Hand Actuator... For What?
#1
Posted 29 December 2012 - 07:20 PM
Well, there is no close combat, and no collision yet... but can we expect some 'Passive Bonus(or something)' from Hand Actuator in someday ?
#2
Posted 29 December 2012 - 07:21 PM
#3
Posted 29 December 2012 - 07:22 PM
in TT
#5
Posted 29 December 2012 - 08:16 PM
#6
Posted 29 December 2012 - 08:19 PM
Without them, your hands move much slower and harder to aim.
#7
Posted 29 December 2012 - 08:20 PM
yeah.
#8
Posted 29 December 2012 - 08:21 PM
#9
Posted 29 December 2012 - 08:23 PM
#10
Posted 29 December 2012 - 08:25 PM
This design concession is to appease the sensitive "Make love not war" types.
#11
Posted 29 December 2012 - 08:26 PM
#12
Posted 29 December 2012 - 08:30 PM
PiemasterXL, on 29 December 2012 - 08:21 PM, said:
What about the flying saucer transport? Grandizer GO!
#13
Posted 29 December 2012 - 08:34 PM
Edited by gavilatius, 29 December 2012 - 08:40 PM.
#15
Posted 29 December 2012 - 09:26 PM
#16
Posted 29 December 2012 - 09:29 PM
#17
Posted 29 December 2012 - 09:35 PM
#19
Posted 29 December 2012 - 09:47 PM
PiemasterXL, on 29 December 2012 - 08:21 PM, said:
Don't worry, ECM will probably still negate it.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users