So I Want In...
Posted 05 December 2012 - 03:27 PM
Posted 05 December 2012 - 05:05 PM
As for the system itself, you'll need a copy of Total Warfare for the 'Mech battles and A Time of War for everything else. If you want to give the game a try, there's a great virtual tabletop called MegaMek that people use to play long distance games.
Edited by Ghost, 05 December 2012 - 05:08 PM.
Posted 05 December 2012 - 09:27 PM
If you want history/fluff, read these, in order (and click the appropriate sub links)
1) Star League (the golden age of humanity) http://www.sarna.net/wiki/Star_League
2) The Amaris Coup (fall of the Star League) http://www.sarna.net...maris_Civil_War
3) Succession Wars (centuries of warfare) http://www.sarna.net...s_%28History%29
if you want clan and clan invasion history, check these out in order
Or just start reading the Blood of Kerensky trilogy. It will throw you into the universe roughly around the time we are at right now in MWO, and you'll learn fast.
Posted 06 December 2012 - 05:50 AM
Total Warfare is the full rules, with infantry, tank, fighters, and of course, BattleMechs, but the Intro Box Set simply has the rules for BattleMechs. You could always jump in head first and buy Total Warfare, though...
A Time of War is the Battletech RPG, like Dungeons and Dragons. The difference between an RPG (like D&D for example) and a waregame (Battletech in this case) is that an RPG is more about the character and his/her stats, stuff, and freinds & enemies, while a wargame is more about tactcs. A Time of War does not have the rules for other units in it. Instead, advanced ground units are in Tactical Operations, while advanced space units are in Strategic Operations. If you want to make your own units, you need to get TechManual.
Edited by Ranger207, 06 December 2012 - 05:59 AM.
Posted 06 December 2012 - 10:54 AM
It's a quicker, sleeker set of rules, that still (IMO) retains that "Battletech feel", even if you do lose a bit of detail in the transition.
Posted 06 December 2012 - 11:01 AM
Posted 06 December 2012 - 11:06 AM
The links and game items that others have mentioned will help you gain the knowledge of the game. After you explore the resources then you next step is to find a good merc unit to help you become a good or excellent mechwarrior. I am part of a merc unit called Blackthornes. Our website is www.blackthornes.com.
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