With "Game of Factions" (not "Game of Thrones") I define:
"The effect of choosing a certain faction on the variety of missions or campaigns available for a player in MWO and the overall amount of player character action this may result in."
Now, did the thought of having more player character action, when you decided to join a specific faction, cross your mind at any stage (before joining a faction, recent change the faction allegiance, etc.)?
If so, what are your expectations with regard to future conflicts and being involved in them as a mechwarrior of your faction?
In your opinion, which faction will see the most diversified battle action of them all (this could be reasoned by the faction borderlines, the player types that joined a particular faction, the cultural background of a faction provided by the lore, or a faction's history, its present activities, and its future politics/involvments)?
In addition, which of the available Inner Sphere factions (House Davion, House Kurita, The Free Rasalhague Republic, House Steiner, House Marik, or House Liao) do you think will have the overall highest mech action load, and why?
Naturally, some of the factions are more popular than others (indicated by the present number of faction members, which would be interesting to know, although the number of faction talk subforum topics and participation therein could be an indicator), but this could be a trend that may change at some stage ...
Edited by Gwenaelle Focht, 13 May 2012 - 07:04 PM.