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Ask The Devs 27!


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#1 Garth Erlam

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Posted 29 November 2012 - 02:06 PM

Ask your questions here, and I'll do my best to answer as many as I can over the weekend. Cheers!

#2 Glowhollow

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Posted 29 November 2012 - 02:08 PM

Hi there !

1. The Discussion about the 3rd Person View is (as i see from the community) - only useful for one reason...
Using the Command Console - to giving a "Mechcommander" Version - to share - Nav Points to the Teammates and other Commands - in Real Time !

1.1 Is it planned that for this Reason - that the Double Cockpit of The Atlas DDC - is shared with a 9. Person (as a Commander) in a 8-Man Drop. (so this guy - is ONLY commanding - nothing more (and are not able to switch between the different Mechs - also no spectator mode for this guy), until the Mech is gone...

2. Could you please give us an announcement for the Conquest Mode - when it will be introduced ?

3. Is it ever planned to share a Level Editor or support Fanbase-maded Maps in the Future ?

4. Custom Decals - yes or no ?

Thx for answer !

Edited by Glowhollow, 29 November 2012 - 03:27 PM.


#3 Vovochka404

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Posted 29 November 2012 - 02:09 PM

How about utf-8 support in game chat? Will it ever happen? :D
​And what localizations are planned? :D

Edited by Vovochka404, 29 November 2012 - 02:10 PM.


#4 Redshift2k5

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Posted 29 November 2012 - 02:10 PM

How will the Command Console function in MWO?

Did you see my thread about a community-designed original hero mech? http://mwomercs.com/...gned-hero-mech/

Edited by Redshift2k5, 29 November 2012 - 02:11 PM.


#5 WardenWolf

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Posted 29 November 2012 - 02:11 PM

What was the reasoning behind giving ECM so many abilities? It does more than it did in TT, and far more than similar equipment already implemented (BAP, for example). It was said that it has been delayed due to balance issues, which makes sense given the number of different effects it brings into play... so I'm curious why it wasn't toned down, and kept closer to what it was in TT? (which also would have been easier to balance)

Edited by WardenWolf, 29 November 2012 - 02:21 PM.


#6 Ryvucz

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Posted 29 November 2012 - 02:14 PM

Noticing a lot of MMOs that have had strayed from previous rules and canon (i.e. Dungeons & Dragons Online, Star Trek Online, Star Wars, etc), are we going to see a lot of "new" content that has never been used during Table Top or previous MechWarrior video games?

(Going with the most vague question possible here.)

#7 GenDread

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Posted 29 November 2012 - 02:21 PM

Garth,

Will we ever have a paid option to change our in-game names? Alot of us did not realize we had a space as an option when we signed up on the forums or did not read close into it and didn't connect that the forum name we chose would be the name we show in-game.

Edited by GenDread, 29 November 2012 - 02:28 PM.


#8 Roadbeer

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Posted 29 November 2012 - 02:22 PM

It seems that a lot of the threads about MM phase 3 have been redacted.

Can we get some insight as to what *MIGHT* be implemented in it?

Edited by Roadbeer, 29 November 2012 - 02:26 PM.


#9 locilocisu

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Posted 29 November 2012 - 02:23 PM

Will there be larger maps? Or is the current size a technical limitation?

#10 Demoned

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Posted 29 November 2012 - 02:25 PM

will we ever see training maps, so experienced players can take newbies onto map and, give them a run down/Tips
on how things work in game.

and a question you can ignore if you so wish.

If you personally had a choice, would you prefer 3rd person view or give newbies
an introduction LvL to learn controls and weapon grouping?

#11 Thirdrail

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Posted 29 November 2012 - 02:25 PM

I like that cryptic logo you guys use. Is the design theory that piranha ate all the flesh off that cow skull?

Also, when can we expect the Mechs vs. Dinosaurs expansion? (I've been telling everyone 2014.)

#12 Wolfways

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Posted 29 November 2012 - 02:27 PM

1) Is there any chance of players seeing the hitboxes for all mechs?

2) While the head hitbox feels okay for the LRM Catapults, the K2 being a direct fire support mech means it gets headshot a lot more than the other Cats, especially by gauss snipers. I mean a lot more!
How does the Cat head hitbox compare to the Cataphracts?

3) Can you tell us anything about CW?

4) Can we please at least try DHS at 2.0? It doesn't seem like much of a boost to lights who usually benefit mostly from the engine heat sinks, but heavies and assaults that use big energy weapons need the boost.

Edited by Wolfways, 30 November 2012 - 02:08 AM.


#13 DeathofSelf

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Posted 29 November 2012 - 02:36 PM

1. Will we have the ability to organize our mechs (move them around in the mech bay slots)? If so, is there an ETA for this?

2. The price of paints and patterns seems a bit steep for just "renting" them. Is there any chance the price will change or that we will permanently own the ones we buy?

#14 GhostBear64

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Posted 29 November 2012 - 02:36 PM

Hi , I wonder if you might expand the server base at some point , I play from Australia and often have a high ping by virtue of distance mainly. Would like a mirror or something like that to even this out a little I get the feeling if i was at the same ping i might actually get a few more kills , although I do ok :D. Also when might we see the phase 2 of camo ?

#15 Least Action Jackson

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Posted 29 November 2012 - 02:41 PM

Greetings Mr. Erlam,

I did a little digging through the forums, and I couldn't find much reference to what I'm about to ask, so I hope I'm not bludgeoning any deceased equines.

Are we going to be seeing any of the more exotic weapons, such as the Arrow IV or Long Tom?

Posted Image

Edit: It's not a weapon, but I forgot to ask about MASC. MASC?

Edited by Least Action Jackson, 29 November 2012 - 02:46 PM.


#16 Scrawny Cowboy

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Posted 29 November 2012 - 02:42 PM

Could you explain the reason for the current setup for the camo spec option? Are there any changes you are willing to make that will meet or close to what players are suggesting here on the forums?

How's your week? :D

#17 SteelJaws

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Posted 29 November 2012 - 02:44 PM

How do you see one subscribing to MWO?

Just buying MC, then paying for a months worth of time, or will MC buying be a seperate thing from the subscriptions?

#18 Redshift2k5

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Posted 29 November 2012 - 02:50 PM

View Postlocilocisu, on 29 November 2012 - 02:23 PM, said:

Will there be larger maps? Or is the current size a technical limitation?


both upcoming maps(Desert, Alpine) are larger than the current largest map (Caustic Valley)

#19 Ogresan

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Posted 29 November 2012 - 02:50 PM

Is the damage dropoff from optimal to max range linear? Is the damage dropoff from 90m to 0m for PPC linear?


Edit: forgot an important word

Edited by Ogresan, 29 November 2012 - 02:51 PM.


#20 Nash

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Posted 29 November 2012 - 02:51 PM

3 Questions...yes I know...the first you already know... ;)

1.) Would the devs dress up as hula girls and make a pic which could be used as cockpit item? ;)

2.) Is it already know about which time MWO will be released and the beta will be closed?

3.) Do you already know when community warfare will start?





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