Grokmoo, on 13 May 2012 - 05:50 AM, said:
Yea, this is the main problem here. Building a Competent AI would take weeks of time as a minimum, and then take a huge amount of balancing, then generating seperate AI for different roles, chassis, loadouts means this AI project goes on and on.
in other words, a nightmare.
I suspect we will Eventually see an AI, but for now it will remain on the 'non-essential, desirables' list, at least untill the game reaches a fully operational state.













