Hipjoint, on 18 May 2012 - 02:41 AM, said:
It is this exact line of thought that and the Devs lack of contorling it, that has single handly killed every Mech Warrior and Battle Tech game. Unless the Devs can force players to "play" clan if not then the clans are unbalanced and almost unbeatable.
I for one welcome the short time we will have with out Clan tech.
The devs, in any game, should not
force anyone to do anything that is within the rules, however... A Clanner should be rewarded
more for playing with a Clan mindset than someone who just wants the shiny stuff.
All else being equal
A 30t clan mech will beat a 30t IS mech. The clan pilot should be rewarded for the kill but much less than he would have by beating an equal in BV (or whatever value you care to use) IS mech. The IS pilot should be rewarded more for beating a clan mech that is greater in BV than himself as well but his tonnage would be more than the clan mech's tonnage more often than not.
Also, by using a marking system, say by "first strike", the clan pilots can designate which IS mechs are "theirs". This could be shown on the HUD [Enemy Pilot / Clan Pilot]. Any points scored by them on their target is at full points. Any damage they do on a target marked as another clan pilot's target gets them minimum points but never less than one. Also, any damage they do decreases the damage award their team mate would receive but never less than one.
Kill stealing would be a big no-no under this system as both pilots would receive only the minimum number of points allowed with any bonus points discarded.
Should their own clan mech be destroyed before the IS mech they've marked is destroyed the IS mech is "de-flagged" and is now in play to be marked by any clan pilot on the field. First to mark it with a weapons hit declares it "his".
This system still allows a pilot to have the clan tech and still fight like an IS pilot would but it rewards clan pilots
more if they play with a clan mindset. Any that do rise in points much faster than one who does not. Those that do not are not punished, just not rewarded as generously.
Edited by Morashtak, 18 May 2012 - 11:47 AM.