Lately, I've noticed a lot of people saying that LRM/SSRM (From here on out referred to as Lock On Weapon Systems or "LOWS") still require skill, just a different kind... Tell me, can ANYONE consistently get headshots with AC/20s on their second day of playing? No? Hell can anyone except a talented and practiced player nail headshots consistently period? Nope! Can ANYONE get 600+ damage with no-rearm artemis DDCs on his second day? Yes. People telling me that damage is "all spread around" are delusional because I've been running a 3xLRM15+Artemis Awesome all day and I have been nailing mediums for like 20% of their health per volley, assaults for 7-11%, averaging 600+ damage for holding down left trigger on a target someone ELSE locks. Teamwork? yeah right, more like easy street. If holding down left trigger is teamwork then I'm Ryan Giggs. I kill tagged lights in two goes in those 3xLRM15s; Real skillful!
I've played a lot of games, and PPCs are hard to use, AC20 headshots are hard to get, AC2 requires a good sense of how to lead a target, UAC5 requires you to watch your crosshairs and make sure you don't double fire and jam on accident unless you REALLY need to burst someone... Even Gauss requires you to be able to aim at your target and even though the lead isn't terribly hard it's hard enough that not EVERYONE can do it. It takes some skill... Holding down left trigger takes no skill and will provide more damage to a team.
My question, as in the poll, is do you think that a LOWS weapon like an SSRM that can't miss, locks on, and all the kid has to do is point in your direction and brush his mouse of your mech once every 2 seconds before the lock breaks to keep firing his no-miss lock on missiles... Should that be anywhere near as good as lasers that require you to keep the whole beam on the target the whole time? Should it be as good as an AC that can easily miss and frequently does miss thanks to server lag?
Should LOWS weapons be as good as weapons that require skill? Should they? I think a weapon should provide performance that correlates to skill. LOWS require ZERO SKILL, every other weapon requires at least a modicum of skill and some require a great deal. Does this community want zero skill weapons to be rewarded?
In my opinion LOWS ought to be the WORST POSSIBLE WEAPONS, with the only reason to use them being that you are too poor of a player to effectively use any other weapon, and as you improve you move on to actual skill based weapons and the LOWS remain a crutch for new players just getting started.
In closing, please don't vote "we need LOWS because jenners are OP so keep LOWS how they are", instead vote to nerf jenners (fix lag shield) AND fix LOWS (nerf them to ****). An SRM2 takes skill to hit, and SSRM2 doesn't, and they both do THE SAME DAMAGE. That just isn't right. (The heat is so negligable on either that no one cares about heat, so shut up).
Edited by Captain Midnight, 28 November 2012 - 04:27 AM.