Maps...how many to start off with?
#1
Posted 16 May 2012 - 04:17 AM
Or at least follow up with a map a month launch after release
#2
Posted 16 May 2012 - 04:27 AM
and you are right you cant ever launch with too many maps. but I would rather have quality over quantity.
#3
Posted 16 May 2012 - 05:13 AM
#4
Posted 16 May 2012 - 05:29 AM
#5
Posted 16 May 2012 - 06:08 AM
I don't think you can have too many. What usually tends to happen, though, is that people zone in on two or three maps, and then its hard to find servers running any of the other ones.
#6
Posted 16 May 2012 - 06:11 AM
#7
Posted 16 May 2012 - 06:12 AM
FLAKPANZER, on 16 May 2012 - 06:08 AM, said:
I don't think you can have too many. What usually tends to happen, though, is that people zone in on two or three maps, and then its hard to find servers running any of the other ones.
I'm pretty sure we won't have direct control of which map we'll be on in any given match.
/edit for OT -- 6-10 seems like enough for starters.
What I hope they do is make 6-10 solid, very different maps, then just alter about 10-20% of those maps in different ways to add variety but not require so much added work.
Example -- say they have a map named Deep Forest that has a river down the middle and a big rise on one side. They could make a couple additional Deep Forest maps by just thinning the trees on the hill, drying up the river, flooding the river, adding some open areas.
This way when you see "Deep Forest" show up as your map for that match, but you don't know -exactly- what it is going to look like. This provides good variety and some Fog of War at a lowered amount of effort for the devs.
Edited by Angelicon, 16 May 2012 - 06:18 AM.
#8
Posted 16 May 2012 - 06:12 AM
FLAKPANZER, on 16 May 2012 - 06:08 AM, said:
I don't think you can have too many. What usually tends to happen, though, is that people zone in on two or three maps, and then its hard to find servers running any of the other ones.
I will assume that they will run the game much like World of Tanks...where a map is chosen randomly.
#9
Posted 16 May 2012 - 06:25 AM
#10
Posted 16 May 2012 - 06:41 AM
#11
Posted 16 May 2012 - 06:47 AM
#12
Posted 16 May 2012 - 07:24 AM
#13
Posted 16 May 2012 - 01:19 PM
#14
Posted 16 May 2012 - 01:26 PM
#15
Posted 16 May 2012 - 01:43 PM
Edited by Zakatak, 16 May 2012 - 01:43 PM.
#16
Posted 16 May 2012 - 01:54 PM
The players will be fighting on many planets throughout the Inner Sphere. A player's immersion in the game will take a big hit when after fighting on one world over a lake they land on a different planet and fight over the same lake. It would be ideal if over the course of the game's life each planet would get at least one unique map.
#17
Posted 16 May 2012 - 01:57 PM
One good map is all we need. Seriously!
#18
#19
Posted 16 May 2012 - 02:38 PM
#20
Posted 16 May 2012 - 02:48 PM
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