone for sticking with stock chassis and modifying them over buying a new chassis of the same weight class just cuz they like it better for whatever reason.


You don't want to divide players into paying and non paying trust me.

watch this video if you want maybe it will help you understand why i think thats wrong and i hate to see that in game like mwo i have bad experience in other game with premium stuff and its bad.

http://penny-arcade.com/patv/episode/microtransactions

#34 Ethan Kell

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Posted 06 May 2012 - 01:13 PM

View PostOrzorn, on 06 May 2012 - 01:10 PM, said:

Games like League of Legends and Team Fortress 2 have shown just how much cash people are willing to shill out for vanity alone.


Rare and difficult to acquire weapons that offer certain advantages are available to purchase in the TF2 store.

#35 Darkener

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Posted 06 May 2012 - 01:14 PM

just look at the WOT model , premium vehicles with special characteristics , Gold ammo that either does more damage or penetrates better even both, buying ingame currency and even a "free XP" mechanic which you have to pay for in order to use and that game isnt even in what i would call a finished condition (1 game mode only).

Fluff is great , fine and dandy and all content should be accessible by free players aswell as paying ones , as i stated in a previous topic similiar to this All money should save you is time spent , I'm a busy man with a job to do i would love to play all day and night with occasional sleep in my command chair. so if i figure at the rate im going X mech would take me a month to get but i really want it like now, i would do the math is paying £15 worth saving me a month?

#36 Orzorn

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Posted 06 May 2012 - 01:16 PM

View PostEthan Kell, on 06 May 2012 - 01:13 PM, said:


Rare and difficult to acquire weapons that offer certain advantages are available to purchase in the TF2 store.

Every item in TF2 is acquirable without paying any money. People in this thread are suggesting having mechs be completely premium, that is, only available through purchase.

There is a big, BIG difference.

#37 Rejarial Galatan

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Posted 06 May 2012 - 01:16 PM

Going with the Chassis are cosmetic only thing for a moment. IF that is true, which it is NOT, a 25 ton mech should be able to carry a 100 ton chassis weapon, armor, engine load out. It cannot. Chassis's are NOT cosmetic. Now, As Aelos03 and myself have said in one way or another, as have the devs, but I cannot find it cuz the search thing is acting up, THIS GAME WILL NOT BE PAY TO WIN. Mechs cannot be bought by a Micotransaction. Nor can any weapon. Period, ever. It is a slope PGI has said they will not go down. Pay for fluff like xp speed boosts or mech bay space, sure, not imbalancing in the least. A mech or weapon? beyond so.

#38 Christopher Dayson

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Posted 06 May 2012 - 01:17 PM

I am not dividing anyone. There is no division. A 100 ton atlas is effectively the same as a 100 ton King Crab or any other 100 ton chassis from that same tech group.

It's not a Pay 2 Win scenario. There is nothing inherently better or winnier about a king crab over an Atlas (In all actuality an Atlas would stomp a king crabs face by utilizing it's long ranged weaponry and beating the king crab down). Clearly the advantage there goes to the free customer and not the paying customer.

They need to have an avenue to make money, developing the game, keeping the servers running, those all cost money, they need to make a profit and the chassis is just one of many cosmetic ways they can do that.

#39 Rejarial Galatan

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Posted 06 May 2012 - 01:18 PM

Buy fluff or xp boosts or mech bay space or paint jobs or any other vanity item you want. leave the weapons and mechs out of it. period.

#40 Ethan Kell

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Posted 06 May 2012 - 01:19 PM

View PostOrzorn, on 06 May 2012 - 01:16 PM, said:

Every item in TF2 is acquirable without paying any money. People in this thread are suggesting having mechs be completely premium, that is, only available through purchase.

There is a big, BIG difference.


Yes, hence one of my original suggestions; I think it was in this thread. Make those 'Mechs available through a random system of some kind. Maybe a "used 'Mech store" like in past Mechwarrior games where you could go to purchase randomly available equipment. Set it up so that the rare ones available in the real money store show up every now and then for purchase using C-Bills acquired through in game play.

This way you have a choice.... wait for it to show up and pray you have the C-Bills to buy it, or just spend a couple of dollars and skip the wait.





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