Jump to content

Do You Want Cap Race Warrior Online?


86 replies to this topic

Poll: Change in Capping ? (117 member(s) have cast votes)

Changes for Capping

  1. The ECM forbids Capping Solution seems good (10 votes [8.55%])

    Percentage of vote: 8.55%

  2. Nah only a 7 Minutes Timer before Capping in Assault seems good. (12 votes [10.26%])

    Percentage of vote: 10.26%

  3. ECM forbids capping AND 7 Minutes Timer in Assault Mode (5 votes [4.27%])

    Percentage of vote: 4.27%

  4. No leave it as it is. Speedcapping is leggit (90 votes [76.92%])

    Percentage of vote: 76.92%

Vote Guests cannot vote

#41 Chrithu

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,601 posts
  • LocationGermany

Posted 14 December 2012 - 06:40 AM

Leave as is. Speedcapping is legitimate and intended part of the Assault gamemode.

If you don't scout or defend you simply deserve to be outcapped for using flawed strategies.

#42 Steel Claws

    Member

  • PipPipPipPipPipPipPip
  • The Clan Cat
  • The Clan Cat
  • 665 posts
  • LocationKansas

Posted 14 December 2012 - 07:02 AM

The answer to cap warrior is simple - defend the base instead of running off on a route that takes you far away from your spawn. Don't know how many times I drop on caustic to see teams go rushing off to 3 line. Bottom line - don't be stupid. Course getting pugs to play smart is like herding cats.

#43 Elkarlo

    Member

  • PipPipPipPipPipPipPip
  • 911 posts
  • LocationGermany

Posted 14 December 2012 - 07:44 AM

View PostEyeOne, on 14 December 2012 - 06:36 AM, said:

Do you realize how irrelevantly small a 5 game sample is?

Maybe you should take some stats classes at a local college.


Yes i am, but atm about 50% of the Games are Base Races... i was just unlucky to have 5 in a row after the morning call...
And i was stupid and realy... annoyed about this mess, and i think that i know more over Stochastic then you, as i studied Computer Science.

And i already knew that a lot of L2P would come etc... even was close to get me a Bann because a Dutch said something about defend your Base which they did so well 1940 when the German Blitzkrieg arrived and i had a very sharp pointed Note on the tongue.


But Fact is: about 50% of the PuG Games ( out of 150 Games i attended) had been basically ECM Races, sometimes we had been able to make defence, half of the Team was racing while the rest Fought... but everytime it was: Both side had lot of Mechs in Fighting condition, and could turn the Tide of war by Fighting instead of Base Rushing...

And thats it simply Annoying when you want to Fight and not to RACE.

And to the Poeple which are yelling: Go out and defend your Base, i yell back:
Whould it be soo hard to have NO Uber Module for Basecapping and that you need actual to fight, when the Enemy is fast enough?

I poeple would have read my Suggestion Thread they would have noticed that ECM don't prevent Capturing but would slow it down because Non-ECM Mech would still be able to Capture as long as they are not under ECM Cover, and a ECM Equipt Mech would have the Drawback on his Module that his Capturing Speed would be lowered by 75% when running in ECCM Mode.

So 8 Lights with ECM would Capture as fast as 2 Mechs.. or a little Faster when they would all have skilled capping and capping Modules inside.

Someone yelled here: Hey then we can't capture under ECM Cover and would be targets to LRM and SSRM...

And thats the Whole Point someone shouldn't be invulnerable when Capturing as Capturing should be Dangerous....
When you go for Capturing there should be some RISK employed..

Atm Capturing is the lowest risk solution, thats the Reason of so many Base Cap races..

Even when you went for a Cap race and LOSE you wouild stay better as when you went out fighting and lose.
In my non Hero CTF i would stay even better when i LOSE while CAPPING as Fighting and WINNING in most Cases.

