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ISN News Flash


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#1 InnerSphereNews

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Posted 16 May 2012 - 08:00 AM

Wed. May 16, 3049: A militaristic symbol of the FedCom alliance, a year since its release the AXM-1N Axman generally maligned by pilots.

#2 Skwisgaar Skwigelf

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Posted 16 May 2012 - 08:02 AM

Well that's just silly, the Axman is the coolest.

#3 Prosperity Park

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Posted 16 May 2012 - 08:03 AM

It's maligned by pilots because the Full-Head Ejection system has not yet been expanded to eject the rest of the pilot... still a work-in-progress.

#4 Adridos

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Posted 16 May 2012 - 08:06 AM

Posted Image


Posted Image


I hope you get the picture(s)... :D

#5 Prosperity Park

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Posted 16 May 2012 - 08:07 AM

Breakdown of Labor - The Davions built the Electronics, Engine, and the FCS while the Lyrans created a unique cockpit that allows a Hatchetman piloted by a Commando to pilot the Axman.

Edited by Prosperity Park, 16 May 2012 - 08:21 AM.


#6 Dragorath

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Posted 16 May 2012 - 08:07 AM

Because they don't know what is good!!!!

#7 Thunder Belly

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Posted 16 May 2012 - 08:09 AM

Must be some of our dumber pilots then. Reassign them Hornets if they want to *****. :-P

#8 Adridos

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Posted 16 May 2012 - 08:12 AM

View PostThunder Belly, on 16 May 2012 - 08:09 AM, said:

Must be some of our dumber pilots then...


The dumbest of the dumb. Such a bad joke of a millitary. ;)

#9 OhGilPin

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Posted 16 May 2012 - 08:15 AM

View PostAdridos, on 16 May 2012 - 08:06 AM, said:

2nd Picture

That picture seems to look more like a Locust from Gears of War, doesn't really look like an Orc in my opinion.

#10 Yoseful Mallad

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Posted 16 May 2012 - 08:18 AM

That's an Orc fro warhammer 40k

#11 Shinnkca1971

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Posted 16 May 2012 - 08:21 AM

The Axeman varriant (AXM-2N) in the Summerset Strikers book had an interesting idea, replace the AC/20 and give it x2 LRM -15 with ammo. Not bad for fire support and long range ingagements. Wouldn't mind piloting that mech in the online game.

#12 OhGilPin

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Posted 16 May 2012 - 08:22 AM

View PostYoseful Mallad, on 16 May 2012 - 08:18 AM, said:

That's an Orc fro warhammer 40k

Oh ok... *backs in to a cave

#13 Prosperity Park

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Posted 16 May 2012 - 08:22 AM

I know, but this thread is about WarHatchets... eh, I guess MechWarrior is just a sharper version of WarHammer. ;)

#14 SuckyJack

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Posted 16 May 2012 - 08:30 AM

View PostYoseful Mallad, on 16 May 2012 - 08:18 AM, said:

That's an Orc fro warhammer 40k

Remember kids, it's an Ork with a "K" because it kills dem humies deads!

Orcs Cuddle
Orks Kill
Space Orks Dakka Dakka Dakka

PS: More "K"s means more awesome.

#15 Prosperity Park

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Posted 16 May 2012 - 08:57 AM

View PostSuckyJack, on 16 May 2012 - 08:30 AM, said:

Remember kids, it's an Ork with a "K" because it kills dem humies deads!

Orcs Cuddle
Orks Kill
Space Orks Dakka Dakka Dakka

PS: More "K"s means more awesome.

"AWS-10KM - The newest variant is a joint project between IBMU and Alshain Weaponry and was introduced in 3067. The 'Mech utilizes Irian's Compact Engine and Compact Gyro to save space at the expense of mass. It retains the speed and ECM of the 9Q, but utilizes an Endo Steel structure. Two Heavy PPCs deal a good amount of damage in each blow, while a Snub-Nose PPC is deadly and accurate at close range. BV (2.0) = 1,961"

#16 Odanan

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Posted 16 May 2012 - 08:59 AM

Axman? Does it means the game will have (eventually) melee damage? It would be the first in Mechwarrior series AND it would make old TT players go crazy.

Seriously, if the Axman appears as the Battlemech 11, I will die. Die of happiness, of course.

#17 Lord Perversor

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Posted 16 May 2012 - 09:04 AM

Odanan i'm not an old TT player but i do love the Axman, so absolutely happy if they add it.

P.S: i think the way to make melee dmg it's just like a normal dmg just with some retarded range like 10-15meters top, so you already know what's going on if a *melee* mech approach way too much.

Edited by Lord Perversor, 16 May 2012 - 09:04 AM.


#18 Odanan

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Posted 16 May 2012 - 09:04 AM

Ahh here he is:

Posted Image

source: http://karyudo-ds.deviantart.com/

(Wetting my pants)

#19 Roh

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Posted 16 May 2012 - 09:06 AM

I think the ISN news is just that the inner sphere news from this period of time in canon history. I dont think it is meant to reflect exactly what they want/can put into the game now or in the future.

That said I hope they eventually can do a good representation of melee. It would be fun.

#20 MoogyD

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Posted 16 May 2012 - 09:13 AM

I have reason to believe that much of the criticism for this otherwise fine and perfectly functional battlemech is due to the fact that, despite it's fitting name, it does not shoot axes. Sure, it's armed with one, but what people REALLY want is to be able to propel large, bladed things at each other through some means, and what better way than to do so whilst in a massive robotic body that weighs many tons and, throughout history, has been armed with many ranges of weaponry. It is true, of course. I myself would much enjoy the feel of pulling the trigger on my battlemech and seeing a torrent of axes spinning and hurtling towards my opponents, as I am sure many, many others would as well. The pilots creating the criticisms may also be finding it difficult to be able to use said axe due to it not being able to fire and having to get close which may not be a part of their standard tactics, or due to my previous mention of the Axman simply not being able to fire axes in the first place, which is the more likely of cases. Henceforth, they are unable to compromise and, rather than address the problem or deal with the situation, complain about it.

Perhaps the Axman will one day be able to mount said weapon and spew whirling instruments of death at opponents, but until then, we must make due and simply reach out and touch our targets instead. Hard, and blade first, of course.





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