Orzorn, on 08 May 2012 - 10:58 AM, said:
An additional strength of SRMs that I have found in MWLL is, because they have a small area of effect, you can sometimes use them to hit enemies even behind cover by hitting the ground nearby.
Yeah, splash damage has been pretty insane - in MW2 PPCs and SRMs were leg-hunting delight, even if they didn't handle moving targets worth a damn in any other regard. Subsequent games made PPCs a lot more useful, but without the splash damage, and missile splash has never been on par with what it was in MW2 (where LRM tracking and splash damage were ridiculous and frankly OP).
CaveMan, on 08 May 2012 - 11:43 AM, said:
Do not underestimate Inferno SRMs either: an SRM-6 with Inferno rounds is pumping more heat into the target than firing a PPC, plus they can set the target on fire, set woods on fire, burn buildings down, and they straight up obliterate vehicles and infantry (maybe not such a big deal in MWO), so I'm really hoping we get the option for Infernos in MWO.
Cluster weapons are nasty.
The Gargoyle prime is one of the most under-rated 'Mechs in BT. On paper, with 2 LB-5X and 2 SRM-6 backed up by a piddly small laser, it looks pathetic.
Then one starts pumping LB-X submunitions into you and backing them up with SRMs and Inferno SRMs and suddenly your brand new 100-ton death machine is lying in the dirt with a smashed gyro and your whole left side is gone because ammo cooked off from overheating, and a couple missiles struck your cockpit and KO'd the mechwarrior.
Infernos are hellaciously vulnerable to ammo explosions, though, which has not been correctly reflected in MW video games...
Helmer, on 08 May 2012 - 01:12 PM, said:
Uhhh...yeah. Again my plea for my beloved Kintaro KTO-18 with 3 SRM6s . I never did hear a no in regards to that PayPal offer.....

I'm hoping we at least get the HBK-4SP in game as a variant. That would be a pretty cool brawler...