Both Teams needs to choice the Cap race... and so do lot of them,,,

Simply because there is no Risk involved. Forcing the Capturing Team out of their ECM cushion would putt some Risk into that and make it harder.

Last words will be an old Proverb:

"No Risk, No Fun"

Edited by Elkarlo, 14 December 2012 - 07:48 AM.


#44 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 14 December 2012 - 07:46 AM

Quote

Last words will be an old Proverb:"No Risk, No Fun"
countered by another old proverb
No plan lasts, once the enemy is involved.

Edited by Joseph Mallan, 14 December 2012 - 07:47 AM.


#45 Rusty Dildeaux

    Rookie

  • 8 posts

Posted 14 December 2012 - 08:01 AM

Assault is not Team Deathmatch. Who could've guessed?

#46 HammerForge

    Member

  • PipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 155 posts

Posted 14 December 2012 - 10:01 AM

I just can't get that upset about bad tactics losing. I understand OP that you are trying, and you rush back to your base when it is under attack, but if the rest of your team doesn't care, your team does deserve to lose. I would suggest you make note of those players who do care, and try to play together as a unit, and make friends and possibly do 4 man pug team with them more often.

#47 Jman5

    Member

  • PipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 4,914 posts

Posted 14 December 2012 - 10:32 AM

I'm sorry, but there are only one or two paths that base rushers always take. Scout them at the start of the game and then react if they are going to cap.

I PuG alone often, and even they can get consistently organized enough to spot and defend a base rush with very minimal communication at the start.

Here is my standard speech at the Start of Caustic Valley Lake Spawn:

Me: Hey guys, can someone scout 3 line (left)?
NubMcScrub: I'll do it. *(if no one volunteers, you go yourself)
Me: Ok, rest of us should head over to F5. I marked it on the map (B ).
*check map see if anyone went right. If no one goes right go yourself:
Me: everyone stay at F5 a moment, I'll scout right real quick.
*flank around mountain and see if they are pooling up by E5. If they aren't there, someone screwed up their scouting.

Congratulations you will spot the base rush 99% of the time.

Edited by Jman5, 14 December 2012 - 10:35 AM.


#48 EyeOne

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,488 posts
  • Twitch: Link
  • LocationCockpit, Stone Rhino

Posted 14 December 2012 - 10:33 AM

View PostElkarlo, on 14 December 2012 - 07:44 AM, said:


Yes i am, but atm about 50% of the Games are Base Races... i was just unlucky to have 5 in a row after the morning call...
And i was stupid and realy... annoyed about this mess, and i think that i know more over Stochastic then you, as i studied Computer Science.



Ah, the post about how much more you know that me without even know who I am or what I do for a living...

I love the internet.

#49 Jacmac

    Member

  • PipPipPipPipPipPipPip
  • 828 posts

Posted 14 December 2012 - 10:42 AM

View PostElkarlo, on 14 December 2012 - 01:44 AM, said:


I have no Problems killing ECM shielded Mechs, but every Game is now a Speedcap race instead of a FIGHT is for me as a Warrior personality a real problem.

Edit.:
I have problems with Speedcap Games because i want FIGHTS not races... and even if i won it is very unsatisfying.



You said it best yourself; this is your problem. If you don't like base capping, maybe you're playing the wrong game.

#50 Codejack

    Dezgra

  • PipPipPipPipPipPipPipPip
  • 1,530 posts
  • LocationChattanooga, TN

Posted 14 December 2012 - 11:06 AM

View PostEyeOne, on 14 December 2012 - 06:36 AM, said:

Do you realize how irrelevantly small a 5 game sample is?

Maybe you should take some stats classes at a local college.


OK, so tell me, what are the chances of flipping a coin and getting heads 5 times in a row?

#51 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 14 December 2012 - 11:21 AM

lol... yet again, people perfer the op choice than a way to fix it
why is this such a surprise to people?

just like the ECM poll. More people would rather keep the OP equipment than fix it rofl

#52 Pygar

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,070 posts

Posted 14 December 2012 - 11:21 AM

View PostRadioKies, on 14 December 2012 - 02:39 AM, said:

Defend your base!


