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mech tech upgrades, which will you actually use?


41 replies to this topic

Poll: will you use these? (95 member(s) have cast votes)

ferro fiber armor/endo steel skeltons

  1. yes ff but no to endo (9 votes [9.18%] - View)

    Percentage of vote: 9.18%

  2. no to both (3 votes [3.06%] - View)

    Percentage of vote: 3.06%

  3. no ff but yes i like endo (11 votes [11.22%] - View)

    Percentage of vote: 11.22%

  4. yes to both (75 votes [76.53%] - View)

    Percentage of vote: 76.53%

double heat sinks

  1. yes (91 votes [95.79%] - View)

    Percentage of vote: 95.79%

  2. no (4 votes [4.21%] - View)

    Percentage of vote: 4.21%

xl engine

  1. yes, i like to die whenever something shoots me in the side torsos (55 votes [56.70%] - View)

    Percentage of vote: 56.70%

  2. GOD NO, I WANT TO LIVE! (42 votes [43.30%] - View)

    Percentage of vote: 43.30%

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#1 LordDeathStrike

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Posted 13 May 2012 - 12:57 AM

so which would you use?

i find xl engines horrible, honestly do you want to die!?

i prefer my mechs fully zombie, regular engine, case on all ammo or no ammo weapons at all (but honestly i cant resist having at least 1 ams, and yes the ammo needs case!)

edit:ps ild like to mention that most clan mechs also come with xl engines, good luck finding a regular one haha, just breach that mad dogs side torso lrm and BOOM goes the engine dynamite!

Edited by LordDeathStrike, 13 May 2012 - 01:11 AM.


#2 Kasiagora

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Posted 13 May 2012 - 01:56 AM

Here's the thing though, I prefer my mechs relatively low tech. It keeps things simple and durable. I'm probably going to only go for some small upgrades here and there on whatever frame I'm rolling with and save up monies until the Clan invasion. Then I'm gonna go all out, oh-sweet-Kerensky-the-Wolf's-Dragoons-just-gave-us-an-Overlord-Dropship-full-of-clan-tech, crazy like in some Michael Stackpole book. There's gonna be pulse lasers and endo-steel all over the place.
I kind of agree with the XL engines though. It's not as bad on clan mechs because theirs only take up two slots in each torso, but the IS ones I think take up 3 in each, which is enough to kill the mech. Also the IS double heat sinks are 3 slots each to the clan's 2, so I typically will prefer to run a lower heat mech with the base 10 heat sinks so's not to eat up crit slots.
Just saying this reminds me of how much the Clans cheat. :P

#3 BossTroll

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Posted 13 May 2012 - 02:07 AM

While I answered yes to all, I generally don't use all the upgrades on a single mech. Mainly due to space restrictions. Double sinks are a must when I'm using a lot of high-heat stuff, and endo/ferro for more weapon weight. It all takes up soo much space though :-)

#4 Sleeping Bear

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Posted 13 May 2012 - 02:15 AM

I'd say yes to FF and ES but no to XL tech. Survivability trumps nearly everything else. As for double heatsinks, you need to remember that under the TT rules, reactors count 25% of their rating as "integral" heatsinks and don't take up crit slots.

#5 Nik Van Rhijn

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Posted 13 May 2012 - 02:19 AM

Tend not to use XL engines unless it's for a fast sniper build that isn't going to be brawling.

#6 Kanatta Jing

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Posted 13 May 2012 - 02:21 AM

10 free heat sinks for going DH? Sure.

Endo Steel? Yes please.

Ferro Fibrous? For lights and mediums they have the room.

XL engine? A light mech is going to die if it takes two PPC's to the chest anyway.

#7 LordDeathStrike

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Posted 13 May 2012 - 02:47 AM

View PostKanatta Jing, on 13 May 2012 - 02:21 AM, said:

10 free heat sinks for going DH? Sure.

Endo Steel? Yes please.

Ferro Fibrous? For lights and mediums they have the room.

XL engine? A light mech is going to die if it takes two PPC's to the chest anyway.

you have a point on the light mechs with xl engines, you might as well, unless you are a scout engaging an enemy scout, then you both have minimal firepower, and the guy with the xl engine gets crit and boom, the zombie light wins!

anyway i was thinking more like the 3 ppc awesome zombie, no xl, nothing to break, just 3 ppcs and hard as hell to kill it.

i also aggree that lights and meds will have the space more often for ferro armor, where your big boys might stay standard due to having more tons then crits once they have their weaponry selected.

we just know we are going to run into the mw4 munchkins though, theyll have torso weapons with unarmored arms or vice versa (arm weapons, no torso armor) but will pick xl engine to save weight lol. the only thing theyll be min maxed at is dieing super fast. its 3049, the zombie mechs rule the fields.