Exactly. I don't get why playing defense is such a hard concept for people to grasp.

(The game can be won by base capture? Better randomly march my Atlas halfway across the map at 50kph looking for another Atlas to shoot at so I have no hope of being able to stop my base from being captured!)

Edited by Pygar, 14 December 2012 - 11:30 AM.


#53 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 14 December 2012 - 11:35 AM

View PostPygar, on 14 December 2012 - 11:21 AM, said:


Exactly. I don't get why playing defense is such a hard concept for people to grasp.

(The game can be won by base capture? Better randomly march my Atlas halfway across the map at 50kph looking for another Atlas to shoot at so I have no hope of being able to stop my base from being captured!)


good luck shooting those lag shielded teleporting light rushers with that atlas

#54 Joseph Mallan

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 35,216 posts
  • Google+: Link
  • Facebook: Link
  • LocationMallanhold, Furillo

Posted 14 December 2012 - 11:38 AM

View PostMechwarrior Buddah, on 14 December 2012 - 11:35 AM, said:


good luck shooting those lag shielded teleporting light rushers with that atlas

Yeah it's awesome one shotting one of those lag shielded Jenners with my Atlas! You have no idea how fulfilling it is watching them faceplant and then tumble head over heels!

#55 Pygar

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,070 posts

Posted 14 December 2012 - 11:40 AM

View PostMechwarrior Buddah, on 14 December 2012 - 11:35 AM, said:


good luck shooting those lag shielded teleporting light rushers with that atlas


With backup from your team and focused fire light mechs die just like anything else. I am not just imagining this defense thing I keep talking about, I've done it...and it works.

#56 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 14 December 2012 - 11:42 AM

they need to significantly increase the amount of time required for a base cap win.

one of the main reasons it was put in was to give light mechs, give players a reason to bring them. But as it stands light mechs are hella OP and there are more than a base cap reason to take them.

#57 Pygar

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,070 posts

Posted 14 December 2012 - 11:48 AM

View PostTennex, on 14 December 2012 - 11:42 AM, said:

they need to significantly increase the amount of time required for a base cap win.

one of the main reasons it was put in was to give light mechs, give players a reason to bring them. But as it stands light mechs are hella OP and there are more than a base cap reason to take them.


You can signifigantly increase the time it takes to cap BY YOU AND YOUR TEAM STANDING IN THE CAP ZONE AND SHOOTING THE ENEMY UNTIL THEY DIE.

Seriously, maybe we need to stop making threads about how things in game are OP, and start making threads about how totally fail most of the complainers here must be at playing this game.

Edited by Pygar, 14 December 2012 - 11:50 AM.


#58 Codejack

    Dezgra

  • PipPipPipPipPipPipPipPip
  • 1,530 posts
  • LocationChattanooga, TN

Posted 14 December 2012 - 11:54 AM

View PostPygar, on 14 December 2012 - 11:40 AM, said:


With backup from your team ... light mechs die just like anything else.


1) Some of us PUG and cannot count on having teammates that... move.
2) It is not supposed to take 3 heavies to kill a light!

#59 BlackSquirrel

    Member

  • PipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • 873 posts

Posted 14 December 2012 - 11:58 AM

Why not hang back and defend?

Like people in capture the flag always complaining

"WTF noobs defend the flag"... Jack wad is no where near the your flag or attempting to take theirs. Just ******* around in the middle yelling at others.

Edited by BlackSquirrel, 14 December 2012 - 11:59 AM.


#60 Angus McBeef

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 611 posts
  • LocationA little to your left.

Posted 14 December 2012 - 12:02 PM

Wow. Another 'everyone should play deathmatch because I WANT TO PLAY DEATHMATCH!!' thread. This time with a poll. Yawn.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users