ZOMBIE APOCOLYPSE IS COMIN BOYZ

#8 Gun Bear

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Posted 13 May 2012 - 03:07 AM

I will for sure be using extra tech. Like putting ferro armor or an endo chasis on a light or medium and it would be funny to put a 380 XL engine in a Cicada! (I call her suicide machine!)

Advanced components benefit light and medium 'mechs the best, allowing them to punch over their own weight class and I will be using light and medium 'mechs probably 75% of the time, I will always be sporting some kind of level 2 tech on them from the moment I can.

Edited by Gun Bear, 13 May 2012 - 03:14 AM.


#9 neodym

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Posted 13 May 2012 - 03:19 AM

Endo Steel? Hell yeah!

Fierro Armor? Funk yeah!

Double Heatsinks? uhmmm... yeah!


XL Engine?

Posted Image

#10 Gun Bear

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Posted 13 May 2012 - 03:22 AM

View Postneodym, on 13 May 2012 - 03:19 AM, said:


XL Engine?

Posted Image

Not even for a Cicada that can travel 150 k/h?

#11 neodym

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Posted 13 May 2012 - 03:26 AM

View PostGun Bear, on 13 May 2012 - 03:22 AM, said:

Not even for a Cicada that can travel 150 k/h?


no,its already fastest mech and its very fragile... I rather take normal engine and not put armor to torso


like no matter what theory you come up with,XL engine would make you die alot more,you will see,you can haz more firepower that way but you live shorter time so effectively you gain nothing

Edited by neodym, 13 May 2012 - 03:28 AM.


#12 Nighthound

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Posted 13 May 2012 - 03:30 AM

Well i t would depend on what it is I am trying to build/achieve.

A XL Engine on a Light Mech opens up a lot of posibilities and it won't reduce its survivability by that much (light Mechs die easy with or without).
I won't put a XL Engine in an Awesome (Captain Obvious calling)
Endo Steel generaly has a better Tonnage for Space gain, so I prefer that, if I can have only one (heavys and assaults have space problems).
Light Mechs have enough space for both so both go in.

Generaly speaking I use everything if the Situation allows it.

#13 Gun Bear

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Posted 13 May 2012 - 03:38 AM

View Postneodym, on 13 May 2012 - 03:26 AM, said:


no,its already fastest mech and its very fragile... I rather take normal engine and not put armor to torso


like no matter what theory you come up with,XL engine would make you die alot more,you will see,you can haz more firepower that way but you live shorter time so effectively you gain nothing


Not more firepower, more speed. When your entire battlemech shows up as a motion blur its harder to hit :P

#14 Mota Prefect

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Posted 13 May 2012 - 03:50 AM

View PostNighthound, on 13 May 2012 - 03:30 AM, said:

Generaly speaking I use everything if the Situation allows it.


aye, you said it m8!

#15 Belisarius1

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Posted 13 May 2012 - 04:15 AM

Whichever ones will be useful on my current config. What a stupid question.

#16 Ignys

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Posted 13 May 2012 - 04:50 AM

Many double heatsinks!!!!!!

#17 Togg Bott

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Posted 13 May 2012 - 04:52 AM

this discussion has been had thoughout the ages. there are always those who resist new for the old. eventually they are dragged kicking and screaming into the new age. or they fade away with the old one.

#18 Gun Bear

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Posted 13 May 2012 - 04:54 AM

View PostTogg Bott, on 13 May 2012 - 04:52 AM, said:

this discussion has been had thoughout the ages. there are always those who resist new for the old. eventually they are dragged kicking and screaming into the new age. or they fade away with the old one.

I'll be striking a balance between the two.

#19 GrizzlyViking

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Posted 13 May 2012 - 05:02 AM

Not going to speculate about such things until I get some in-game experience with maps, mech configs, weapons damage, roles, etc. Too many variables to consider without having been in-game yet to see how everything fits together.

#20 Mistwolf

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Posted 13 May 2012 - 05:18 AM

Endo is usually better than Ferro for weight saving, though both can be good if you have the room. I think endo is more expensive though.

Double HS are always good, even if just for using the base 10 HS.

For XL, I'd say it depends.
Some mechs desperately need XL (Cicada, Charger, Banshee) because for the speed they want to get, they need to sacrifice way too much weight and end up having no weapons or armour. Even the Dragon and the Cyclops benefit greatly from an XL as without it, they are a bit under gunned/under armoured for their class. That said, if you can avoid XL it's probably better. The gained durability is worth it.





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